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Well, so much for the roguelike dungeon being Bloodstained’s final Kickstarter stretch goal! With just six hours remaining, the team has added in one final target. If funds reach $5.5 million, Bloodstained will be receiving a boss revenge mode.

There’s six hours remaining before Bloodstained’s Kickstarter expires. We’ll know pretty soon if the campaign manages to reach this one final stretch goal.

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Update: We’ve been tricked! There’s a new final stretch goal: boss revenge mode. Details here.


Bloodstained: Ritual of the Night’s Kickstarter has hit $5 million (combined with PayPal funds). The final stretch goal has been cleared, and the game will be receiving a roguelike dungeon mode.

As a reminder, here’s what fans can expect from the feature:

In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before. Once you’ve explored its passages and defeated its boss, you’ll get a code that will enable you to share your randomly generated dungeon with a friend.

Nine hours remain in the Bloodstained Kickstarter campaign. If you’d like to donate before it ends, head on over here.

Thanks to Maxime for the tip.

The Bloodstained: Ritual of the Night Kickstarter refuses to slow down. Once again, another stretch goal has been cleared. Bloodstained: Ritual of the Night has now surpassed $4 million, meaning the game will be receiving an online challenge mode.

Here’s what this feature will offer:

– Team up with a friend online in both co-op and versus modes
– Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
– Battle extra-powerful bosses which drop rare items

Just over two days remain in the Bloodstained: Ritual of the Night Kickstarter. You can give the campaign a look here.

A number of new stretch goals have been announced for the Bloodstained: Ritual of the Night Kickstarter.

The orchestrated tracks goal, which was previously announced, is the most attainable. Bloodstained’s Kickstarter will need to reach $3.75 million for this to happen.

Other new stretch goals for Bloodstained include an online challenge mode ($4 million), third playable character ($4.25 million), prequel mini-game for consoles ($4.5 million), and a portable port of the same prequel mini-game ($4.75 million).

Speaking of that prequel mini-game, here’s an overview of that:

PREQUEL MINI-GAME FOR CONSOLES: Inti Creates is so excited about Bloodstained that they’re hoping to create a 2D, pixel-based, retro-styled mini-game that sheds some light on the world of Bloodstained before Miriam awoke from her coma. This is a complete game which will be sold separately, but every $28+ backer copy of Bloodstained will come with a FREE download of this game on PS4, XB1, Wii U, or PC! (Backers at Physical+Digital tiers will be eligible for 2 copies of the mini-game.)

PREQUEL MINI-GAME FOR PORTABLES: At $4.75 million Inti will port their side story game to the PS Vita and Nintendo 3DS. Backers $28 and up will be able to choose any platform for their free copy (or copies)!

With only six days remaining in Bloodstained’s campaign, it’s admittedly going to be difficult to reach those latter stretch goals. It’s be very neat to see that prequel mini-game happen, however.

You can find Bloodstained: Ritual of the Night on Kickstarter here.

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Bloodstained: Ritual of the Night has smashed through another stretch goal on Kickstarter. With the campaign having reached $3.25 million in funding, the project will now be including asynchronous online multiplayer.

Bloodstained: Ritual of the Night’s Kickstarter campaign ends in nine days. You can find the official page here. It’ll be interesting to see if that $3.75 million orchestrated tracks goal ends up being reached!

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There are plenty of Kickstarter projects that feature Wii U in one form or another. For the latest look at which games are seeking funding, check out our roundup below.

Bloodstained: Ritual of the Night (new) – already funded, coming to Wii U


An exploration-focused, side-scrolling platformer featuring RPG and crafting elements.

Koji Igarashi, the namesake of “Igavania”-style games, is leading the project, with Michiru Yamane composing the music and Inti Creates leading the development.

You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.

LOUD on Planet X – $50,000 CAD for funding, Wii U stretch goal at $75,000 CAD


LOUD on Planet X is an arcade-style indie music game featuring Tegan and Sara, METZ, Metric, Lights, July Talk, F*cked Up, Cadence Weapon, Austra and more.

Choose from a cross-section of top current indie music artists, then defend your stage from hordes of quirky aliens by tapping to the music and using a fun assortment of makeshift weapons like speakers, strobe lights, fog machines, amplifiers, bouncers and custom special attacks!

LOUD on Planet X is an exciting new indie alternative to Rock Band or Guitar Hero with a splash of Plants vs Zombies – a new hybrid of rhythm game and classic shooter with tower defence elements.

Yooka-Laylee – already funded at $270,041, coming to Wii U


Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. We’ve come together to form Playtonic Games and create a spiritual successor to our most cherished work from the past!

Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie.

Using an arsenal of special moves like Yooka’s tongue grapple and Laylee’s tactical sonar blast, players will explore – and expand – gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and through skill discover the plethora of delicious collectibles hidden within.

Sydney Hunter and the Caverns of Death will now be making its way to Wii U thanks to its Kickstarter success. With roughly a day remaining, the campaign managed to surpass the $35,000 stretch goal needed to ensure a version for Nintendo’s console. Along with Wii U, there are also plans to bring it to the NES and SNES.

Here’s a brief overview of Sydney Hunter and the Caverns of Death:

Sydney Hunter and the Caverns of Death is a new retro-style adventure/puzzle platformer for the Super Nintendo Entertainment System and now Nintendo Entertainment System. Armed only with his trusty boomerang, Sydney must navigate dark caverns while avoiding bats, ghosts, hot lava and other obstacles. If you can survive all 10 caverns, you will be able to win your freedom.Your support for this Kickstarter campaign will help bring a new game to one of the most beloved systems of all time…the SNES. You also have an opportunity to receive some cool rewards available exclusively through this Kickstarter campaign.

10 total levels.
Unique soundtrack.
Different region versions available.

You can find Sydney Hunter and the Caverns of Death on Kickstarter here. The pitch video is posted below.


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There are plenty of Kickstarter projects that feature Wii U in one form or another. For the latest look at which games are seeking funding, check out our roundup below.

LOUD on Planet X – $50,000 CAD for funding, Wii U stretch goal at $75,000 CAD


LOUD on Planet X is an arcade-style indie music game featuring Tegan and Sara, METZ, Metric, Lights, July Talk, F*cked Up, Cadence Weapon, Austra and more.

Choose from a cross-section of top current indie music artists, then defend your stage from hordes of quirky aliens by tapping to the music and using a fun assortment of makeshift weapons like speakers, strobe lights, fog machines, amplifiers, bouncers and custom special attacks!

LOUD on Planet X is an exciting new indie alternative to Rock Band or Guitar Hero with a splash of Plants vs Zombies – a new hybrid of rhythm game and classic shooter with tower defence elements.

Yooka-Laylee – already funded at $270,041, coming to Wii U


Yooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. We’ve come together to form Playtonic Games and create a spiritual successor to our most cherished work from the past!

Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character artist behind the rebooted Donkey Kong family and legendary N64 heroes Banjo and Kazooie.

Using an arsenal of special moves like Yooka’s tongue grapple and Laylee’s tactical sonar blast, players will explore – and expand – gorgeous 3D worlds drawn up by esteemed environment artist Steven Hurst (Banjo-Kazooie series, Viva Pinata) and through skill discover the plethora of delicious collectibles hidden within.

Sydney Hunter and the Caverns of Death – already funded, Wii U stretch goal at $35,000


Sydney Hunter and the Caverns of Death is a new retro-style adventure/puzzle platformer for the Super Nintendo Entertainment System. Armed only with his trusty boomerang, Sydney must navigate dark caverns while avoiding bats, ghosts, hot lava and other obstacles. If you can survive all 10 caverns, you will be able to win your freedom.Your support for this Kickstarter campaign will help bring a new game to one of the most beloved systems of all time…the SNES. You also have an opportunity to receive some cool rewards available exclusively through this Kickstarter campaign.

10 total levels.
Unique soundtrack.
Different region versions available.
Exclusive Kickstarter rewards.

Neostream turned to Kickstarter in April to help fund “Little Devil Inside”. The project ended up reaching its $250,000 AUD goal a couple of days ago, and the team then announced a Wii U stretch goal of $270,000 AUD. That mark has now been reached so we’ll be seeing Little Devil Inside on the Wii U eShop sometime after summer 2016.

Below is a brief overview of the game:

Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with humans, creatures and monsters to interact with, learn and hunt – journey, survive and discover the world that exists beyond.

This game is not just about killing arch-demons and saving the world. Take in the atmosphere and live a realistic life in an unrealistic world. This is a game that tells stories about people with ‘unusual’ jobs such as hunting monsters and what happens in their everyday life doing so.

You can check out the Little Devil Inside Kickstarter campaign here. There are two days remaining before it ends.


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When Koji Igarashi’s Bloodstained: Ritual of the Night was announced, it came with the disappointing news that the project wasn’t planned – at least initially – for Nintendo platforms. However, a notice on the Kickstarter page gave a small hint/hope that something such as a Wii U version could be possible if funds reached a certain amount.

Bloodstained: Ritual of the Night has been reaching stretch goals regularly on Kickstarter, and one of the latest updates suggests that a Wii U edition could be in the cards. Fans have been analyzing the new stretch goal image (shown above), which seems to show the top of the Wii U logo at $3 million. That’s not confirmed, but it appears to be the general consensus at the moment.

Bloodstained: Ritual of the Night has raised almost $2.5 million on Kickstarter. If what people are speculating turns out to be accurate, then that means only $500,000 extra would be needed for a Wii U version.

Thanks to Jake for the tip.

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