7th Dragon III Code: VFD details cover the Rune Knight, Fortuner, Mage, and Punisher classes
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
SEGA’s latest update on 7th Dragon III Code: VFD covers a number of the game’s classes. We now have details for the Rune Knight, Fortuner, Mage, and Punisher. View the information rounded up below.
Rune Knight:
– Magic swordsmen
– Rune Knights use small knives that goes with elemental and different effect-based attacks
– They can heal themselves and have skills that can heal the entire party or protect allies from enemy attacks
– “Knight’s Pride”: does a physical non-elemental attack to an enemy, and the damage is determined by how much damage they took prior to getting knocked out
– This move automatically activates when a Rune Knight’s health goes to 0
– “Brave Sword”: massive close-ranged magic damage to all enemies
– Brave Sword causes the user’s health go to half
– The more health that gets depleted from this skill, the more damage it will do
Fortuner:
– Fortunetellers of the battlefield
– Specialize in putting enemies in abnormal states
– Their skills can do even more damage against enemies that are under a status ailment
– Fortuner’s have slightly lower health/defense
– “Poem of Wind and Tree”: regenerate each turn for all party members by using mana
– “Sacrifice”: consumes a massive amount of MP in order to launch a powerful magic attack that hits all enemies
– This attack is so powerful, the user will withdraw from the after after landing the hit
Mage:
– Magic specialists
– They can use magic attacks of various attributes
– Mages can even support the party with healing magic
– Weakness is their low defense stat
– “Volcano”: long-ranged fire magic damage to all enemies, and gives them a “burn” affect
– “Mana Bullet”: long-ranged magic attack that deals big damage to all enemies
Punisher:
– Use a hybrid weapon called “Armored Spear”
– This is a mix between a giant spear and mortar
– Punishers have the best physical damage of all classes and the most amount of health
– “Explosives” are needed for their powerful attacks
– You’ll need to supplement it if you use too much
– “Assault Spear: selects a group of enemies and launches a powerful close-ranged attack
– This requires mana and Explosives to use
– “Dragon Buster”: long-ranged fire attribute damage to all enemies from a mortar shot
– This does extra damage against dragons, and it also consumes mana and Explosives
You can find screenshots and art of today’s new content here.
More: 7th Dragon III Code: VFD, details roundup, Japan, SEGA
7th Dragon III Code: VFD screenshots and art
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
SEGA brought out another round of screenshots and art from 7th Dragon III Code: VFD today. View them in the gallery below.
More: 7th Dragon III Code: VFD, Japan, SEGA
Update: Also Europe – Hatsune Miku: Project Mirai DX demo out now on the North American 3DS eShop
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Update: The PR Nintendo sent out yesterday indicated that the demo would be coming to Europe on Thursday, but it’s out there now as well!
A demo for Hatsune Miku: Project Mirai DX is now available on the North American 3DS eShop. For those who plan on downloading it, keep in mind that it takes up 870 blocks of space, which is 108.8MB. The demo should be coming to Europe on Thursday.
More: demo, Hatsune Miku: Project Mirai DX, SEGA
Sonic Classic Collection cut games/content, Crazy Taxi 4 pitch
Posted on 9 years ago by Brady(@emitremmus22) in DS, General Nintendo, News | 6 Comments
SonicStadium.org has found evidence that Sonic Classic Collection for DS was originally planned to include more games and content, as well as concept art for a Crazy Taxi 4 Pitch.
The info comes via former SEGA Studios Australia employee Brooke Luder’s portfolio, specifically an image that includes logos for Sonic Spinball, Sonic 3D Blast, and Dr. Robotnik’s Mean Bean Machine, all of which were never included in the retail game. Luder’s resume also indicates that video content was planned at one point. Check out the gallery below for more images.

Perhaps even more intriguing is concept art for a Crazy Taxi 4 pitch. No information is given on the proposed game, but the single image shows a cab driver jumping from one cab to another.

More: Crazy Taxi, SEGA, Sonic Classic Collection
Update: Official confirmation – 3D Gunstar Heroes hitting the 3DS eShop next week
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Update (8/14): Bumped to the top. SEGA has now officially confirmed the news on Twitter.
3D Gunstar Heroes is releasing 8/20 on Nintendo eShop! Keep an eye out for developer interview blog posts next week! pic.twitter.com/qYYdZTq9rs
— SEGA (@SEGA) August 14, 2015
Original (8/12): Thanks to a listing on the European eShop, it’s now confirmed that 3D Gunstar Heroes is heading to the 3DS on August 20. And given previous releases of SEGA’s 3D Classics, the game should be out in North America next week as well. Pricing is set at $4.99 / €4.99.
More: 3D Gunstar Heroes, SEGA
7th Dragon III Code: VFD world introduction trailer
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
SEGA prepared a new trailer for 7th Dragon III Code: VFD today showing the game’s world. View it below.
More: 7th Dragon III Code: VFD, Japan, SEGA
7th Dragon III Code: VFD screenshots and art
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
More: 7th Dragon III Code: VFD, Japan, SEGA
SEGA posts Q1 FY2016 financial results
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
A couple of days ago, SEGA Sammy posted its latest financial results. There was a downturn during the first quarter of FY2016, though the company’s gaming division performed a bit better.
Here’s a full breakdown of SEGA Sammy’s latest financials:
– SEGA Sammy (parent company of game publisher SEGA) said that gains in its gaming unit could not offset overall losses
– Revenue of ¥52.9 billion ($425 million)
– That’s down 41.2 percent compared to last year’s number of ¥90 billion ($723 million)
– Profit: ¥7.9 billion ($63.5 million) loss for the quarter
– That’s down sharply from a profit of ¥5.1 billion ($41 million) during the same period last year
– The poor results were attributed the downturn to a number of factors, including the economy
– SEGA said the gains in digital games for smart devices in Japan were not substantial enough to offset the “shrinking” packaged game software business
– SEGA’s gaming division (Entertainment Contents Business) did better than the company as a whole
– Entertainment Contents Business posted net sales of ¥41.9 billion ($336 million)
– That’s up 4.1 percent compared to last year
– Operating loss of ¥739 million ($5.9 million) during the period
– This number was better than the ¥1.4 billion ($11.2 million) loss during the same quarter last year
– In the packaged game business, SEGA sold 1.83 million games “in spite of the lack of sales of major titles”
– No specific sales figures for any SEGA games
Thanks to Jake for the tip.
3D Sonic the Hedgehog 2 has an unlockable Super Sonic mode
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
SEGA has included a special feature in 3D Sonic the Hedgehog 2. By completing the title, players will gain access to Super Sonic mode. This allows Sonic to begin the game with all of the Chaos Emeralds and 50 rings so he can turn into Super Sonic at any time.
More: 3D Sonic The Hedgehog 2, SEGA
7th Dragon III Code: VFD boxart, footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
SEGA just showcased 7th Dragon III Code: VFD during a live stream. Along with new footage, we also have a look at the game’s boxart. Both items are attached to this post.