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Dusk coming to Switch

Posted on 6 years ago by (@NE_Brian) in News | 0 comments


Dusk reintroduces you to a world where butchery and bloodshed must be mastered if you’re to survive ’til dawn. Inspired by Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your ’90s favorites, and featuring a soundtrack by metal music mastermind Andrew Hulshult.

In THREE distinct campaign episodes hand-crafted from straight outta the ’90s, players battle through an onslaught of mystical backwater cultists, possessed militants and even darker forces and attempt to discover just what lurks beneath the Earth. Featuring a vast arsenal of badass weaponry including saw blades, dual-wielded shotguns from 1887 and an incredibly necessary grenade launcher, Dusk is unapologetic retro action from start to finish.

In addition to the main campaign, Dusk features an Endless Survival Mode, putting you front and center of wave after wave of enemies. For those looking for an extra challenge, Dusk also offers the chance to go head to head online to battle your friends in DuskWorld arena multiplayer, where darkness hosts the worst of humanity in surprising new ways.


Super Smash Bros. Ultimate

Bandai Namco’s involvement with Smash Bros. has extended to the series’ latest entry. Nintendo has confirmed that the company is back and is handling development duties for Smash Bros. Ultimate. Nintendo and Sora Ltd. are also listed as developers on the project.

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Here’s an interesting little tidbit about the new Smash Bros. game for Switch. In North America and Europe, it’s called Smash Bros. Ultimate. Japan will have a different name, as it’s called Smash Bros. Special in the country.


Nintendo announced a new Yoshi game for Switch at last year’s E3. It wasn’t present during today’s presentation, and will be skipping the expo entirely. According to Nintendo’s Bill Trinen, there will be news “later this year.”

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Super Smash Bros. Ultimate

These are excerpts from a Game Informer interview with Nintendo America Bill Trinen and localization manager Nate Bihldorff…

You’re calling this a new Smash. What makes it more than a port?

Bill: My first answer is – has there ever been a port of a Smash Bros. game?

3DS and Wii U?

Bill: They were developed in tandem.

Sakurai considers them separate entries, right?


This information comes from senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff…



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