Nintendo announced its lineup for World Hobby Fair 2014 earlier today. In total, three games will be playable at the show. Mario Kart 8, Fossil Fighters: Infinite Gear, and Kirby Triple Deluxe will be on hand for the expo.
Shin’en provided a few details about FAST Racing Neo while speaking with Nintendo News. A roundup of information shared with the site can be found below.
– Supports Wii U Pro Controller, Wii Wheel, Wiimote/nunchuck, and GamePad
– Has various online options
– More information on online features coming later
– Martin Schioeler composing music
– Open to other platforms for the game
– 5 people working on the project
– No release date yet, but Shin’en’s internal schedule is on track
It’s also worth mentioning that Shin’en said of its other Wii U title, “We will reveal first information very soon. It’s a very beautiful game and fits perfectly on Wii U.”
Update: Unepic could be hitting Europe on January 23.
23 January is a possible release date for Europe launch of Unepic !!! @unepic_fran @NintendoEurope
— EnjoyUp (@enjoyupgames) January 8, 2014
Original:
Unepic has now been approved in Europe. The game was just recently approved for North America as well, and was given a January 16 launch date. Europe’s release should be expected around the same time.
You can find a few new screenshots from Unepic above.
Unepic WiiU approved in Europe!!! @unepic_fran @NinEverything @WiiUTweets @NintendoEurope @edgeonline @CVG_News @iConsoleplus @Eurogamer_es
— EnjoyUp (@enjoyupgames) January 8, 2014
Walmart currently has the limited edition Mario & Luigi 3DS XL on sale. As of now, the bundle can be purchased for just $150 – down from the initial $200 price. You’ll receive a specially-designed 3DS XL as well as a pre-installed copy of Mario & Luigi: Dream Team.
Thanks to Jake for the tip.
Along with today’s screenshot, Sakurai passed along the following message on Miiverse:
The ropes surrounding the ring. You can actually use the stretchiness of the ropes to do a spring jump. However, you can’t pull on them to launch yourself sideways in a lariat attack though.
Toki Tori 2 developer Two Tribes announced a reboot for the company today.
Below are the clear-cut facts, as presented on the studio’s official blog:
- The old Two Tribes B.V., who employed the developers, is now gone.
- Its parent company, Two Tribes Publishing B.V., that owns and publishes all our games and handles all contracts, remains unaffected.
- A new daughter company has been formed and it will handle the development of future titles.
- The original founders Martijn Reuvers and Collin van Ginkel aren’t going anywhere.
Two Tribes says that “nothing much will change” for the general public. Behind the scenes though, there’s a lot that won’t be staying the same.
Two Tribes wrote:
We’ve got a ton of hindsight to work with and we’re going to be applying the lessons we learned to the new Two Tribes. Behind the scenes things will change quite a bit. We’ve decided to move away from creating custom technology and focus on what’s readily available. As a result we’ll be working with a much smaller team on our next game, a 2D side scrolling shooter, which will be re-using the existing Toki Tori 2+ engine.
Our focus will be on the design of our games, which we plan on making more of in less time than before.
Retro Studios president and CEO Michael Kelbaugh commented on Donkey Kong Country: Tropical Freeze’s new 3D camera and how the Metroid Prime games influenced the company’s Donkey Kong titles as part of an interview with GamesTM this month. In doing so, Kelbaugh revealed that Metroid Prime’s engine and tools were used to make Returns.
Kelbaugh told the magazine:
With every game we make, we get better. In that sense, yes, the experience we gained working on the Metroid Prime franchise was invaluable.
Specifically answering your question about 3D to 2D, what you may not realise is that we constructed the levels in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze in very much the same manner as we did the levels in Metroid Prime. However, levels in Returns and Tropical Freeze are much, much larger and more detailed. And I’ll share this with you; we used the Metroid Prime engine and tools to develop Returns, so technically, the lessons learned on Metroid Prime were directly applied.
Update: Added in Media Create data.
Original: This week’s Japanese software sales are as follows:
01./02. [3DS] PazuDora Z: Puzzle & Dragons Z
02./04. [3DS] Pokemon X / Y #
03./01. [3DS] The Legend of Zelda: A Link Between Worlds #
04./07. [3DS] Monster Hunter 4 #
05./06. [WIU] Super Mario 3D World
06./03. [PS3] Final Fantasy X/X-2 HD Remaster
07./05. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack #
08./09. [3DS] Animal Crossing: New Leaf #
09./15. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
10./08. [PS3] New Dynasty Warriors: Gundam
11./11. [3DS] Friend Collection: New Life #
12./17. [3DS] Mario Kart 7
13./10. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova
14./19. [3DS] New Super Mario Bros. 2 #
15./13. [3DS] One Piece: Unlimited World Red #
16./21. [3DS] Disney Magic Castle: My Happy Life #
17./18. [3DS] Aikatsu! 2-nin no My Princess
18./22. [WIU] Taiko no Tatsujin: Wii U Version! #
19./26. [3DS] Youkai Watch
20./24. [3DS] Super Mario 3D Land #
Note: Media Create is late once again with its data following the new year. We’ll use Famitsu sales for the time being, but will update this post if/when Media Create’s numbers come in.
Update: Added in Media Create data.
Original: This week’s Japanese hardware sales are as follows:
3DS LL – 114,156
Vita – 70,087
3DS – 62,399
Wii U – 51,271
PS3 – 40,085
PSP – 13,283
Vita TV – 5,313
Xbox 360 – 447
Note: Media Create is late once again with its data following the new year. We’ll use Famitsu sales for the time being, but will update this post if/when Media Create’s numbers come in.