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Today, Oxygene Media announced “Fit Music for Wii U”. The title is due out by the end of the year at retail and on the eShop.

A trailer is posted above. Details from the announcement can be found below

– Visuals “will bring you to be in touch with the personal trainer than ever in a fitness game”
– User interface fully designed for use on the GamePad
– Can check the elapse of time during Training mode or Fit Dance mode
– Based on the musical concept of the BPM (beats per minute)
– Blends pure fitness and music
– Training programs have been designed by the European Champion of Fitness Patrizia Salviato
– Patrizia Salviato is also the personal trainer in the game
– From the beginning the user is followed in a guided tutorial for the creation of the profile through the insertion of some information that will determine the current physical condition and the individual goals
– Game includes a recreational activity devoted to nutrition, made with the advice of Prof. Antonio Giordano of the Human Health Foundation and the known organization S.H.R.O. (Sbarro Health Research Organization) of Philadelphia
– The entire game was supervised by specialists in health and fitness
– Developed by Reward Studios

This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Outdoors Unleashed: Africa 3D – 500 yen
Simple DL Series Vol. 22 The Hohei Senj? no Inu-tachi – 600 yen
Gureko kara no Ch?sen-j?! Eitango no Shima to Obake-tachi Step 1 – 500 yen
Gureko kara no Ch?sen-j?! Eitango no Shima to Obake-tachi Step 2 – 500 yen
Dokopon Choice Dragon Ball color-ban (Version) Red Ribbon-gun (Army)-hen 1 – 5-kan +Omake Pack – 2,250 yen
Exstetra (retail title) – 5,700 yen (from 11/7)
Tamagochi! Se-shun Dream School (retail title) – 4,980 yen (from 11/7)
Metal Max 4: Gekk? no Diva (retail title) – 6,980 yen (from 11/7)
Aikatsu! 2ri (futari) no My Princess DEMO – FREE
Cooking Mama 5 DEMO – FREE
One Piece Unlimited World R DEMO – FREE
Gaist Crusher DEMO – FREE

Virtual Console
Rockman World 5 (Mega Man V, Game Boy) – 400 yen
Shining Force Gaiden II: Jashin no Kakusei (Shining Force: Sword of Hajya, Game Gear) – 500 yen

Wii U

Downloadable Titles
Monster Hunter Frontier G (Beta Test) – FREE (between 11/5 to 11/11)

Virtual Console
Donkey Kong 3 (Famicom) – 500 yen
Clock Tower (Super Famicom) – 800 yen

Source

It’s no secret that Beyond Good & Evil did not perform up to Ubisoft’s expectations. While the game was met with a great reception from critics, it wasn’t a financial hit.

The fact that Beyond Good & Evil was essentially a commercial failure still causes Ubisoft to be cautious today. According to Child of Light creative director Patrick Plourde, the publisher was hesitant to move forward the project.

Plourde told GamesIndustry:

“If the game is a missed opportunity, then it’s going to be a missed opportunity for years. Even when I pitched Child of Light, they mentioned Beyond Good & Evil. They said ‘Beyond Good & Evil was not a success, and we made that mistake once.’ And it’s like, yeah, but it’s 10 years ago… If somebody tries something and fails, there are going to be repercussions for other people. For me it would be a shame if that happens. I don’t think people are malevolent or evil about that. It’s just if it fails, they’re going to be careful greenlighting other projects like that.”

Source

The Assassin’s Creed franchise has already visited plenty of time periods, locations, and settings. A new Assassin’s Creed game taking place in present day is unlikely, however.

Assassin’s Creed IV lead writer
more or less ruled out the possibility during a Reddit AMA he participated in earlier today. He said:

“I doubt we would do a modern day AC. There are just too many mechanics we would have to develop to make it believeable [sic] … vehicles, plausible modern cities, a huge array of ranged weapons, etc. The modern day will most likely remain as a “context” for all future games, something to tie them all together.”

Wario’s Woods may be releasing on the Virtual Console tomorrow. Nintendo’s website has entries in its database up for Wii U and 3DS versions. Note that these listings are tentative, so they’re not officially confirmed at this time.

Source

There hasn’t been much news about the Wii U version of Project CARS, but it’s fortunately still on track. Slightly Mad Studios has confirmed plans to release the game in fall 2014.

Studio head Ian Bell said:

“Project CARS has always led the pack in terms of insane detail. Whether that’s graphically in the craftsmanship of our cars and tracks, technically in the way we’ve approached weather and time of day, or emotionally in how each car feels and responds to your touch. These powerful new platforms allow us therefore to not compromise on the quality of our vision and ultimately that means players are going to experience something truly breathtaking when they get behind the wheel.”

You can find today’s full announcement here.


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