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Earlier today, Panic Button held a lengthy Reddit AMA. The studio discussed its Switch ports, working with the system, porting process, its relationship with Nintendo, future project, and a whole lot more.

Here’s a summary of the notable points: 

Nintendo posted a new video with Shinya Takahashi in which he discusses a few different Switch games, including Smash Bros. Ultimate. You can watch it below.


The big takeaway here is that Takahashi mentions “further updates for Mario Kart 8 Deluxe”. That was after he talked about the new Nintendo Labo integration. Could those future updates simply be more tie-ins for Labo or something else?

Source

Eurogamer put up a new Octopath Traveler piece today featuring comments from producer Masashi Takahashi. Takahashi discussed the name, why the RPG is releasing on Switch, and the game’s potential future.

Below are those comments:

The Yakuza franchise has never really found a home on Nintendo consoles. Aside from Yakuza 1 & 2 on Wii U a few years ago, the series hasn’t appeared on a Nintendo platform.

Recently, French site Gameblog spoke with Yakuza producer Daisuke Sato. Sato was asked about the possibility of the series appearing on a system like Switch (and Xbox One). Unfortunately, the idea was mostly shot down with Sato pointing out the poor performance of Yakuza 1 & 2 on Wii U and stating that the system “may not be the ideal platform.”

Masahiro Sakurai

Today, Nintendo published a new interview with Smash Bros. Ultimate director Masahiro Sakurai via Switch news. If you’re subscribed to the official channel, you’ll receive the discussion in five parts.

We have the full transcript from the interview below. In it, Sakurai discusses the increased tempo, why items are in the series, changes and additions, how he chooses taunts to be in the game, the additions of Inkling and Ridley, and much more.

At the start of 2018, Nintendo announced a partnership with Illumination for a new Mario movie. Chris Meledandri is a producer on the project, as is Shigeru Miyamoto.

The movie is likely early on in production, so it makes sense that details surrounding it are mostly unknown. But Nintendo of America president Reggie Fils-Aime did comment on the film in an interview with IGN, stating that it’s intended to appeal to Mario fans as well as newcomers.

Nintendo Switch

Aside from Nintendo, Panic Button might be one of the companies that knows the most about Switch’s hardware and what’s it’s capable of. The team has converted some high-profile games for the platform, including Doom, Wolfenstein II, and Rocket League. We also found out yesterday that the company is making a port of Warframe.

In an interview with USgamer, Panic Button general manager Adam Creighton expressed optimism when speaking about Switch’s future. He told the site:

The Washington Post caught up with Smash Bros. director Masahiro Sakurai around E3 time. He shared some interesting comments about competitive gaming, among other things.

One noteworthy topic addressed is Smash Bros. Melee. In Sakurai’s view, he believes many players gave up on the game “because it’s too technical, because they can’t keep up with it.”

Mega Man 11

Recently, Famitsu published a big interview with a couple of the developers working on Mega Man 11. The Japanese magazine caught up with producer Kazuhiro Tsuchiya and director Koji Oda.

There was a lot of interesting discussion in the lengthy interview. Tsuchiya and Oda went in-depth on how it went about bringing back the series, why the team opted for a more 3D look, the Double Gear system, different difficulty options, and more. There’s also a bit of talk about the future and other topics like the Mega Man X Legacy Collection 1 + 2.

We’ve posted our full translation of the interview below.

Did you know that Rare once had a Battletoads game in the works for Game Boy? Former Rare staffer Paul Machacek revealed that information to RareFanDaBase, who said that it was a spinoff of an arcade name of the same name. Despite being totally finished, it was cancelled due to the arcade title underperforming.


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