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A recent issue of Famitsu contained an interview about Ultra Street Fighter II: The Final Challengers. The magazine caught up with assistant producer Tomoaki Ayano to learn more about the upcoming Switch game.

Ayano started out by discussing why this particular title was chosen for Switch. He explained that it’s Street Fighter’s 30th anniversary, so the thinking here was to provide an environment for longtime fans who have been supporting the series and want to play Street Fighter again as a way of saying thanks. Right at that time, Switch came into the picture. When thinking of a Street Fighter game that was on Nintendo consoles and very popular among the generation who are now parents, Street Fighter II came to mind.

At the end of last year, we heard Messhof co-founder Kristy Norindr say that Switch and Nidhogg would be a “perfect” match. Creative director Mark Essen apparently feels the same way.

Gamereactor asked Essen about a potential version of the upcoming sequel, Nidhogg 2. He said in response: “Yeah, definitely, I mean it’s two players so it makes sense, simple control scheme, so…”

Nidhogg 2 launches later this year. If we hear anything official about a Switch version, we’ll be sure to let you know.

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In celebration of Miitomo’s first anniversary, Nintendo has brought back the “Elegance in darkness… Gothic Fashion” stage as voted in through a Twitter survey. Users can obtain popular items in this coin-exclusive special level.

It includes the following:

– Gothic lord hat (set)
– Gothic lord coat (set)
– Gothic lady crown (set)
– Gothic lady gown (set)
– Cat-ear hat w/ chains
– Goth-punk girl outfit
– Dark faerie dress
– Dark faerie shirt + breeches

The returning stage will be available until April 22 at 6:59 PM PT / 9:59 PM ET.

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At EGX Rezzed earlier this month, a special Switch panel was held. Representatives from Dangerous Kitchen, Image & Form, Ghost Town Games, and Zoink Games stopped by to talk about developing indie games on the platform. The full recording is now available, and we have it below.

Bandai Namco revealed Namco Museum for Switch during this week’s Nintendo Direct. It was announced as an eShop title, but new evidence suggests that a physical release is in the cards as well.

Included with the official news about Namco Museum is a boxart image, shown above. Nintendo’s website also shows the boxart along with a $29.99 price point.

We reached out to Bandai Namco to clarify the situation, but have thus far not heard back. If Namco Museum is indeed getting a physical version, it wouldn’t be the only piece of incorrect information shared during the Nintendo Direct. Although Nintendo also said that Battle Chasers: Nightwar will come to Switch first, developer Airship Syndicate later clarified that it isn’t actually the case.

The Legend of Zelda: Breath of the Wild

Not every idea made it into The Legend of Zelda: Breath of the Wild. For instance, Nintendo considered including tiny people as well as the Hookshot and Beetle items.

Art director Satoru Takizawa and director Hidemaro Fujibayashi revealed another cut idea while speaking with GameSpot. At one point, players would be able to stab their weapon into a wall. Doing so would let Link recover stamina.

Midway through development, the team decided against including the mechanic. This was in large part due to feedback from Shigeru Miyamoto, who essentially vetoed the idea due to it being illogical. The developers thought about stabbing weapons into cracks or crevices, though that wouldn’t work either since you’d be limited in where it could be done.

Takizawa and Fujibayashi said:

GameStop is currently taking pre-orders for a Smash Bros. amiibo bundle. It has both versions of Cloud and the standard versions of Bayonetta plus Corrin. The set is located here. By pre-ordering this package, you might be able to save on shipping.

LEGO City Undercover

The new versions of LEGO City Undercover launched in the UK last Friday. With two days of sales, it debuted in the eighth position, just behind Zelda: Breath of the Wild.

Chart-Track’s individual rankings showed that the Switch version of LEGO City Undercover came out on top. On Nintendo’s console, it was the 14th best-selling game. PS4 and Xbox One followed at #26 and #32 respectively.

Wondering when Redout will be heading to Switch? It may not be too long until we receive a final date. Developer 34BigThings wrote in a blog post that an announcement should be made “soon”.

Going into specifics as to why it’s taken so long, 34BigThings explained that the initial PC release required a great amount of resources. This resulted in “less allocated time, more assets, regression bugs, more optimisation work” on consoles. In the end, “PC gamers got more stuff early, console gamers will get a polished game with the same content.”

34BigThings wrote:

Pocket Rumble was planned to hit the Switch eShop in March. That didn’t happen sadly, and the game remains without a concrete release date. The good news is that Pocket Rumble shouldn’t be too far off.

As for why Pocket Rumble was delayed, one of the co-designers mentioned that “the date we announced was too early to begin with due to miscommunication”. “Working out the technical kinks of the port has just taken much longer than we expected,” the developer added.


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