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New details have been released for Yoru, Tomosu and have been rounded up courtesy of Gematsu. Check out the information on characters and story, as well as new screenshots in the gallery below:

Monolith Soft put a lot of love into Xenoblade Chronicles: Definitive Edition. The game has an entirely new epilogue, lots of redone music, updated UI, and more. But undoubtedly one of the biggest draws concerns the visuals. Compared to the Wii original, the RPG was given a major facelift in the graphics department.

Xenoblade Chronicles: Definitive Edition director Tetsuya Takahashi spoke more about Monolith Soft’s approach to the visuals as part of an interview in this week’s issue of Famitsu. Here’s our translation of the excerpt:

Kowloon Youma Gakuen Ki: Origin of Adventure

Arc System Works has shared a new trailer for Kowloon Youma Gakuen Ki: Origin of Adventure, a remake of the 2004 adventure RPG. We have the video below.

Kowloon Youma Gakuen Ki: Origin of Adventure is slated for June 4 in Japan.

eBaseball Powerful Pro Yakyuu 2020

Konami today issued a pair of gameplay videos for its sports title eBaseball Powerful Pro Yakyuu 2020, featuring the Tokyo Yakult Swallows and Tohoku Rakuten Golden Eagles. Both can be found below.

eBaseball Powerful Pro Yakyuu 2020 arrives for Switch in Japan on July 9.

Xenoblade Chronicles: Definitive Edition

This week’s Famitsu scans are now available. Highlights include Xenoblade Chronicles: Definitive Edition and Yo-kai Watch Jam: Yo-kai Academy Y – Waiwai Gakuen Seikatsu. Scans of both games can be found below.

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Monolith Soft tends to have a lot of work on its hands. Of course, the studio is well-known for its Xenoblade series. It also goes out of its way to help Nintendo on certain projects like The Legend of Zelda: Breath of the Wild.

Monolith Soft definitely knows how to balance different games, and that experience certainly played a role over the past few years. Most recently, the developer completed Xenoblade Chronicles: Definitive Edition, which launches on May 29. Director Tetsuya Takahashi revealed in this week’s issue of Famitsu that planning started at the end of 2017. Further, since the studio was also making the Torna expansion for Xenoblade Chronicles 2 in addition to a new project, they were at one point “working on three different projects simultaneously and had to organize our 1st Production members between the three titles.”

Here’s the full excerpt from Famitsu, as translated by Nintendo Everything’s Oni_Dino:

The official Paper Mario: The Origami King website has updated with a look at the battle system in English. We have the clip below.

Paper Mario: The Origami King is due out for Switch on July 17.

As part of an update towards the end of April, Redd was added to Animal Crossing: New Horizons. The character shows up on a boat, and players can purchase rare items and works of art from Jolly Redd’s Treasure Trawler.

The thing about Redd’s shop is that both fake and real art are up for grabs. But how exactly does the game determine what will appear in-game? New information from reliable dataminer Ninji reveals the inner workings.

GameStop has announced an exclusive pre-order bonus for Paper Mario: The Origami King. By reserving the game, you’ll receive the pin set pictured above.

Paper Mario: The Origami King launches for Switch on July 17. Pre-order the game at GameStop here.

Human: Fall Flat

No Brakes Games, Curve Digital and d3t Ltd today revealed that the multiplayer platformer Human: Fall Flat will see a new level added to the main game for free.

The stage, known as “Factory”, was the joint-winner of 2019’s Human: Fall Flat Worldwide Workshop competition, “which challenged members of the community to design levels for the quirky indie hit for a chance to win $10,000 USD and get their creation featured in the main game’s campaign.” In it, players will be “exploring a working factory dominated by giant clunking gears, perilous pitfalls and crane puzzles.”


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