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Nintendo World Report uploaded footage of Sonic Mania from E3, check it out below.

The official Nintendo Twitter has shared a few more screenshots of Super Mario Odyssey. Check them out below.

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This information comes from an IGN preview of Splatoon 2…

During our hands-on with Splatoon 2, we also learned that Nintendo is certainly planning big Salmon Run events, and adding more maps besides the Spawning Grounds. This was great to hear, as without additional content, once Salmon Run is “solved,” so-to-speak, it could easily suffer from a lack of a variety.

When asked if Salmon Run events would take the place of Splatfest, the Nintendo representative simply said they “weren’t discussing Splatfest at this time.”

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In a new video posted by Nintendo of Japan, one scene shows Mario wearing what looks a whole lot like a Super Mario Maker costume. You can briefly see it just before the 4-minute mark below.

Now may also be a good time to mention that Super Mario Odyssey has an official Twitter account here. It already has some screenshots / images.

Two special versions of Fire Emblem Warriors have been announced for Japan. Like Hyrule Warriors and some other Koei Tecmo releases, the game will be receiving a Treasure Box and Premium Box.

Both versions copy with a copy of the game, 80-page art book, 3-disc soundtrack, and character postcards. The Treasure Box also features a Dragon Stone Crystal clock with voice included.

On Switch, the Premium Box is 10,800 yen and 9,800 yen on New 3DS. The Treasure Box is 15,800 yen and 14,800 yen respectively.

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This information comes from Nintendo of America president Reggie Fils-Aime…

“We want every high-quality game to have an opportunity to be played on Nintendo Switch,” Reggie Fils-Aime, Nintendo of America’s president and chief operating officer told IGN in an interview at E3 2017. “Every single one. Fill in the blank of third-party, high-quality game really wanted on Nintendo Switch; the answer is yes.”

“We’ve been very thoughtful in making sure we have a strong cadence of launches that are going to keep our fans engaged, going to drive hardware, and continue to propel us forward. And certainly as we think back to Wii U, that’s one of the things that we didn’t do as effectively.”

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