Bayonetta 2 multiplayer to offer “a range of powerful characters”
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 10 Comments
Bayonetta 2’s multiplayer will let you play as multiple characters, according to the game’s website.
A notice posted on the European page states:
“Choose from a range of powerful characters, and give angels and demons a beating that’s as brutal as it is beautiful.”
Bayonetta and Jeanne have already been confirmed for the game’s multiplayer known as “Infinite Tag Climax”. Who else might be included?
More: Bayonetta 2, PlatinumGames
Project CARS screenshots, European boxart
Posted on 10 years ago by Brian(@NE_Brian) in Wii U | 8 Comments
One Piece: Unlimited World Red Wii U/3DS screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots, Wii U | 0 comments
European Bayonetta 2 website open
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo has opened the official European website for Bayonetta 2. You can find it here. There’s the usual stuff to check out – gameplay information, screenshots, and more.
More: Bayonetta 2, Europe, Platinum Games
Nintendo’s Takeda on the most challenging aspect of designing Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 7 Comments
Nintendo’s Genyo Takeda gave some insight into the most challenging aspect of designing Wii U at the company’s Annual Meeting of Shareholders last week. Essentially, it comes down to how “the high-resolution graphics were anticipated by everyone and could not be an advantage.”
Takeda also mentioned that Nintendo has also still found it difficult to best make use of the GamePad.
Here’s his thoughts in full:
Nintendo on third-party support for Wii U and 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 8 Comments
Nintendo’s Susumu Tanaka commented on the status of third-party support for both Wii U and 3DS during the company’s Annual Meeting of Shareholders last week. You can find his full comments below.
More: Susumu Tanaka
Miyamoto says Nintendo’s games were able to stand out from the bloody shooters at E3
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 75 Comments
Nintendo’s E3 2014 lineup was varied to say the least. We saw plenty of action titles. RPGs. A game that lets you make your own Mario levels. A colorful shooter.
Shigeru Miyamoto, speaking at Nintendo’s Annual Shareholders Meeting last week, said the company “looked very unique” and received positive reactions thanks to its variety of games. That’s in contrast to other titles at the show, which Miyamoto felt were mainly “bloody shooter software that was mainly set in violent surroundings or, in a different sense, realistic and cool worlds”.
Here’s Miyamoto’s comments in full:
More: E3 2014, Shigeru Miyamoto
Nintendo talks core games for Wii U, dev struggles, sales mindset, smart devices
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 11 Comments
Nintendo’s Shigeru Miyamoto, Shinya Takahashi, and Satoshi Yamato sounded off about several topics relating to Wii U and more at the company’s Annual General Meeting of Shareholders a few days ago.
The three discussed the lack of titles for Wii U and initial difficulties in developing games in the HD era. Additionally, we have quotes about sales and smart devices.
You can find the full set of comments below.
More: top
Miyamoto talks more about Zelda Wii U’s “open world”, teases unannounced “ideas” for 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
At Nintendo’s Annual General Meeting of Shareholders meeting last week, one investor asked when we will next see The Legend of Zelda for Wii U. Unfortunately, Shigeru Miyamoto wasn’t able to say, but he did speak more about the game in general terms. Miyamoto specifically discussed Zelda Wii U’s “open world” – a term that he personally doesn’t like to use when making software, “but we used this term in order to make it easier for consumers to understand.”
Miyamoto went on to discuss The Legend of Zelda: A Link Between Worlds and how Nintendo started to change up the series’ formula with that game. And very interestingly, Miyamoto teased unannounced “ideas” for 3DS that he hopes fans will look forward to.