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Pokemon GO has kicked off a new event featuring a few extra bonuses. Friendship will increase twice as fast, you’ll receive twice the amount of Candy for each trade, and trades only need half the regular amount of Stardust.

The latest Pokemon GO event will be live until February 11 at 1 PM PT / 4 PM ET.

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Yesterday, Flyhigh Works published Captain StarONE on the Switch eShop. Have a look at some footage in the video below.

Tennis World Tour has received a major update on Switch. The game is now at version 1.09, featuring online tournaments, balancing, bug fixes, and more.

The full patch notes are as follows:

Super Robot Wars T

During a live stream yesterday, Bandai Namco showed off a ton of footage Super Robot Wars T. Have a look at the full recording below.

Cosmoscope posted a new preview video for Morphies Law version 2.0. Today we have a look at Maztec Temple, which has been completely redesigned.

Here’s the news from Cosmoscope:

Uppercut Games has today released the Switch version of City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure. Watch the launch trailer below.

Publisher Rising Star Games and developer Ground Shatter today revealed a release date for RICO. The game is just a few weeks away, as its launch is scheduled for March 14 on Switch.

RICO is described as “a first-person, buddy cop shooter inspired by modern action cinema.” We have an overview for the game below, along with the latest trailer.

The Liar Princess and the Blind Prince

With The Liar Princess and the Blind Prince launching on Switch next week, we’re starting to see footage from the final English build. Check out nearly an hour of gameplay below.

BlazBlue: Central Fiction Special Edition is now available for Switch. Take a look at the game’s launch trailer below.

This information comes from the Q&A portion of Nintendo’s latest financial results briefing…

I’d like to hear about the future of your big hit titles released during October to December last year. The initial response was extremely strong, but will that be met with a drop in sales momentum? Or will the strength of that initial momentum on release help download sales and purchases based on word-of-mouth to grow, resulting in a net positive effect on future sales?

Satoru Shibata (Director, Senior Executive Officer): We feel very fortunate that the initial sales pace for Super Mario Party, Pokémon: Let’s Go, Pikachu!/Pokémon: Let’s Go, Eevee!, and Super Smash Bros. Ultimate has been so strong. However, that doesn’t exactly mean we’re satisfied. Before their release, we challenged ourselves to see how we could expand our consumer base with each of these titles. For Super Mario Party, the question was “How could we reach people other than children and parents?”



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