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Nintendo published an updated listing of its subsidiaries and affiliated companies as part of a new securities report. There are 27 consolidated subsidiaries (down slightly from last year’s count of 29) and six affiliated companies.

First, some notes:

– SiRAS.com Inc is no longer a subsidiary
– Capital of Nintendo RU LLC. increased from RUB104 to RUB336
– Nintendo European Research and Development SAS is now a wholly owned subsidiary
– Nintendo’s ownership of Nd Cube Company, Ltd. increased from 96% to 97%
– Another subsidiary/affiliated company no longer with Nintendo is Silicon Knights

All of Nintendo’s subsidiaries and affiliated companies are listed below.

Subsidiaries

Name: Nintendo of America Inc
Region: United States of America
Capital (in thousands): $110,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo of Canada Ltd.
Region: Canada
Capital (in thousands): $110,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo of Europe GmbH
Region: Germany
Capital (in thousands): €30,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo France S.A.R.L.
Region: France
Capital (in thousands): €10,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo Benelux B.V
Region: Netherlands
Capital (in thousands): €6,800
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo Iberica, S.A.
Region: Spain
Capital (in thousands): €3,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo RU LLC.
Region: Russia
Capital (in millions): RUB336 (was RUB104 in 2014)
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo Australia Pty. Ltd.
Region: Australia
Capital (in thousands): AUD8,500
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo Taiwan Co. Ltd.
Region: Taiwan
Capital (in thousands): NT$5,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo of Korea Co. Ltd.
Region: South Korea
Capital (in thousands): ?25,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: iQue, Ltd
Region: China
Capital (in thousands): $28,000
Corporate role: Sales/marketing
Ownership percentage: 100

Name: Nintendo Technology Development Inc.
Region: United States of America
Capital: The list states 1 US$, I assume they mean a million US$
Corporate role: Development
Ownership percentage: 100

Nintendo World Report put up its full interview with the Chibi-Robo!: Zip Lash developers today. The outlet spoke with producers Risa Tabata and Kensuke Tanabe. Tabata and Tanabe shared some interesting comments about the early days of Chibi-Robo and how Bandai was involved with the character’s design, the series’ timeline, and taking inspiration from other Nintendo games with Zip Lash.

Those who are interested in Chibi-Robo can head past the break to read up on Tabata and Tanabe’s words. You can find the full interview here.

From Yanim Studio comes a new Red Goddess: Inner World trailer. Rather than focusing on gameplay, this one is cinematics-based. Watch the video below.

In a new article coming from Polygon, Nintendo’s Yugo Hayashi and PlatinumGames’ Yusuke Hashimoto discussed Star Fox Zero in-depth. That includes talk about the project’s origins, amiibo, how it’s not a remake, the importance of the GamePad, and more.

We’ve rounded up a good amount of Hayashi and Hashimoto’s comments below. You can find some additional comments from the developers over on Polygon.

Fire Emblem: Shadow Dragon is joining the lineup of Virtual Console titles for Wii U when it launches in Europe this Thursday. For the official trailer, check out the video below.

One of the big points of contention surrounding Star Fox Zero is how the game controls. With hands-on impressions coming out of E3, some have questioned if they’ll offer an intuitive experience.

German site Spiegel Online was able to ask Shigeru Miyamoto about Star Fox Zero’s controls during a recent interview. Here’s what was shared:

Spiegel Online: The controls of “Star Fox Zero” are due to the two screens a challenge.

Miyamoto: Compared to other games, it is a bit complex. There are many ways how video games entertain the player. One of it is the process understanding how a game works – another the process to master the controls. With mastering the controls you improve, which results in having fun. Out intention was not that players suggest: “There are two screens, that is making it complicated” Instead: “There are two screens, I can do different things on them.”

Spiegel Online: How long does it take to get into the game?

Miyamoto: It is hard to understand the basics, if you just try Star Fox Zero for a few minutes at like a games expo. Anyhow, if people buy the game and play it at home, after one or two days, they will reach the point where they understand how it works, how to master it – that is the moment the fun begins.

Source 1, Source 2

Advance Wars 2: Black Hole Rising launches on the European Wii U eShop this Thursday. Watch the official Virtual Console trailer below.

The Pokemon Company announced today that Pokemon Shuffle is coming to mobile devices. Previously, the free-to-play title was launched on the 3DS as an eShop download, which has seen over 4.5 million downloads.

The mobile version of Pokemon Shuffle will be arriving later this year. It seems to be the same exact version as the 3DS edition, but with optimizations for iPhone and Android.

Club Nintendo Europe has been updated with a new reward. For 6,000 stars, members can receive a Captain Toad Figurine Lamp.


Here’s a description of the lamp:

Plan your adventures in the soft light of this Captain Toad figurine lamp! Whether you’re planning a treasure hunt or getting ready for a Toad-sized nap, let Captain Toad’s headlamp guide the way! Approximately 12cm tall, made of ABS, transparent ABS and PVC.

Club Nintendo members in Europe can place an order for the reward here. Hit up the gallery below for a few images.

Koei Tecmo shared some screenshots of Samurai Warriors Chronicles 3 on 3DS. View them in the gallery below.

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