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Dying: Reborn

The first-person problem-solving puzzle game Dying: Reborn lands on the Switch eShop on January 17. Have a look at some footage below.

Last month, Sabotage revealed Picnic Panic as free DLC for The Messenger. That might not be all for the game though, as two more packs could be possible.

As part of a Q&A with fans, director Thierry Boulanger described Picnic Panic as “an experiment.” While the team prepares for potentially “bigger things for the future,” it also wanted to “support and add more content to The Messenger.”

Kinda Funny Games Showcase

Last month, the Kinda Funny Games Showcase was held for the first time. The broadcast featured new titles, updates on existing games, release dates, and more.

The Kinda Funny Games Showcase won’t be a one-time thing, as it’s already confirmed to be returning this year – and sooner than you might think. The next presentation will be held in time for E3 2019 in June. It’s much too soon for any kind of major news about what’s planned, but expect updates over the next few months.

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Panty Party

Cosen is publishing Animu Game’s Panty Party on Switch, the company announced today. A release is planned for sometime this spring.

The fast-paced battle game involves navigating as panties and taking down enemies to save humans from evil. We have more details and a trailer below.

Atlus has started a new sale on the North American 3DS eShop. Several games have been discounted, including a few that are as low as $10.

Here’s the full lineup:

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Thanks to Amazon Japan, we now have a look at the boxart for Samurai Warriors 4 DX. Check out the packaging image above.

Samurai Warriors 4 DX launches March 14 in Japan on Switch.

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Chucklefish has shared a new piece of music from Wargroove’s soundtrack. The latest song is “Fell Saviour”, the main theme for commander Valder. We have the track below.

This week’s Switch eShop charts are as follows:

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Shuntaro Furukawa

Nintendo president Shuntaro Furukawa was recently interviewed by Nikkei. Furukawa shared some interesting comments when asked about the risk of being in the entertainment industry, his approach in leading the company, the tough task of innovating, and fluctuations in business performance.

Here’s our translation of the mini discussion:

Last year, Zelda: Breath of the Wild received a soundtrack release in Japan. It was packed with a few goodies, including a booklet containing a special interview. Sound designer Hajime Wakai along with composers Manaka Kataoka, Yasuaki Iwata, and Soshi Abe had plenty to say about the game’s music.

You can find our full translation of the discussion below. The four team members commented on why it was decided to mix up the usual Zelda music formula and how the direction was ultimately settled upon, creating specific character themes, bringing back classic themes in a new way, and much more.


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