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WiiTM-Exclusive Fighting Game Delivers Insane Action, Iconic Characters, Innovative Gameplay
SAN MATEO, CA — January 26, 2010 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Tatsunoko VS. Capcom™: Ultimate All-Stars is now available in North America exclusively for Wii™. Tatsunoko VS. Capcom: Ultimate All-Stars, winner of multiple awards at E3 2009, including the prestigious Game Critics Award for Best Fighting Game, continues the Capcom tradition of legendary fighting with a bold new entry into the VS. fighting game series.

Tatsunoko VS. Capcom pairs iconic characters from Capcom’s famous brands with beloved characters from Japan’s animation powerhouse, Tatsunoko Production, Tatsunoko VS. Capcom: Ultimate All-Stars is rated Teen by the ESRB and is available now for $49.99 at retailers nationwide or through online retailers and the Capcom E-store at shop.capcom.com.


“Iwata-San only ever invests in something he can guarantee will work for a Nintendo audience. 3DV showed off a camera that detected motion in 3D, and had voice recognition – but Iwata-San was unconvinced he could sell it at a Nintendo price point. He also had some worries around latency during gameplay.” – a top insider at Nintendo’s Japan HQ

This isn’t the first time we’ve heard about Nintendo turning down Natal-like features. Last year, Iwata told FT.com that a camera was considered for the Wii, but Nintendo ultimately decided against using such technology.

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Red Steel 2 screenshots/art

Posted on 10 years ago by (@NE_Brian) in News, Wii | 0 comments



Thanks to Raiden for the news tip!


Based on feedback from you guys, it looks like we’re going to go through with the new video player. So, this will probably be one of the last times we use this one!

[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2010/01/red_steel_2_trailer.flv /]

Since Red Steel 2 will be hitting Europe on March 26, the North American release date should fall somewhere around there.


SAN FRANCISCO – January 26, 2010 – Today Ubisoft® announced that No More Heroes(TM) 2: Desperate Struggle is now available on North American retail store shelves, exclusively for the Wii(TM) system from Nintendo. Created by video game design legend Goichi Suda (Suda 51), No More Heroes 2: Desperate Struggle is rated “M” for Mature and available at the manufacturer’s suggested retail price of $49.99.

“No More Heroes 2: Desperate Struggle is the most wildly unique game to be released on the Nintendo Wii,” said Tony Key, senior vice president of sales and marketing at Ubisoft. “Suda 51 has delivered an outrageously entertaining game that improves upon the original in nearly every way imaginable.”


Find More Delicious Candy for Your Brain at the official website www.bittos.com

SAN DIEGO, Calif. – January 25, 2010 – MACHINE and Unconditional Studios announced today that bittos+, the flagship edition of the bittos innovative arcade-style puzzle game, has launched for WiiWare™ and is available today through the Wii™ Shop Channel for 1,000 Points ($10.00).

Developed by Unconditional Studios and rated “E” for everyone by the ESRB, bittos+ is a fun puzzle game for the whole family that challenges players to guide, rotate and slide the shapes into just the right arrangement to construct vibrant, shiny squares. Yes, squares! Make squares, and squares within squares, to advance through the levels which become progressively quicker and more challenging. Loaded with multiple modes to unlock, collectable in-game awards, local leaderboards for both you and your household, and unique game styles to suit your every mood, bittos+ sweeps you away, delivering a brand new gameplay experience that everyone can enjoy.


Update: You can read the full interview with Sam Barlow here.

“We’ve always loved working on the series. Since Origins we’ve spent a lot of time with the series. For us we felt we’ve put our stamp on the series with Shattered Memories so we’d love the opportunity to do another one. So everybody go and buy it!” – Sam Barlow, lead designer on Shattered Memories.

So far, I’d say Climax’s work on the Silent Hill series has been received well. If the development team were to address criticism from Origins and Shattered Memories, I’d bet that their next Silent Hill title would be even more enjoyable than the previous two games.

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