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It’s safe to say that the folks at Shin’en are technical geniuses. They’ve consistently managed to get the most out of Nintendo systems, even when difficult limits have been in place – like WiiWare’s 40MB cap.

While the Wii U has been lambasted for its low power compared to other next-gen systems, Shin’en feels that what Nintendo’s console offers is quite enough – especially compared to Wii. Shin’en Multimedia art director Martin Sauter told GameReactor in a new interview that instead of focusing on power, “we need better games.”

Sauter said:

Of course the Wii U is not the big leap hardware power-wise but it is a big leap to the Wii and to be honest I think we’ve reached a point where we don’t need so much more hardware power – we need better games. For every game you can make it look so good that it’s good enough for everybody and I think the Wii U is a good compromise between price point – because don’t forget you have a tablet controller, you have a great hardware base and it’s much better than everybody reads. It’s better than Xbox – sorry, it is better – and you can squeeze lots out of it, but you have to really work hard on it and I think you can make great games with it.

I’m not sure if a much more powerful PS4 will produce much better looking games. We’ve reached a point where good games will sell and I think the steps will be much much smaller in the next generation.

Source, Via

Chris Seavor, designer of the Conker games, may have something in store for Wii U. Seavor tweeted about the console today, noting how his new indie studio Gory Detail Limited will need more dev kits.

He teased:

Gory Detail is working on a brand new project: Parashoot Stan. Could we see this title on Wii U? Or perhaps something else for the console?

Source, Via


This building is basically the ‘Area 51’ of gaming at this point.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What is Retro Studios working on?”

Take the survey here! (more details inside if you’re confused)


We were gonna do Goldeneye 007 on Wii this week, but the glitches in that game required split-screen unless I can set it up with someone online… so I’m gonna wait to do that! The back-up? Mario Kart 64! Some fairly interesting ones going on this week. Enjoy!

Oh, also, to those of you here on NE that did a bunch of work getting the glitches last week to work in your copies of Mario Sunshine: That was so awesome! I didn’t reply to anything because I’m a dummy, but I read them and I thought it was super cool how many of you actually figured things out and did stuff I couldn’t do.

Artwork courtesy of Andrew Nixon. :]

The Wii U eShop confirms that Mega Man X will be launching next week as a Virtual Console download. Gamers will be able to pick up the title for $7.99.

Spelunker and Ghosts ‘N Goblins are two other Wii U VC titles scheduled for release next Thursday.

Source

Digital Foundry is back with another comparison of a recently released multiplatform game: Resident Evil: Revelations.

Revelations appears to be the worst on Wii U out of all HD versions from a technical standpoint. Digital Foundry concludes that on Wii U, the title suffers from a “more erratic performance” and “less precise controls”. Still, “Revelations is still well worth buying on the Wii U”, Digital Foundry says.

You can find a few video comparisons of all versions below. Be sure to check out the full piece here, which also covers the impressiveness of the 3DS version.


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