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New previews are starting to hit for Donkey Kong Country: Tropical Freeze. You can find information rounded up from IGN’s report below.

– Game has a lot of secrets
– Puzzle pieces, collectible letters, bonus rooms, concealed coins, alternate exits, and scores of bananas
– One secret: tucked away rendering of Samus Aran’s Gunship
– Familiar Donkey Kong Country melodies
– Tropical Freeze’s level designers creatively integrate the artistic aesthetic into the exploratory mechanics
– Every theme is new and originally composed
– Buy extra lives, items, sidekicks, and the assistance of Squawks the Parrot in Funky Kong’s chain of Fly and Buy stores
– Rambi the Rhino returns in select levels
– Enguarde the Swordfish is nowhere to be found
– New zipline stages
– One boss battle: simple timing-based fight against a giant anthropomorphic viking seal sliding on his belly along a half-pipe
– Another boss: sorcerous owl, has seven unique attacks
– Chase the owl through three arenas
– Post-game Hard Mode confirmed
– Time Attack: speedrun stage replay variant
– Post best time for each Time Attack challenge to online leaderboards
– Compare scores with friends and the community
– Leaderboards will also keep track of which sidekicks are used to help complete these stages

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Nintendo has shared a new screenshot from Donkey Kong Country: Tropical Freeze, confirming the return of Rambi. You can find it below.


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Ubisoft is open to exploring a Feudal Japan setting for the Assassin’s Creed series, according to Assassin’s Creed IV: Black Flag creative director Jean Guesdon.

In an interview with VG247, Guesdon said:

“Feudal Japan remains – like numerous other time periods and locations – a possible future setting for the franchise because thanks to the Animus. The entire human history is our playground.”

Feudal Japan is just one of a few locations Ubisoft seems to be interested in. Assassin’s Creed IV: Black Flag director Ashraf Ismail mentioned in October how he’d like to explore Egypt.

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Scirra’s HTML game creation tool Construct 2 is in the pipeline for Wii U, the company has announced. The tech works in conjunction with Nintendo Web Framework so that new and existing titles can be ported over to the system.

Scirra hopes to make Construct 2’s initial release on Wii U available “soon”. “Engineering work is currently being done to make sure everything is running smoothly,” today’s announcement states.

In order to take advantage of Construct 2’s Wii U support, developers will need to become an authorized Nintendo developer. A Construct 2 license will also be required to export games to the console.

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Team Kakumei confirmed on Twitter yesterday that the indie group is now an official Wii U developer. The studio’s first order of business will be to bring the Ouya title Wrecking Balls Arena over to the eShop as “Wrecking Balls Arena DX”.

Wrecking Balls Arena DX can be considered a sequel/expansion to the initial game. It will sport new stages, items and gameplay elements. As of now, a tentative 2014 release is planned.

Team Kakumei staffer Jonathon Bont spoke about the ease in which the group became a Wii U developer on Twitter, commenting:

USK has rated KickBeat for Wii U, likely signaling an upcoming release of Zen Studios’ game on Nintendo’s console. Nothing has been made official at this time, but I imagine we’ll be seeing an announcement in the future. We’ll keep you up to date with any official news that comes in.

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In a strange turn of events, it would seem that Gateway’s 3DS flash cards are bricking systems when users attempt to modify a particular file on the device. Basically, the piracy-enabling technology is attempting to prevent itself from being pirated. Yep, strange.

There have been plenty of reports about the situation over on the GBATemp forums, which have picked up due to the recent region-lock workaround discovery. 3DS owners who have modified a file within Gateway’s device appear to activate a “kill switch”, corrupting the 3DS’ NAND flash memory and leaving them with a dead handhanld.

Here’s what Gateway is saying about the situation:

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Last November, Square Enix trademarked “The Seeds of Salvation” (and “Luminaries of the Legendary Line”) in Japan. And just last week, Square Enix filed a trademark for the same name in the US. Is this another sign of a potential Dragon Quest 3DS game localization for the states?

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