Off-screen videos roundup (6/24/14)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Transformers: Rise of the Dark Spark launch trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Play the latest titles at Hyper Japan 2014 (Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Nintendo set to showcase latest Wii U and Nintendo 3DS games at HYPER JAPAN, taking place Earls Court 25 – 27 July 2014
24th June 2014 – Nintendo will be returning to the HYPER JAPAN expo in 2014 to showcase the latest titles for Wii U and Nintendo 3DS and 2DS systems, fans can look forward to getting their hands on some of the newest Nintendo games at Earls Court Exhibition Centre, London 25 – 27 July.
As well as being able to step into the world of your favourite Nintendo franchises, with many new titles launching over the next year for Wii U and Nintendo 3DS and 2DS systems, the Nintendo stand at HYPER JAPAN 2014 will be the best place to get a first look and hands on time with a number of exclusive games. The official Nintendo UK Online Store will also be hosting a pop-up store at the event so fans can buy Nintendo merchandise and exclusive goodies while at the expo.
More: Europe, Hyper Japan 2014, press release
Splatoon dev team size; character ideas included animals, macho male characters, robots, octopuses
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Just how big is the Splatoon development team? IGN reports that roughly 40 staffers are working on the project, and the person behind Splatoon’s original prototype is the lead programmer.
IGN also has some news regarding Splatoon’s original character ideas. Initially, the team tossed around possibilities such as animals, macho male characters, robots, and octopuses.
More: Splatoon
First small look at Agitha, Lana in Hyrule Warriors
Posted on 10 years ago by Brian(@NE_Brian) in Images, Wii U | 7 Comments
Famitsu has put up a small image from its latest issue showing off Agitha and new character Lana in Hyrule Warriors. You can find it above.
More: Hyrule Warriors, Omega Force, Team Ninja, Tecmo Koei, top
Kickbeat: Special Edition Wii U eShop Trailer
Posted on 10 years ago by Jarop(@gamrah) in Videos, Wii U | 0 comments
The enhanced edition of Kickbeat is coming to Wii U in Europe alongside Xbox One and Playstation 4. This updated version of the game includes new features, additional soundtracks as well as more enhancements to the original campaign. Check out the trailer below and see what you think!
More: KickBeat, Zen Studios
Super Smash Bros. for Wii U Screenshot (06/24/2014)
Posted on 10 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 5 Comments
Some Zelda news of a different kind through today’s daily screenshot, as Sakurai explains:
Here’s Link in an outfit based on his ordinary clothes in Skyward Sword! The art style looks a little different, but the actual clothing model is still his usual tunic.
More Hyrule Warriors details – Lana is an original character, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
More Hyrule Warriors details have surfaced from Famitsu. Check out the latest below:
– Agitha uses a parasol in battle
– Can call upon and attack with insects
– Lana is an original character
– She is a witch who wields a book of magic in battle
– Can create barriers to brush away enemies
– When the barrier is broken the shock will cause her damage
– Link’s Hook Shot is returning
– Can be used to reach places normally not accessible
– When you have certain strengthening items on hand, it’s possible bring down the moon from The Legend of Zelda: Majora’s Mask as an attack
More: details roundup, Hyrule Warriors, Omega Force, Team Ninja, Tecmo Koei, top
Hyrule Warriors – Impa character trailer
Posted on 10 years ago by Jarop(@gamrah) in Videos, Wii U | 1 Comment
More: Hyrule Warriors, Tecmo Koei
Miyamoto talks more about unifying console and handheld development
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 9 Comments
Nintendo president Satoru Iwata has previously spoken about unifying its console and handheld development. The company hasn’t said if we’ll ever see a system that embodies both types of hardware, but Nintendo wants its systems to take advantage of the same type of “architecture”.
Shigeru Miyamoto recently commented about what this may mean for the future while speaking with Kotaku. The site went a bit further and even asked if there could ever be a day in which games could be made across Nintendo devices/teams making projects that could be played on the TV/on the go.
Here’s what was shared: