Super Smash Bros. Wii U amiibo Trailer (Japan)
Posted on 10 years ago by Kirara Koneko(@KiraraKoneko) in Videos, Wii U | 3 Comments
Toon Link amiibo compatible with MK8; Toon Link, Zelda, and Sheik supported in Hyrule Warriors
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Nintendo’s Japanese amiibo website confirms additional functionality for some figures.
First, Toon Link will be compatible in Mario Kart 8 – likely another Mii costume. Toon Link, Zelda, and Sheik are also supported in Hyrule Warriors.
You may recall that Nintendo announced amiibo functionality for all of the Smash Bros. figures in Hyrule Warriors during last week’s Nintendo Direct. However, it seems that Toon Link, Zelda, and Sheik will offer unique functionality rather than randomly selected materials, weapons and rupees.
More: Amiibo, Hyrule Warriors, Mario Kart 8, top
Next couple of amiibo rounds confirmed for Japan – Shulk, Rosalina, Sonic, Mega Man, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 31 Comments
Nintendo is releasing amiibo figures in waves. In Japan, there will be eight figures in round two and another three in the third set.
Fan favorites like Shulk and Rosalina will be available in the second set. And perhaps most importantly, the first third-party figures are releasing in the third – Sonic and Mega Man.
Most of the figures pictured above are due out in Japan on January 22. Shulk, Sonic, and Mega Man are the three expected in February. Pricing is set at 1,200 yen each.
To summarize:
January 22
Lucario
Rosalina
Bowser
Toon Link
Sheik
Ike
Meta Knight
King Dedede
February
Shulk
Sonic
Mega Man
Just as a reminder, this is for Japan only. It’s slightly confusing because the amiibo rounds are different between the west and Japan. We’re getting Zelda, Luigi, and a few others in December, which is round two for us. But Japan is getting all of these figures in their first round at launch.
Video: A look at the new Wii U amiibo settings
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
More: Amiibo, system update
Nintendo partners with Loot Crate for a creative way to deliver amiibo to fans
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Nintendo has teamed up with Loot Crate for a limited-time amiibo distribution. Those who sign up for an “amiibo Subscription Service” will receive 10 pre-selected amiibo separated into three special Loot Crate shipments throughout the holiday season.
Mario, Pikachu, Donkey Kong, Fox and Yoshi are included in the shipments. The other five figures will be revealed through Loot Crate soon.
Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing, said of today’s news:
More: Amiibo, Loot Crate
Nintendo expecting first round of amiibo shipments to sell through “really quickly”
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 11 Comments
If you’re interested in amiibo and are considering picking up a figure or two, you may want to put in a pre-order – or make a purchase at launch. Nintendo is counting on the first amiibo shipments to sell out pretty fast.
“We’re expecting this first wave to disappear really quickly,” Nintendo’s Gil Ruta told The Detroit News. “We’re encouraging people to pre-order theirs or be the first in line.”
Videos: All launch amiibo unboxed, GameCube controller comparisons
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, GameCube, General Nintendo, Videos, Wii U | 0 comments
More: Amiibo
Nintendo looking into potential amiibo compatibility for third-party companies
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 17 Comments
Everything we’ve seen thus far of amiibo has been limited to first-party content. However, Nintendo is now looking into ways its third-party partners can integrate figures into their games.
Nintendo of America licensing manager Damon Baker told IGN:
“We’re having those conversations and we’re still early on because amiibo isn’t even going to launch until later this month. We’re excited to see how that pans out but there’s a ton of interest from our third-party partners and we’re looking at what makes sense in terms of business models and levels of integration. There are really creative ideas that are coming through and we are working towards some opportunities for next year.”
Marketing director David Wharton also said:
“Think about our implementation for our products, it’s really developer-centric. It’s really about opening up new capabilities and new ways of extending the value of games and bringing the functionality into games. As a company we’re interested in as many different creative explorations of that functionality. Exactly what that’s going to be in the future, not only for third-party but first-party, that story has yet to be written. We’ve got a couple of examples of how it’s going to look today — but imagine the future, the sky is the limit.”