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We’ve spoken to Fatal Frame producer Keisuke Kikuchi from Koei Tecmo a couple of times previously around the release of Fairy Tail on Switch. What some may not know is that Kikuchi has also been a longtime developer on the horror series. He’s been working on Fatal Frame since the very beginning when it started up two decades ago.

With the new version of Fatal Frame: Maiden of Black Water on Switch from Koei Tecmo, the franchise is now making a bit of a comeback. We spoke with Kikuchi to talk about the possibility of more remasters, the Hollywood movie, collaborations, and more.

Our full discussion can be found below.

Nintendo Switch Online saw a big upgrade this week in the form of its new Expansion Pass tier. The main draw right now is the addition of N64 and SEGA Genesis games. Next week, those that have Animal Crossing: New Horizons will also be able to access the new Happy Home Paradise DLC while their subscription is active. All bonuses from the standard Nintendo Switch Online subscription like SNES and NES titles are also included.

Nintendo Switch Online + Expansion Pass isn’t exactly cheap at $50 a year for an individual membership, and some don’t feel that the price hike is worth it. Additionally, there’s been a mixed reception to how N64 games are functioning. At the same time, some people are happy with the service so far.

So how are you feeling about Nintendo Switch Online + Expansion Pass? Did you subscribe to the service this week? Share your thoughts with us in the comments below.

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The Nintendo Switch Online + Expansion Pack service has been a popular topic concerning Nintendo recently. The way in which the company handled the addition of new features to its online plan was received with a lot of feedback and a good amount of criticism. Initially the biggest problem was pricing, but now after this week’s launch that happened on October 25, some fans are complaining about a number of elements pertaining to the quality of the service, including emulation and online stability.

For today’s video, I decided to record a video not alone, but with my colleague and reviewer here on Nintendo Everything, Dennis. We discussed some interesting points from this whole situation in our lengthy video – I hope that you guys enjoy it. Check out the full talk below.

When you think of Fatal Frame, one of the first things that comes to mind is the Camera Obscura. However, when the series originally began, the development team actually considered a few other objects instead.

Nintendo Everything recently spoke with Keisuke Kikuchi, the producer of the Fatal Frame. There was some talk about the new release of Maiden of Black Water on Switch, but also discussion about the franchise and general. And when asked if there were other objects that were initially thought about before settling on the camera, he said:

The Good Life review

System: Switch
Release date: October 15, 2021
Developer: White Owls
Publisher: Playism

Journalist Naomi Hayward’s life has been consumed by enormous debt. The Morning Bell, the newspaper that she works for, has a unique way of settling things – that being to send her abroad to uncover the mystery of the “Happiest Town in the World,” Rainy Woods. Naomi is not too keen on the idea of moving to such a small sleepy village, and she makes that displeasure known upon her arrival, but work is work, and in order to keep her stomach full she’ll need to adapt to her new environment and learn to get along with her new neighbors. Though warned to spend her first night indoors, Naomi doesn’t heed the warning and instead stumbles into quite the scene: all the residents of Rainy Woods have turned into cats and dogs with the arrival of nightfall, but that’s not the main focus of this adventure. Instead, soon after our arrival, there is a strange death in Rainy Woods. This mystery becomes the central point in the plot for The Good Life, and we will be diving in to take a look what this venture has to offer.

world war z developer

Another impressive Switch port is about to join the Switch family, as developer Saber Interactive has just wrapped up work on its port of World War Z for the console.

Dmitry Grigorenko, the game’s lead game designer, was kind enough to answer some questions about the project. He had much to say about how Saber went about bringing World War Z to Switch.

Below is our full discussion:

Fatal Frame: Maiden of Black Water review

System: Switch
Release date: October 28, 2021
Developer: Koei Tecmo
Publisher: Koei Tecmo


Perhaps the only thing scarier than Fatal Frame: Maiden of Black Water – the 2014 entry in Koei Tecmo’s long-running series of horror games about photographing ghosts – is how much time it took for this game to come to modern platforms. Quickly falling out of the spotlight upon the rapid decline of the Wii U, I was cynical about its prospects of being ported to the Switch and thus was pleasantly surprised to see it announced for current consoles earlier this year. But despite possessing a setting and tone that feels special compared to modern day ghost stories, Maiden of Black Water’s deep reliance on the versatility of the Wii U GamePad left me curious to see how it would fair without its second screen. Fortunately, Maiden of Black Water remains a darkly compelling experience that all horror fans owe it to themselves to experience – even if it feels rougher around the edges than it did originally.

It’s been more than two weeks since the launch of Metroid Dread, and while the hype has settled down a little, I imagine that now’s a good time to analyze the game in a more grounded perspective. I decided to put Dread to the ultimate test: is it better than Super Metroid? It made sense to think about them in this way since Super Metroid is still the most acclaimed entry in the series and it is often used as a reference for a good Metroid game.

In today’s video, I discuss how both Metroid Dread and Super Metroid are products of their time, with each one hitting the right spots in different moments. Watch until the end to see my personal conclusion and share yours in the comments.

saber interactive switch ports

Saber Interactive has been behind some notable Switch ports, including The Witcher 3: Wild Hunt and the Crysis Remastered games. The studio is also about ready to ship another impressive release in the form of World War Z. Many wouldn’t have thought that we’d be seeing this game on Nintendo’s console, but Saber managed to make it happen in the end.

Even though World War Z has been the toughest Switch port for Saber Interactive thus far, lead game designer Dmitry Grigorenko doesn’t believe that Nintendo is in need of a more powerful iteration of the hardware. In fact, Grigorenko stated that his team along with other companies “have already proven that there is no such thing as an impossible port.”

All of the DLC fighters in Super Smash Bros. Ultimate have finally been made known. A couple of weeks ago, director Masahiro Sakurai revealed that Sora from Kingdom Hearts is joining the game. Players around the world were then able to try out the character for themselves a few days ago.

It’s been a long ride for Super Smash Bros. Ultimate going back to its original launch in December 2018. The title has seen nearly a dozen of additional characters since its original release. Other than Sora, we’ve seen Joker from Persona 5, Hero from Dragon Quest XI, Banjo & Kazooie from the N64 game, Terry Bogard from Fatal Fury, Byleth from Fire Emblem: Three Houses, Min Min from ARMS, Steve & Alex from Minecraft, Sephiroth from Final Fantasy VII, Pyra / Mythra from Xenoblade Chronicles 2, and Kazuya from Tekken.

With Nintendo putting an end to DLC in Super Smash Bros. Ultimate, how are you feeling about it all? Were you satisfied with the selections on the whole? Who’s your personal favorite out of the DLC fighters? Share your thoughts with us in the comments below.


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