[Review] Lost Ruins
Posted on 2 years ago by Nicholas Serpa in Reviews, Switch eShop | 0 comments
System: Switch
Release Date: June 6, 2022
Developer: Altari Games
Publisher: Dangen Entertainment
As I navigated the dark, sprawling catacombs and trap-filled dungeons of Lost Ruins, I was always deftly aware of the stakes at play. My protagonist – a plucky, somewhat oblivious schoolgirl who had somehow gotten herself transported to this strange land – was almost always a few missteps away from a grisly demise, be that via a hidden environmental trap or by the claws of a fast-moving zombie-like beast. Inevitably, I would falter and reload at my last checkpoint, often frustrated at myself for getting cornered or something similar – but every time, I was eager to jump back into the challenging world of Lost Ruins to explore more of the map and uncover its many secrets.
More: Altari Games, Dangen Entertainment, highlight, Lost Ruins, top
Xenoblade Chronicles 3 Nintendo Direct announced for June 22
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new Xenoblade Chronicles 3 Nintendo Direct is coming this week, Nintendo just announced. The presentation will air on June 22, 2022.
The broadcast, which is expected to be about 20 minutes long, will air at the following times:
More: highlight, Monolith Soft, top, Xenoblade Chronicles 3
Sonic Frontiers’ marketing has been a rollercoaster
Posted on 2 years ago by Luiz in Features, Switch, Videos | 0 comments
Sonic as a franchise is in a curious situation right now. When we look at the hedgehog’s popularity, it is definitely at a high-point thanks to the successful movie sequel that was recently in cinemas. However, when we talk about the actual games, some would argue it’s been a while since we saw a solid release from Sonic Team.
Sonic Frontiers is the next mainline game coming out and expectations are all over the place. Thanks to a weird first impression, people are already worried about it. Right now, however, things are getting progressively better, with new footage and information about the game constantly being revealed and giving some hope for us fans.
I discuss this rollercoaster of events in today’s video, sharing my opinions on the matter. Feel free to check it down below.
More: highlight, SEGA, Sonic Frontiers, top
[Preview] Desta: The Memories Between is dreamlike strategy dodgeball game where words can (literally) hurt
Posted on 2 years ago by Nicholas Serpa in Previews, Switch eShop | 0 comments
I’ve played games about dodgeball, and I’ve played games set in the subconscious dreams of their protagonists, but I would bet money that Desta: The Memories Between is probably the first game to combine those two concepts. It seems like a strange marriage at first glance, but after sitting down with one of the game’s producers to see the title in action at a Summer Games Fest media event, I’m at the very least intrigued to see how it will all play out.
More: highlight, top, Ustwo Games
Cuphead Switch physical release still happening, Delicious Last Course briefly considered as standalone game
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Back in 2019, Studio MDHR confirmed Cuphead for physical release. At the time though, the developer said it was waiting for The Delicious Last Course to wrap up development so that everything could be included on the cartridge.
We’re obviously well past 2019 at this point and the new DLC is almost here. Thankfully, Studio MDHR’s original plans haven’t changed. Executive producer and studio director Maja Moldenhauer reconfirmed to Nintendo Everything recently that the physical release is still in the cards for Switch, and more information will be shared “in the coming months”.
More: Cuphead, highlight, interview, Studio MDHR, top
[Preview] A Little to the Left makes organizing household objects satisfying
Posted on 2 years ago by Nicholas Serpa in Previews, Switch eShop | 0 comments
As much as big, cinematic games tend to steal the show around this time of year, perhaps the most interesting game I played at Summer Game Fest this year was A Little to the Left. It’s a quaint, tactile puzzle game about arranging and straightening everyday household objects. The title is a passion project for Max Inferno, a two-person studio that has been developing the game for a little over a year now.
More: A Little to the Left, highlight, Max Inferno, top
[Review] Neon White
Posted on 2 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch eShop | 0 comments
System: Switch
Release Date: June 16, 2022
Developer: Angel Matrix
Publisher: Annapurna Interactive
A couple of months ago, we had the absolute pleasure of being invited by Annapurna Interactive to a private showing of Neon White with creator Ben Esposito to showcase everything the game had to offer and pick his brain about all of the creative inspirations. It was a telling and exciting preview event that increased excitement tenfold about what to expect. The game was immediately striking thanks to its flashy art direction and fast-paced nature of platforming and speedrunning that saw a group of people referred to as Neons that were formally alive be introduced into heaven and having to compete to prove their worth by ridding of all the demons that have been plaguing heaven. The most impressive part about it all is that Neon White feels like a divine adrenaline rush that is proud of its finesse and panache without ever feeling like it’s being cocky or overbearing, creating a seamless speedrunning experience that surprisingly lends itself to the Switch beautifully.
More: Angel Matrix, Annapurna Interactive, highlight, Neon White, top
Studio MDHR talks Cuphead in Smash Bros. Ultimate
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Super Smash Bros. Ultimate saw partnerships with a bunch of different games and franchises, including Cuphead. Although the character wasn’t a DLC fighter, he did appear in the form of a Mii Fighter costume. Additionally, a spirit based on the run and gun action title was offered to players. Having any sort of representation is a dream come true for many developers, and Studio MDHR is no different.
While speaking with Nintendo Everything about the upcoming Delicious Last Course DLC for Cuphead, Studio MDHR executive producer and studio director Maja Moldenhauer also talked a bit about the Smash Bros. Ultimate representation. When asked how the partnership with Nintendo came about, Moldenhauer explained:
Sonic Frontiers first hands-on impressions: a Sonic game with substance
Posted on 2 years ago by Nicholas Serpa in Features, Switch | 0 comments
Sonic Frontiers is ambitious – that much has always been clear. The game’s initial gameplay reveal may not have painted the fruits of that ambition in the most polished light – technically, it was all a bit rough around the edges – but even still, I’ve been excited and curious about the potential this new concept has to redefine what a modern, 3D Sonic game could look like. I was very fortunate to have an opportunity to go hands-on with the game recently at a Summer Game Fest press event, and after spending almost an hour with it, I feel like I have a much more complete picture as to the potential this title has. Sonic Frontiers plays much, much better than it looks at the moment, and I fully expect that players will have a lot of fun exploring its intricately designed world once the full game is released.
More: highlight, SEGA, Sonic Frontiers, top
Why Nintendo Directs will never go away
Posted on 2 years ago by Bryce(@brodee922) in Features, General Nintendo | 0 comments
We’re officially in the middle of E3 time (or when E3 would’ve been), and that means that Nintendo Direct discussion is heating up again. From so-called “leaks” to well-informed predictions, it seems like everyone has an opinion on when a presentation is coming, and what we should see in such a broadcast. This is always a fun season of thinking about what Nintendo has planned, but something that also comes up constantly when talking about this subject is: what if Nintendo just doesn’t air a Direct? And, furthermore, what if Nintendo doesn’t air one ever again?