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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

The tiny Motion-Sensor Bomb is hard to see. If you get any closer, it’s dangerous. I warned you.

The latest Famitsu most-wanted games chart is as follows:

01/03. [PS3] Persona 5 (Atlus, Winter 2014) – 991 votes
02/01. [PS4] Final Fantasy XV (Square Enix, TBA) – 799 votes
03/02. [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 772 votes
04/06. [3DS] Monster Hunter 4 Ultimate (Capcom, Fall 2014) – 689 votes
05/05. [PS3] Samurai Warriors 4 (Tecmo Koei, 03/20/14) – 625 votes
06/07. [PS4] Kingdom Hearts III (Square Enix, TBA) – 528 votes
07/08. [3DS] Persona Q: Shadow of the Labyrinth (Atlus, 06/05/14) – 504 votes
08/12. [PS3] Tales of Zestiria (Namco Bandai, TBA) – 474 votes
09/04. [PS4] Metal Gear Solid V: The Phantom Pain (Konami, TBA) – 452 votes
10/14. [PS3] 3rd Super Robot Wars Z Jigoku-Hen (Namco Bandai, 04/10/14) – 392 votes
11/22. [PS3] The Last Remnant (Square Enix, itscomingpromise) – 322 votes
12/19. [Wii U] Super Smash Bros. for Wii U (Nintendo, 2014) – 316 votes
13/16. [Wii U] Hyrule Warriors (Tecmo Koei, 2014) – 297 votes
14/18. [3DS] Game Center CX 3-Chome no Arino (Namco Bandai, 03/20/14) – 292 votes
15/11. [3DS] Bravely Second (Square Enix, TBA) – 290 votes
16/21. [PS4] Watch Dogs (Ubisoft, 2014) – 289 votes
17/10. [3DS] New Love Plus+ (Konami, 03/27/14) – 285 votes
18/13. [PS3] The Evil Within (Bethesda Softworks, 2014) – 284 votes
19/15. [PS4] The Evil Within (Bethesda Softworks, 2014) – 276 votes
20/27. [PS4] Metal Gear Solid V: Ground Zeroes (Konami, TBA) – 274 votes
21/20. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 2014) – 257 votes
22/17. [3DS] Theatrhythm Final Fantasy: Curtain Call (Square Enix 04/24/14) – 239 votes
23/25. [3DS] Senran Kagura 2: Deep Crimson (Marvelous AQL, 08/07/14) – 216 votes
24/23. [PSV] Freedom Wars (SCEJ, Summer 2014) – 199 votes
25/24. [PSV] Hatsune Miku Project Diva F 2nd (Sega, 03/27/14) – 170 votes
26/29. [PS3] 3rd Super Robot Wars Z Jigoku-Hen (Namco Bandai, 04/10/14) – 169 votes
27/— [PSV] Sword Art Online: Hollow Fragment (Namco Bandai, 04/24/14) – 167 votes
28/26. [PS3] The Last Guardian (SCEJ, TBA) – 159 votes
29/— [3DS] Hero Bank (Sega, 03/20/14) – 153 votes
30/— [PS3] Mobile Suit Gundam Side Stories (Namco Bandai, 05/29/14) – 151 votes

Total votes: 11,316

Source

We have a couple of new details about Kamen Rider: Battride War 2. As revealed in this week’s Japanese magazines, the main story follows Baron, Ryugen, and Gaim after they wander into a mysterious room in Ieyasu Castle. Other confirmed characters include Strawberry Arms, Pineapple Arms, Ryuga, Auto Vajin, and Bujin Gaim.

Source

This week’s GameStop ad has gone live. You can find it in full below.

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Following Bandai Namco’s European/Australian announcement earlier today, the company has now confirmed One Piece: Unlimited World Red for North America as well. It’ll be available on the same platforms – Wii U (digital only), 3DS, PS3, and PS Vita (digital only). The game is due out later in 2014.

Source: Bandai Namco PR

Gamasutra has posted a new Sonic Boom interview with Big Red Button Entertainment director Bob Rafei. There’s a lot here – how SEGA approached the studio, freedom given to re-imagine the franchise, making Sonic more western-friendly, and more.

We’ve rounded up a number of Rafei’s comments below. Gamasutra has even more from the developer.

Update: Also confirmed for North America.

Bandai Namco has confirmed One Piece: Unlimited World Red for overseas territories, but today’s announcement comes with some surprising news.

In Japan, One Piece: Unlimited World Red was a 3DS-exclusive title. However, the European and Australian release will also be made available on Wii U, PlayStation 3, and PS Vita.

Here’s the game’s official overview:

Watch Dogs’ E3 2012 reveal was “forced” upon the team, creative director Jonathan Morin has said.

Speaking with EDGE this month, Morin noted that Ubisoft CEO Yves Guillemot pushed for the announcement. At the time, Ubisoft Montreal “felt it was a bit early”, but Morin believes Guillemot ultimately made the right decision.

Morin said:

“They forced us to go at E3 2012. We didn’t know what the hell those new consoles would be, so Watch Dogs really has worked on [seventh]-gen systems since the start. But we always pushed the ideas, the design, the core of Watch Dogs in such a way that we felt it would fit well with what we thought would be the future of games. Yves was the one who wanted us to go at that E3, even though we felt it was a bit early, and in the end I think he was right.”

Source, Via


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