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The Legend of Zelda: Breath of the Wild doesn’t have support for HD Rumble. That being said, series producer Eiji Aonuma is certainly interested in the new force feedback feature Switch provides.

Speaking with Game Informer, Aonuma said that HD Rumble “is something I am keeping in the back of my head” and “would definitely like to visit” at some point in the future. He also brought up how it would work well in something like Skyward Sword – HD remaster, anyone?

Aonuma’s full words:

Digital Foundry is back with yet another technical analysis for Zelda: Breath of the Wild. For the latest video, the game’s two versions are once compared, including their frame rates. Watch the full analysis below.

Blaster Master Zero is coming west next week, but it’s already up on the Japanese eShop for Switch with English text. See the first 22 minutes of footage below.

A classic Bomberman title could be making its way to Europe next week. If a listing from UK retailer ShopTo is to be believed, Bomberman 64 will be out for the Wii U Virtual Console on March 9.

While folks are starting to move on from Wii U, bringing Bomberman 64 to the Virtual Console may make some sense. Bomberman ’94 just came out last month, and interest in the series has picked up due to the release of Super Bomberman R on Switch.

Thanks to Alan for the tip.

If you boot up SpotPass, you should see a message waiting for you from Zelda producer Eiji Aonuma. It was actually sent out on March 1, but it seems to have went mostly unnoticed.

In any case, here’s the full message:

“Hi, everyone! I’m Eiji Aonuma, producer of Nintendo’s Zelda series! The Legend of Zelda: Breath of the Wild out on 3/3 (Fri). The largest ever Zelda adventure awaits you! There are also new Zelda doodle lessons available to purchase in the Lesson Store!”

A pair of Switch midnight opening videos have been distributed on Twitter from both Nintendo Canada and Nintendo Australia. We’ve got both below.


Source 1, Source 2

Famitsu conducted an interview with a couple of the developers behind Fire Emblem Heroes this month. Intelligent Systems director Kouhei Maeda and Nintendo director Shingo Matsushita were able to provide some additional insight into the mobile game.

To start out, the interview touched on how Fire Emblem Heroes came to be. Matsushita explained that when Nintendo decided to begin developing for smartphones, one of the candidates was Fire Emblem. They’ve been thinking from the beginning about making something that can allow many people to experience Fire Emblem as a strategy RPG.

A few new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

Nintendo celebrated today’s launch of Switch with a special video. In it, staffers from the company came together to form the console’s logo. Take a look below.


Source

dbrand sent out word earlier today that its adhesive Switch skins were causing issues by leaving damage on the Switch Joy-Con and system itself. As a result, pre-orders for its products were cancelled.

There are other companies out there though, such as PDP. The accessories-maker worked with Nintendo on the Zelda skins for example. And if a Facebook post from PDP is anything to go by, they shouldn’t cause problems.

The full message reads:


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