Amazon opens pre-orders for the Metal Mario PDP Wired Fight Pad
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 4 Comments
A lot of you have been asking about pre-orders for PDP’s new Wired Fight Pads on Amazon. While the Zero Suit Samus and Toad editions are exclusive to GameStop, the retailer is now taking reservations for the Metal Mario version.
You can pre-order the Metal Mario PDP Wired Fight Pad on Amazon here. It should be available on September 15.
As a reminder, you can pre-order the Zero Suit Samus and Toad PDP Wired Fight pads here and here respectively.
Disney Infinity 3.0 – Mickey and Minnie Mouse screenshots and figure images
Posted on 9 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 1 Comment
Amazon has posted screenshots showing Mickey and Minnie Mouse in Disney Infinity 3.0, along with figure images for the two characters. Hit up the gallery below for all of today’s images.
Takahashi on Xenoblade X, next game in development, wants Monolith Soft to grow, more
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 36 Comments
GamesBeat has published a fairly lengthy interview with Monolith Soft’s Tetsuya Takahashi. Takahashi talked about Xenoblade Chronicles X in-depth, confirmed that his next title is in the works, expressed interest in expanding Monolith Soft, and more.
We have a good chuck of the interview rounded up below. The full discussion can be read here.
On being anxious about getting Xenoblade Chronicles X out in North America…
Takahashi: Yeah, although there’s still quite a lot left for us to do. We’ve announced a release date and everything, but all we can see is a looming deadline.
On how Xenoblade Chronicles X is a deliberate successor, and if Takahashi wanted to make the story more closely grounded to reality…
Takahashi: The simplest answer, probably, is that I felt like, after working on a fantasy setting, it might be nice to try something new. Science fiction is a great change of pace. It’s a really interesting flavor.
On the challenge in bringing an RPG franchise to HD for the first time…
Takahashi: Probably the biggest challenge for us comes in the planning stage, where we have to think about how we’re going to use these limited resources — I’m talking mostly about time on the schedule — to create all the assets in such a huge world. What order do we need to take tasks in to accomplish them all in the most efficient way? There’s a lot of tech that goes into expressing the open world concept as well, making sure that it’s a seamless experience from one end to the other. That’s probably the biggest challenge.
Jar Jar Binks appears in Disney Infinity 3.0, but he isn’t playable
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 7 Comments
Jar Jar Binks is in Disney Infinity 3.0. He acts as a mission giver in the game’s campaign and a spawnable townsperson in the Toy Box mode. However, Jar Jar Binks isn’t actually playable.
Vice president of digital business/franchise management at LucasFilm’s interactive division Ada Duan and Disney Interactive’s John Vignocchi told Polygon:
“Anything is possible. Once we figured out what we wanted that three-week experience to be, we all dove in and said let’s do Star Wars: A New Hope. Interestingly, in terms of the surveys that came back from all the kids experiences’, they said, ‘Where is Anakin? Where is Darth Maul?’ It was because this generation had grown up with the Clone Wars. They wanted to know where there favorite characters were, where’s Jar Jar? So when we were deciding how much Star Wars should we bring into Infinity, we were like, ‘Please, let’s not only focus on the classic trilogy; we need to bring the Phantom Menace as well, as well as Star Wars Rebels.” – Duan
“I remember when we saw how high he was on the character chart, I was like, ‘This has got to be because people hate him, right?’ I was totally wrong.” – Vignocchi
Tanabe on lack of Mario Bros. 2 support in Super Mario Maker, wants to revisit the title
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 15 Comments
Super Mario Maker has support for Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U. But what about Super Mario Bros. 2?
Nintendo’s Kensuke Tanabe addressed this while speaking with USgamer at E3 last week, in which he stated:
“Super Mario Bros. 2, as you know, when we created that game in Japan, it didn’t have Mario as the main character Probably because of that, it’s been overlooked for Super Mario Maker. I didn’t talk to Mr. (Takashi) Tezuka at all about it, actually. It does seem sort of unfortunate.”
Tanabe did give a bit of hope for the future, as he seemed to show some interest in something like a Super Mario Bros. 2-style version of Mario Maker. “If I ever have the chance, yes, it would be interesting to work on something like that,” he said.
Updated Guitar Hero Live song list
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Thanks to its showing at E3, Guitar Hero Live has received an updated song listing. Here it is in full:
- The 1975
- A Day To Remember – “Right Back At It Again”
- Alice in Chains “Stone”
- Alt-J “Left Hand Free”
- Alter Bridge “Addicted to Pain”
- Alter Bridge “Cry of Achilles”
- American Authors “Best Day of My Life”
- Angus & Julia Stone “A Heartbreak”
- Anthrax – “Got The Time”
- Architects – “Gravedigger”
- The Avett Brothers “Another is Waiting”
- Avicii
- Band Of Skulls “Asleep At The Wheel”
- Beartooth – “I Have A Problem”
- Biffy Clyro “Sounds Like Balloons”
- The Black Keys “Gold On The Ceiling”
- Black Veil Brides “In The End”
- Blitz Kids “Sometimes”
- Bob Dylan “Thunder On The Mountain”
- Bring Me The Horizon “Shadow Moses”
- Broken Bells “Leave It Alone”
- Bruno Mars “The Lazy Song”
- Bullet For My Valentine “Temper Temper”
- Calvin Harris “Feel So Close”
- Carrie Underwood “Before He Cheats”
- Catfish and the Bottlemen “Kathleen”
- Cheap Trick
- Chevelle – “The Clincher”
- Courtney Barnett “Pedestrian at Best”
- Deap Vally “Lies”
- Deftones “Diamond Eyes”
- Dum Dum Girls “Rimbaud Eyes”
- Ed Sheeran “Sing”
- Echosmith “Cool Kids”
- Fall Out Boy “My Songs Know What You Did In The Dark (Light Em Up)”
- Gary Clark Jr. “Don’t Owe You A Thang”
- The Gaslight Anthem “45”
- Green Day “American Idiot”
- Green Day “Nuclear Family”
- Green Day “Oh Love”
- Halestorm “Love Bites (So Do I)”
- Iggy Pop “Lust For Life”
- Jake Bugg “What Doesn’t Kill You”
- Jet “Are You Gonna Be My Girl”
- Judas Priest “Breaking The Law”
- The Killers “When You Were Young”
- Killswitch Engage “In Due Time”
- Kings of Leon “Sex On Fire”
- Kongos “Come With me Now”
- Korn “Freak on a Leash”
- The Lumineers “Ho Hey”
- Madden Brothers
- Marilyn Manson “Disposable Teens”
- Marmozets “Move, Shake, Hide”
- Mastodon “High Road”
- Megadeth
- MGMT “Time To Pretend”
- My Chemical Romance “Na Na Na Na”
- Neon Trees “Everybody Talks”
- New Politics “Harlem”
- Of Mice & Men “Bones Exposed”
- Of Monsters and Men “Little Talks”
- Pantera “Cowboys From Hell”
- Paramore “Still Into You”
- Passion Pit “Take A Walk”
- Pearl Jam – “Mind Your Manners”
- Pierce The Veil “King for a Day (Feat. Kellin Quinn)”
- The Police “Message In A Bottle”
- The Pretty Reckless “Going To Hell”
- Queen “Tie Your Mother Down”
- Rage Against The Machine “Bulls on Parade”
- Rage Against The Machine “Guerrilla Radio”
- Red Hot Chili Peppers “Higher Ground”
- Rise Against – “Tragedy + Time”
- The Rolling Stones “Paint It, Black”
- Royal Blood “Little Monster”
- Skaters
- Skrillex “Bangarang”
- Sleigh Bells “Bitter Rivals”
- Soundgarden – “Been Away Too Long”
- State Champs
- The Strokes “Under Cover of Darkness”
- System Of A Down “Chop Suey!”
- Sunset Sons “Remember”
- Tenacious D – “Tribute”
- Trivium “Strife”
- Vampire Weekend
- Vista Chino “Sweet Remain”
- The War on Drugs “Under The Pressure”
- Weezer “Buddy Holly”
- White Zombie “Thunder Kiss ’65”
- Wolfmother “Sundial”
- ZZ Top “I Gotsta Get Paid”
*Note: Bolded songs are in Guitar Hero Live (FMV crowds/Main setlist/Can be played offline). The others are officially confirmed for the game’s Guitar Hero TV aspect.
Playtonic talks Yooka-Laylee – not wanting to copy Banjo-Kazooie, Donkey Kong Country inspiration, more
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
The latest Yooka-Laylee comes from Polygon, who sat down with Grant Kirkhope and Andy Robinson to discuss the 3D platformer. The two commented on topics such as not wanting to copy Banjo-Kazooie, taking inspiration (and elements) from Donkey Kong Country, and more.
Head past the break for a roundup of the Q&A. You can find Polygon’s original piece here.
More: Andy Robinson, Grant Kirkhope, interview, Playtonic, top, Yooka-Laylee
Nintendo’s World Hobby Fair Summer ’15 lineup
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Update (6/22): Bumped to the top. Here’s a look at the clear file attendees will get for trying out Splatoon:
Nintendo will be bringing three games to the World Hobby Fair Summer ’15 in Japan. Yoshi’s Woolly World, Splatoon, and Super Mario Maker will be on display. There will also be stage events for Smash Bros. Wii U and Mario Kart 8.
For Splatoon, players can participate in 4 on 4 Turf Wars. Super Mario Maker will be playable, and features a level made by Yukio Sawada, author of the Super Mario-kun manga.
World Hobby Fair Summer ’15 is taking place on June 27 and June 28 in Japan.
More: Japan
Yoshi’s Woolly World reviews roundup
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 32 Comments
Reviews for Yoshi’s Woolly World are now starting to hit the web. Continue on below for a roundup of the early verdicts.
NintendoWorldReport – 8.5 / 10
GameReactor – 9 / 10
VideoGamer – 6 / 10
Nintendo Life – 9 / 10
GameSpot – 6 / 10
DigitalSpy – 3 / 5
GamesRadar – 3.5 / 5
IGN – 7.4 / 10
Yoshi’s Woolly World launches this Friday in Europe. In North America, the game is slated for October 16.
Reggie says Wii U’s slow launch was due to a lack of big games
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 72 Comments
Speaking with Polygon, Nintendo of America president Reggie Fils-Aime discussed the Wii U’s slow launch. It all came down to one notable issue: the system lacked big games.
Reggie explained:
“This industry is all about content. I can map out why the Wii took off at launch, it had two killer pieces at launch: Twilight Princess, Wii Sports. Look at our DS business. Our DS business was OK, but it was the launch of DS Lite, the launch of Nintendogs, the launch of the first New Super Mario Bros. where that system sort of dramatically took off.”
“So what happened with Wii U? Once the software came that showcased the capabilities of the system, guess what happened? The hardware took off.”
“I think it began holiday of 2013 as we prepped those launches that gave us some momentum. Then Mario Kart 8 hit, then it was Smash. I think it really was holiday of ’13, when we started to get the momentum.”
Reggie also pointed out that something similar happened with the 3DS. When Zelda: Ocarina of Time 3D and Mario Kart 7 launched, the system’s sales began to pick up.