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Developer Blue Volcano have announced that they will be bringing Side Decide to Switch via the eShop. The title is set to launch worldwide next month on August 3. A wooden block based puzzle game, the objective is to roll the block across the board in the fewest possible moves across 121 different levels. The game will also feature ratings for added challenge.

For further information and a trailer, check out the overview below:

Bandai Namco have released a free summer update for Ace Angler: Fishing Spirits, adding a variety of new content to the game. 11 new fish have been added, selected by experts from collaborating aquariums, and a new Phantom Stage has also been added to showcase the White Armored Orca, which comes from the arcade version of the game.

For further details, see below:

A new update has been released for Harmony: The Fall of Reverie, bringing the game up to version 1.02. This update adds a variety of new features, including the possibility to check the paths you’ve taken on Acts, and the ability to reload these once you’ve finished the game, making it easier to see alternate routes. Full details can be found below:

Nicalis is promoting the new Switch version of Cramped Room of Death with a launch trailer. The game arrived on Nintendo’s platform today.

Further details can be found in the following overview:

Xenoblade Chronicles 3 just got a new update, and version 2.1.0 is available. The official patch notes have been released.

The big highlight this time around is support for the Pyra and Mythra amiibo. As part of this the Nopon NPC, Miibomii, has been added at Llyn Nyddwr Camp in the Fornis region. Also worth noting, a few bug fixes have been implemented for the Future Redeemed DLC.

Here’s the full rundown:

Original (7/17): Disney Dreamlight Valley has announced its next notable update dubbed “DreamSnaps”. The patch will go live later this week.

DreamSnaps is a new multiplayer feature being added to the game and will be accessible later in the week. Additionally, new quests with Vanellope are planned. Something else we’ll mention is that the Switch version is disabling video capture, which is being done to help improve crashing.

Here’s the full rundown of the update:

Thanks to Top Hat Studios and Super Pixel Games, we have a release date for Legend Bowl. The game will be out for Switch on August 9, 2023.

Legend Bowl, which was announced for Switch last month, is a pixel art football game. We were last given a Summer 2023 release window.

According to Giant Bomb’s Jeff Grubb, it may not be long until we see Metroid Prime 2 Remastered, and there’ll be something else happening with Zelda before the year is over.

Grubb was speaking about what he’s heard in the latest episode of the Last of the Nintendogs podcast. Regarding Metroid Prime 2, while it will now be in HD and with modern controls, “it’s not gonna get the love and care that Metroid Prime got”.

The space dog Oatchi is a brand new addition for Pikmin 4, and Nintendo has now discussed its origins while also providing other interesting insight. This comes as part of an official interview published today.

The company’s Yuji Kando revealed that one idea that came about early on was letting players control a Bulborb. Continuing on from that, Nintendo then considered letting players “ride and control various creatures in the story”. However, “it became difficult to weave it all into a coherent game.” Oatchi was born from these ideas.

In a new interview published today, Shigeru Miyamoto commented on the Pikmin series and said he’s wondered why the games haven’t sold more and why people think they’re so difficult. 

For Pikmin 4, it sound like Nintendo wanted to make the game as approachable as possible. The company’s Yuji Kando said the team “prioritized ease of play and experimented with making the controls easy enough for those who aren’t used to playing games.” Camera and AI improvements were a focus as well. Miyamoto added that Nintendo wanted to “retain the depth of gameplay that makes Pikmin so interesting, while providing the functional support to address the challenges around controls.”

Here’s the full interview excerpt:


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