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Artworks from various cancelled Silicon Knights projects have appeared online, as discovered by NeoGAF’s Shiggy. Among the collection are images from Eternal Darkness 2. Some of these were shown when Silicon Knights’ unveiled its Eternal Darkness spiritual successor – Shadow of the Eternals.

You can find the Eternal Darkness 2 art above. Images from other cancelled projects are located here.

Looking for the latest information on Pokemon Art Academy? Then check out the fact sheet below!

It’s time to become a Pokémon artist! You can enroll at the Pokémon Art Academy to learn how to draw Pokémon! As an aspiring artist under the tutelage of Professor Andy, you’ll use many tools and techniques to learn the basics of art, from simple shapes to coloring. Want to draw your favorite Pokémon? Now there’s a fun new way to learn!

The gameplay is designed so anyone can quickly begin illustrating Pokémon masterpieces that would even make Smeargle envious. Hone your skills at the academy as you draw your way through lessons using the Nintendo 3DS Touch Screen. You can unlock all of the options in the game, including a set of special lessons that include Mega Evolution Pokémon, once you’ve graduated. You can even share your art via Miiverse, the SpotPass feature, and local wireless.*

What? Your art skills are evolving! Congratulations! You’ve been accepted into the Pokémon Art Academy! See you there!

Here’s a little bit of trivia for you: all Mario Kart games are made from scratch. Nintendo doesn’t reuse its programming, assets, or other material across entries in the series.

We know this thanks to a Mario Kart 8 interview with director Kosuke Yabuki recently conducted by EDGE. The magazine mentioned that vehicles are easy to handle once acclimatized to, but wondered if Yabuki ever worried about the possibility of making the game less immediate.

He said in response:

After becoming Ubisoft’s most-preordered new IP ever, CFO of the company Alain Martinez has said that he believes the game has the chance to be the start of a major new series, like Assassin’s Creed or Far Cry:

“Very clearly, the priority today is to release the game, and make it a success. Of course we believe it has the power and the potential to become a longstanding brand for Ubisoft, [but] at this stage we don’t have any announcements to make to say whether it’s going to be one, two, or three years. I think at first we have to care about making it a success.”

Ubisoft Earnings Call via Gamespot

In an interview with Nikkei Trendy, Tecmo Koei Games president Yoichi Erikawa was asked about the company’s goal for the next fiscal year.

Erikawa started out by discussing Tecmo Koei’s theme of “IP Creation and Deployment”. He pointed to major titles, large collaborations, and continuing to grow collaborations abroad. There seems to be interest in television, comics, novels, and movies. You may remember that various media efforts were announced when Tecmo Koei and Nintendo confirmed the new Fatal Frame game for Wii U.

Erikawa later went on to discuss Hyrule Warriors, of which he said Tecmo Koei hopes will sell over one million copies worldwide given the popularity of the Zelda and Warriors brands.

Erikawa told Nikkei Trendy:

In gaming, this is a first-time collaboration. As a new entry in the Warriors series, we plan to release the game Hyrule Warriors in collaboration with Nintendo in the summer of this year. In addition to our Warriors series fan base, Nintendo’s The Legend of Zelda is also a very popular series with a large fan base, and I think it will become a great new market. Because of The Legend of Zelda’s legion of fans overseas, we are aiming to sell more than one million copies worldwide.


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