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Missed any part of today’s Pokemon Direct? If so, you can catch up on the full presentation by viewing the video below.

The Pokemon Company has published the first trailer for Pokemon Sword and Pokemon Shield. If you missed it from today’s Pokemon Direct, you can see it below.

Giga Wrecker Alt., a new title from Pokemon developer Game Freak, was confirmed for Switch last week. Rising Star Games is getting involved and will even offer a physical version through Limited Run Games.

Giga Wrecker Alt. actually came out on Steam previously. However, for its console release, new content has been added.

A couple of months after launch, Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee have received their first update. Version 1.0.1 is now live.

Today’s update primarily addresses an issues with Mystery Gift. We have the full patch notes from Nintendo below.

Pokemon Quest

Pokemon Quest has been out for just over half a year. It’s easy to forget, but there’s a mobile version in addition to the Switch release. Sensor Tower is taking a closer look at the mobile side of things today to see how it’s performed.

Since launching last June, Pokemon Quest has seen 10 million installs globally. It has also generated roughly $9.5 million on the App Store and Google Play.

Every now and then, Game Freak makes a title that isn’t Pokemon. Past examples include HarmoKnight, Pocket Card Jockey, and the upcoming Town. Back in 2017, Game Freak also created Giga Wrecker – which now seems to be heading to Switch.

Giga Wrecker Alt. has been rated for Nintendo’s console in Taiwan, with Rising Star Games handling publishing. The new “Alt” part of the title here could suggest that something new will be added to this release.

Pokemon made its proper debut on Switch last month with the two Let’s Go games. Traditionally a handheld-focused series, the franchise finally had a mainline entry on a console.

Pokemon president Tsunekazu Ishihara spoke about this in an interview with Dime. He pointed out that Switch has a few different playstyles, causing it “harder to make a new mainline Pokemon game than I had originally thought.”

Compared to some other recent RPGs, reaching the “end” of Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee doesn’t take terribly long. Director Junichi Masuda was asked about this in the Japanese strategy guide, which was then published in the English version.

Masuda explained that he didn’t want Pokemon: Let’s Go to entirely monopolize your time – especially in the age of smartphones and the fact that people play other games. The team therefore increased the walking speed “and kept the playtime needed to reach the Hall of Fame on the shorter side.”

This week’s issue of Famitsu contains New Year’s greetings for a variety of developers. Two representatives from Game Freak were included as part of the feature: Junichi Masuda and Shigeru Ohmori. Both reflected on the past year and vaguely teased what’s to come in the future:

Here’s what Masuda and Ohmori said:

Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee director Junichi Masuda has commented on the game’s visuals.

According to Masuda, the team wanted to make the graphics approachable – especially for parents. He explained that he “didn’t want to make it a game that would cause parents to feel mistrustful of our games.” Game Freak also “didn’t want it to look scary.” This is partially why the team went about making character proportions “look a bit childish”.


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