More Yoshi’s New Island footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Yoshi's New Island
Shaq-Fu: A Legend Reborn announced, Indiegogo campaign could bring the game to Wii U/3DS
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
A new Shaq-Fu game is finally happening, and it could come to Wii U and 3DS.
Shaq-Fu: A Legend Reborn is now live on Indiegogo, accessible here. Big Deez Productions is working on the project. The team’s staff have experience contributing to games such as Halo, Street Fighter, Final Fantasy, Alan Wake, Spec Ops: The Line, Battlefield, Killzone, Max Payne, Duke Nukem, and more.
Ace Attorney 123: Wright Selection screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Super Smash Bros. for 3DS screenshot (3/6/2014)
Posted on 11 years ago by Patrick(@Patricklous) in 3DS, Images, News, Screenshots | 4 Comments
Along with this image, director Masahiro Sakurai used Miiverse to fill everyone in on a few neat additions to Little Mac’s moveset. Sakurai posted:
Pic of the day. Little Mac’s side smash attack is his straight right punch…but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn’t blast the opponents away.
The trick in activating these punches is to avoid tilting the controls diagonally from the get go–instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you’re powering up.
More: 3DS, Masahiro Sakurai, Super Smash Bros.
Conception II: Children of the Seven Stars screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Aonuma on why Zelda: A Link Between Worlds’ Hero mode isn’t available from the start
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 9 Comments
The Legend of Zelda: The Wind Waker HD and The Legend of Zelda: A Link Between Worlds both offer Hero modes. In the former title, it’s accessible right away. But in A Link Between Worlds, players must complete the game before tackling the more difficult mode.
Zelda producer Eiji Aonuma discussed why this is so while speaking with ONM. In the magazine’s latest issue, he explained that some gamers may have already played Wind Waker on GameCube, but since A Link Between Worlds is brand new, the team “felt that it was more suitable to have the players first enjoy the game at an appropriate difficulty level and then let them try a harder challenge.”
Aonuma’s comments in full:
Ultra Baseball Card Battle screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
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