Nintendo intends to maintain a steady stream of releases for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 139 Comments
Update (10/25): Koizumi relayed many of the same points made to Famitsu as he did with 4Gamer. Also mentioned is that we can look forward to more than just Nintendo’s traditional IPs on Switch.
Original (10/23): 4Gamer published a new interview today with Super Mario Odyssey producer Yoshiaki Koizumi. It was mainly about that game as you would expect, but the piece also contained some talk about the Switch in general. It’s worth noting that Koizumi was the overall general producer of the Switch hardware.
Towards the end of its interview, 4Gamer brought up how Switch is getting a number of big games at a steady pace in its first year. The site almost feels like Nintendo compressed a five-year console cycle into just one year.
More: interview, top, Yoshiaki Koizumi
First World End Syndrome screenshots and art
Posted on 7 years ago by Brian(@NE_Brian) in Screenshots, Switch | 1 Comment
Famitsu has posted the first screenshots and art of World End Syndrome, the new love adventure game from Arc System Works and Toybox Games. View the images below.
More: Arc System Works, ToyBox
Death Mark screenshots, Switch boxart, details
Posted on 7 years ago by Joshua in Screenshots, Switch | 5 Comments
Update: More details from Gematsu below:
– New episode called “Urban Legend: Little Red Riding Hood of the Rain”
– This has the same volume as a chapter from the main story
– In the “Spirit Spots” and event CGs that make up the setting of this story, new “monsters” will appear
– A highly requested “traces” system has also been added
– Death Mark is the first in its series of “spirit horror” games, in which it will develop games with fascinating characters and beautiful graphics themed around clammy and quiet “fear”
– Second entry in the “spirit horror” series next summer
– Live stream on October 26 with producer Hajime Chikami and director Motoya Ataka
Original: Famitsu magazine has posted a crop of new images for Death Mark, the horror game that is coming to the Switch in Japan during the springtime. No word on a North American release date yet.
The screenshots are posted in the gallery below.
More: Death Mark, Experience
Perception coming to Switch on Halloween
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 4 Comments
Perception will be debuting on Switch on Halloween, The Deep End Games has announced. A release is planned on the eShop on October 31 for $14.99.
Perception is a first-person horror title from former BioShock developers. In the game, you’ll play as Cassie Thornton, “a blind heroine who uses her extraordinary hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams.”
More: Perception, The Deep End Games
Sonic Forces demo out now on the Japanese Switch eShop
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 21 Comments
SEGA has brought a demo for Sonic Forces to the Japanese Switch eShop. It’s a 573MB download.
If you have a Japanese Nintendo account, you can access the demo from any region. Simply visit the Japanese eShop and hit up the usual “Coming Soon” section. Sonic Forces now has its own page where you can download the demo.
More: demo, SEGA, Sonic Forces
Scans roundup – Death Mark, World End Syndrome, Atelier Lydie & Soeur
Posted on 7 years ago by Brian(@NE_Brian) in News | 1 Comment
This week’s Famitsu scans are now available. Highlights include the new Switch games Death Mark and World End Syndrome plus Atelier Lydie & Soeur: Alchemists of the Mysterious Painting. Scans of all games are below.
More: scan
Animal Crossing: Pocket Camp made with Unity
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 4 Comments
Super Mario Run was made with Unity. The same can be said of Nintendo’s latest game, Animal Crossing: Pocket Camp.
Unity confirmed the news on Twitter:
Villagers unite! Get ready to collect bells & shake trees. Live stream about @animalcrossing for mobile begins soon. #madewithunity https://t.co/aVQLxeP2vN
— Unity (@unity3d) October 25, 2017
We’ve started to see Nintendo experiment with various engines in recent years. The new Yoshi game for Switch, for example, runs on Unreal Engine 4.
Minecraft maintenance taking place later this week, shop maintenance next week
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch, Wii Shop Channel, Wii U eShop | 0 comments
Update: Switch maintenance also scheduled for today / tomorrow. The schedule is as follows:
– 5:50 PM PT (October 25) – 9 PM PT (October 25)
– 8:50 PM ET (October 25) – 12 AM ET (October 26)
– 1:50 AM in the UK (October 26) – 5 AM in the UK (October 26)
– 2:50 AM in Europe (October 26) – 6 AM in Europe (October 26)
Original: Two more periods have been added to Nintendo’s maintenance schedule. Minecraft will be impacted later this week, with shop maintenance scheduled for next week.
The times are as follows:
Minecraft (Switch / Wii U)
– 11:50 PM PT (October 26) – 1:30 AM PT (October 27)
– 2:50 AM ET (October 27) – 4:30 AM ET (October 27)
– 7:50 AM in the UK (October 27) – 9:30 AM in the UK (October 27)
– 8:50 AM in Europe (October 27) – 10:30 AM in Europe (October 27)
Wii U / 3DS eShops, Wii Shop Channel
– 1 PM PT (October 30) – 5 PM PT (October 30)
– 4 PM ET (October 30) – 8 PM ET (October 30)
– 9 PM in the UK (October 30) – 1 AM in the UK (October 31)
– 10 PM in Europe (October 30) – 2 AM in Europe (October 31)
More: maintenance
New off-screen footage of Gear.Club Unlimited
Posted on 7 years ago by Joshua in Switch, Videos | 2 Comments
A couple of videos were released on YouTube today showcasing footage of Gear.Club Unlimited. If you’re interested in the racing sim, you can view a bunch of gameplay below.
More: Gear.Club Unlimited, Microids
Xenoblade Chronicles 2, Skyrim, Fire Emblem Warriors – “Close Call” commercial
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 15 Comments
Nintendo has prepared a new North American commercial to promote Xenoblade Chronicles 2, The Elder Scrolls V: Skyrim, and Fire Emblem Warriors. See it below.