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SAN FRANCISCO — March 8, 2018 — Today, Ubisoft® and South Park Digital Studios announced that South Park™: The Fractured But Whole™ will be available on Nintendo Switch on April 24. Created, written and directed by Trey Parker and Matt Stone and developed by Ubisoft San Francisco, South Park: The Fractured But Whole is an outrageously offensive superhero adventure that players can now experience anywhere, anytime on the Nintendo Switch. South Park: The Fractured But Whole is rated M for Mature and is available for the suggested retail price of $59.99.

In addition to the base game, the first two pieces of add-on content, “Danger Deck” and “From Dusk Till Casa Bonita”, will be available for purchase either separately or as part of the season pass. The third piece of add-on content, “Bring the Crunch”, will also come to the Nintendo Switch when it releases this summer.

SANTA MONICA, Calif. – March 8, 2018 – Fans asked, and Activision, a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), answered by bringing the Crash Bandicoot™ N. Sane Trilogy to all major gaming platforms. Already available on PlayStation® 4, Crash fans worldwide can experience the beloved ‘90s videogame icon like never before when everyone’s favorite marsupial arrives on Nintendo Switch, Xbox One and Steam® on July 10, 2018. The arrival of the Crash Bandicoot N. Sane Trilogy on new platforms this summer marks the first time that the original three games – Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back, and Crash Bandicoot™ 3: Warped – will be playable on Nintendo, Xbox and PC. The Crash Bandicoot N. Sane Trilogy is available now for pre-orders on all new platforms.

Announced as part of Nintendo Direct, Nintendo Switch players will make history as the first three original Crash Bandicoot games arrive on a Nintendo platform. With Nintendo Switch, fans can spin, jump, wump and repeat as they take on the epic challenges and adventures from the Crash Bandicoot N. Sane Trilogy either on the go in handheld mode or from the comfort of their living rooms in TV mode.

Giving fans more UMPH in their WUMP, July 10 also marks the first time that the original three Crash Bandicoot games will appear on the family of Xbox One devices from Microsoft, including the Xbox One X. The last Crash Bandicoot game that was available on an Xbox platform was 10 years ago. Now the Xbox community — that has been craving to get their hands on the trilogy — will soon be able to experience the first three Crash games on their chosen console.

What’s more, Crash Bandicoot is making his debut on PC when the Crash Bandicoot N. Sane Trilogy launches on Steam. The release of the Crash Bandicoot N. Sane Trilogy on Steam ushers in a new way for gamers to play with a variety of control options including optimized Steam Controller support, as well as the ability to play with mouse and keyboard.

The Crash Bandicoot N. Sane Trilogy is available now on PlayStation 4 for the suggested retail price of $39.99. Fans can pre-order the Crash Bandicoot N. Sane Trilogy for all new platforms now for the same suggested retail price. Check out Crashbandicoot.com for more details.

Activision and Vicarious Visions are honoring the heritage of Crash throughout the trilogy in a variety of ways. With more than 100 levels to explore, the Crash Bandicoot N. Sane Trilogy fully remastered game offers brand-new lighting, animations, textures, models and recreated cinematics—all in dazzling “N. Hanced Fur-K.” The game’s soundtrack is packed with all the didgeridoos, xylophones and thumpin’ bass lines you can handle, as well as newly recorded dialogue from some of the familiar voice actors who appear in the original Crash Bandicoot games, including Jess Harnell, Lex Lang and Debi Derryberry, among others.

New features of the trilogy include playing as Coco, Crash’s smart and spirited little sister who comes complete with her own set of special attacks. Full analog stick support, a unified save system and checkpoint system makes it easier for new fans to enjoy the classic adventures, while improved bonus levels and time trials in this epic trilogy will challenge the hardest of the ‘Coot core!

For more information about the Crash Bandicoot N. Sane Trilogy follow @CrashBandicoot on Twitter, Facebook and Instagram.

Ōkami HD, one of the most visually breathtaking action video games ever made, is coming to Nintendo Switch with high definition graphics updated for modern HD televisions. Originally released in 2006, Ōkami brought the Japanese Sumi-e ink style art to video games, marrying art with action and an epic tale, making it one of the most unique and beautiful video games ever. Ōkami HD will be available as a digital download for Nintendo Switch this summer.

In the game, players draw brushstrokes on screen with the Celestial Brush to battle opponents or solve puzzles. Unique to Nintendo Switch, Ōkami HD will offer new functionality for the Celestial Brush, taking advantage of the Nintendo Switch system’s touchscreen and motion-control support to create intuitive new ways to solve puzzles and defeat foes. These artistic touches include:

DUNDEE, SCOTLAND – March 8th 2018 – GameMaker Studio 2, the leading 2D game development engine, has signed a deal with Nintendo, meaning GameMaker games can be exported directly to Nintendo Switch. GameMaker is expanding its already significant reach to developers looking to release on the hugely successful console that can be played anytime, anywhere, with anyone. First launched by YoYo Games in March 2017, GameMaker Studio 2 has seen continual growth since its release, and it is ready to take another step forward by forging a partnership with Nintendo. This will culminate with the launch of the GameMaker Studio 2 Nintendo Switch edition in summer, 2018.

“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves,” said James Cox, General Manager, YoYo Games. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”


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