amiibo Retro 3-Pack in stock on GameStop’s website
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
The amiibo Retro 3-Pack is currently in stock on GameStop. Get yours here.
As a reminder, the pack comes with the R.O.B., Mr. Game & Watch, and Duck Hunt amiibo. The set is due out on September 25.
Nintendo, DeNA “currently making announcement plans” for debut mobile title
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 17 Comments
It shouldn’t be too long now before Nintendo and DeNA announce their first mobile title. In DeNA’s Q1 financial report, the company mentioned that it’s “currently making announcement plans”. This indicates that we’ll be hearing soon.
Nintendo’s first mobile game will arrive later this year. By March 2017, there should be roughly five titles available for smart devices.
Diffusion Million Arthur hits 500,000 downloads
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Square Enix’s Diffusion Million Arthur has reached 500,000 downloads, the company announced last week. The free-to-play 3DS game launched in Japan last October. There’s no word on Diffusion Million Arthur heading west at this time.
More: Diffusion Million Arthur, Japan, Square Enix
Elliot Quest getting a patch to address an issue that stops player progress at the Desert area
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Elliot Quest just recently received a patch that adds elements like the Miiverse Journal and the ability to change the control scheme. Unfortunately, however, it also brought about a major issue. After applying the latest update, players are unable to progress past the Desert area.
A fix has already been submitted to Nintendo, which is tentatively scheduled for release on August 19. PlayEveryWare apologized for the inconvenience caused in an official Miiverse post.
Here’s the full message from PlayEveryWare:
More: Elliot Quest, PlayEveryWare, title update
Off-screen Terraria 3DS footage with sound
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More off-screen footage of Terraria on 3DS is in from Gamescom. This time around, direct-feed sound is available. Watch the video below.
Mario Kart 8 Wii U bundles to be discontinued in Japan soon
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Last November, Nintendo released black and white Mario Kart 8 Wii U bundles in Japan. The company has now confirmed that both editions will soon be discontinued. There’s no set date for this, but it’s expected that production will be ending in the near future. It makes sense given that Super Mario Maker bundles will be taking their place next month!
More: Japan, Mario Kart 8
Video: Another look at Luigi’s Mansion Arcade (off-screen)
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 3 Comments
YouTube user “famicomplicated” has another look at Luigi’s Mansion Arcade. More off-screen footage from the game is attached below.
More: Capcom, Japan, Luigi's Mansion Arcade
Inafune says he doesn’t make games he can play, talks Mighty No. 9 difficulty
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
Kotaku UK recently asked Mighty No. 9 creator Keiji Inafune if he’s the game’s best player currently. To this, he noted:
“It’s not an option to make a game that I can play! It’s best to make a game that I really have to make an effort to play. My staff, though, are really good.”
Mighty No. 9 has no training mode or anything of the sort, and as Inafune puts it: “Everybody, even beginners, has to deal with what’s thrown at them!” What the developers have instead done is incorporated a learning curve.
As Inafune explained:
“There are systems built in that train players, in a way, to be quicker and more skilful by the end. This is what we do with dashing. We want players to take risks in the game, yes, but we do balance that.”
Inafune also elaborated on Mighty No. 9’s dash system, which allows players to build up combos if they’re quick, effective and manage to not die.
“It’s a system that really challenges players. And we want even expert players who are really good at the game to be challenged. When they think they can master it, there are mechanisms that make them realise they have to think twice.”
More: Comcept, interview, Inti Creates, Keiji Inafune, Mighty No. 9
Monster Hunter Diary: Poka Poka Airou Village DX commercial (web)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom has published a new web-centric commercial for Monster Hunter Diary: Poka Poka Airou Village DX. We’ve attached it below.
Latest FAST Racing Neo details
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 6 Comments
A preview of FAST Racing Neo from Nintendo World Report provides additional details about Shin’en’s upcoming racer. Read on below for a summary of the latest information.
– Sunhara Plains is among the game’s courses
– This level has flame torches everywhere and being hit by one of these is brutal
– Daitoshi Station is another track, set in space
– There is an open area where you have to fly between various asteroids and there is a very little room for error
– At another point in that same course, asteroids are also trying to crush you and that stuns players
– Storm Coast and Kamagori City are other new tracks
– Storm Coast makes hefty use of the switching mechanics and took place in the pouring rain
– Kamagori City is very short
– Every lap here is over in roughly 35 seconds
– Kamagori City has an old Nanostray boss in the background
– Other references can be found in the final version
– The stages shown so far aren’t how the final cups will be
– The design is nearly done, but there will be a lot of internal testing before submitting the game for release
– The full game will also feature a variety of modes including the Championships, Multi Player, Online Play and a harsher Hero Mode
– No smaller challenge levels like the previous game, but there will be other options will keep players engaged