Splatoon debuted on Wii U one year ago. The game shipped on May 28 in Japan, followed by a day later in North America and Europe. Nintendo is celebrating the occasion with some special art that we’ve included above.
I don’t think anyone could have imagined Splatoon doing this well – even Nintendo. It’s crazy to think that the IP’s first entry has amassed over four million copies to sold. It’s even crazier when you factor in the Wii U’s install base and think about the attach ratio!
Capcom has published the first of what will surely be numerous localization blogs for Monster Hunter Generations. You can read it right here.
There is one excerpt from the blog that is worth highlighting on the site directly. Below, we learn that localization planning began in December 2014. Capcom also discusses why it changed the “Monster Hunter X” name and settled on “Monster Hunter Generations”. It’s rather interesting!
We started planning the localization for Monster Hunter Generations back in December 2014, as development on MH4U was winding down. We began having meetings with the development team to get an idea of the overall scope of the game, how much text there would be, what kind of time frame we had to work with, etc., so we could start mapping out our schedule. In the midst of all that, our first official request came from the producer. Our mission: localize the game’s title! We were given the following conditions for coming up with the international title:
Stone Shire developer Finger Gun Games is prepping its next Wii U eShop release. With “Ohayou! Beginner’s Japanese”, the indie developer is making an edutainment download which promises to teach users the basics of Japanese Hiragana and Katakana.
Here’s an overview:
While the instructors Asuka and Kenji give you teachings on the TV screen, the player will use the Wii U GamePad to navigate menus and turn around digital flash cards to give them more details on a chosen Japanese character, such as its romaji relation and a vocal pronunciation of it. When you think you’re ready to test your knowledge, you can then participate in the memory games where you will use your finger like a sword to “cut” across the correct cards that match up with an indicated romaji or vocal sound. Master all thirty tests and you will become a Hiragana Samurai and a Katakana Ninja! Release date will be coming soon!
You’ll find some screenshots of Ohayou! Beginner’s Japanese below.
Update: We also have a look at some pre-order armor from Amazon / Amazon.ca, Best Buy, and GameStop / EB Games Canada:
The GSEB Power Suit is a bold red and black jumpsuit that will strike fear in the hearts of demons, and should effectively hide wounds sustained in battle!
The Prime Suit is a packaging-themed jumpsuit that lets demons know that their lives will be ended swiftly and without any hassle!
The sharp yellow, blue, and khaki colors of the Retail Hero jumpsuit are perfect for those who opt for a more professional demon-hunting look.
Original: A new Shin Megami Tensei IV: Apocalypse from Atlus has gone live focusing on the RPG’s story. You can give the video a look below.
For more on the story, read up on this overview from Atlus:
The story of Shin Megami Tensei IV: Apocalypse is one of human pawns being shuffled across a chessboard by the higher deities. One lone Hunter, the game’s protagonist, meets an early demise and through a pact with a lesser god, is brought back to life in exchange for his pledge of servitude. From there, the protagonist allies with other Hunters in the ruins of post-apocalyptic Tokyo beginning a plot that crosses over with the events of the original Shin Megami Tensei IV.
Yesterday’s Nintendo Download report noted that some Sonic games are now discounted on the North American eShop. However, it didn’t include any specifics on the titles and prices.
We’ve gathered up that information below:
Sonic Lost World (Wii U) – $19.99 (was $29.95)
Sonic Boom: Rise of Lyric (Wii U) – $19.99 (was $29.99)
Sonic Generations (3DS) – $19.99 (was $29.99)
Sonic the Hedgehog: Triple Trouble – $2.99 (was $4.99)
These discounts are valid until June 6 at 8:59 AM PT / 11:59 AM ET.
System: Wii U (eShop)
Release date: May 26, 2016
Developer: Arcane Four Studios
Publisher Arcane Four Studios
One criticism that’s tough to lob at the Wii U is to say that it’s lacking in good 2D platformers. From its best such as Donkey Kong Country: Tropical Freeze to the more run-of-the-mill New Super Mario Bros. U, there’s consistently solid base-level mechanics and there’s fun to be had in just running and jumping. Unfortunately, I found even the simple act of controlling the character in Rynn’s Adventure miserable. It’s a reminder of how important it is to get basic movement to feel right in a platformer. When other issues are compounded on this basic failure, then the whole of the design feels anything but compelling.
A pair of characters have been introduced for Yooka-Laylee over on the project’s Kickstarter page. This time around, we’re able to see “the hapless, multi-limbed scientist Dr. Puzz and her traitorous former colleague Dr. Quack”.
We have the character art above. You can read about both of them below.
In Yooka-Laylee, Dr. Quack is a ruthless, exosuit-wearing fowl, who’s making the best of a bad situation under the corporate rule of Capital B. The good doctor wasn’t always this unpleasant, but the ruthless takeover of his Quack Corp organisation has persuaded Quack to concoct all manner of crude inventions to satisfy the demands of his new boss – and the shareholders, of course.
Quack’s sweet, naive prodigy, Dr. Puzz proved far more morally rigid than her former colleague, breaking ties with Quack Corp as soon as the exosuits started stirring – and taking her own inventions with her. The tentacled technician – designed by Ed ‘Mumbo Jumbo’ Bryan – is the gateway to all of Yooka-Laylee’s wild and wonderful transformations, which we’ll be revealing in the near future.
Did you pre-order the special version of Zero Time Dilemma awhile back? If so, you’ll be entitled to a free watch. Aksys Games is showing off the bonus at MomoCon today, and now we have an image of it above.
Aksys also said that the watch will be available for purchase at a later date. We’ll let you know when we hear anything about that.
In Japan, those who pre-order Zero Time Dilemma will be provided with a 48-page “Kyokugen Dasshutsu (Zero Escape)” Premium Booklet. It’s a prequel written by the creator series, Kotaro Uchikoshi. Additionally, illustrations from character designer Rui Tomono, a summary of the previous games, background design, and a booklet-original “mystery” are included.
We hadn’t heard about any plans to bring the book west – until today. Aksys Games confirmed at its MomoCon panel that it will be available at some point. The specifics will be shared at a later date.