Five Nintendo franchises that would make for a great movie
Posted on 2 years ago by Bryce(@brodee922) in Features, General Nintendo | 0 comments
The Mario movie is coming out next year and while very little is known about it, its delay in April hasn’t given Nintendo fans a lot of confidence in the production. Of course, it’s too early to tell if it will be a good movie or not, but what is interesting to discuss is what other Nintendo properties would be good movies.
When we consider this, it’s fair to ask – what makes a “good” movie? Is it the plot, memorable characters, an amazing soundtrack, or lots of Morbin’? I would say all that helps (especially the Morbin’), but when it comes to conceptualizing a movie from a video game, there’s a greater thing to consider: how does the core premise fits into a cinematic wrapper?
Sonic movie director wants to make a Smash Bros. film
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Cinematic universes and connecting characters is a big part of the movie industry, but we’ve seen to see Nintendo tackle the idea with something like Super Smash Bros., which is a gaming franchise famous for its crossovers. However, there is at least one notable director out there with experience who would like to give it a shot.
Jeff Fowler is just coming off the Sonic the Hedgehog 2 film which he directed. In an interview with Comicbook, he was asked about giving Smash Bros. the movie treatment. Here’s what he said in response:
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Marvel Games VP says anything can happen regarding Smash Bros., but not up for him to decide
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Fans have many dream characters they’d like to see in Super Smash Bros. across all sorts of franchises and mediums. Now that Marvel is getting heavily involved with gaming and even has an exclusive Switch title coming out in the very near future, could we see one of their characters in Nintendo’s fighter?
Game Informer posed that question to Marvel Games’ VP and creative director Bill Rosemann in its podcast last week. Rosemann seemed somewhat interested in idea, but was quick to note that such a decision would not fall in his hands.
More: Bill Rosemann, interview, Super Smash Bros., top
Sakurai talks original Smash Bros. prototypes, overcoming “cheap” perception, overseas reviews in classic interview
Posted on 5 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Shmuplations has translated an interview with Super Smash Bros. director Masahiro Sakurai. But rather than a recently-published interview, the site went back into the archives of Nice Games magazine from 1999, in which Sakurai discussed the original N64 game and more.
There are a few interesting comments here, such as talk about the original prototypes for Smash Bros. and how it could have been an action-adventure game. Sakurai also talked about having to overcome the perception that it would be “cheap”, and being upset with some of the overseas reviews.
Smash Bros. celebrates its 20th anniversary, Sakurai and Nintendo share messages
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Super Smash Bros. is celebrating a big milestone today. As it’s already January 21 in Japan, the series is now twenty years old.
Masahiro Sakurai has been at the helm since the beginning, and had a few words to say about the occasion on Twitter. He passed along the following message:
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Sakurai on what the Smash Bros. logo represents
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Have you ever wondered what the Smash Bros. logo represents? During the latest episode of the Yoiko x Super Smash Bros. Ultimate video series, director Masahiro Sakurai commented on that very subject.
According to Sakurai, the intersecting lines are meant to show the “crossover” nature of the series. The circle divided into four sections represents 4-person multiplayer.
Though it’s in Japanese, you can watch the new Yoiko x Super Smash Bros. Ultimate video here.
Sakurai says it’s a miracle each time a Smash Bros. game is created
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In an interview with Game Informer, director Masahiro Sakurai spoke about the miracle that is creating a Super Smash Bros. titles.
Sakurai started out by explaining that these new games can’t be made unless the rights from all I.P. holders are granted. He says that for each installment, “we are walking a fine line.” Sakurai also discussed how the franchise has been able to continue even after he left HAL Laboratory.
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Japan users will be able to test out Smash Bros. Switch after E3
Posted on 6 years ago by Andrew in News, Switch | 0 comments
The official Japanese Nintendo Twitter account has tweeted out that after E3, users in Japan will be able to try out the latest Super Smash Bros for Switch at three real-world tournaments on the following dates:
Special thanks to Twitter user @serkantoto for the translation.
Following E3, Nintendo says Japanese users will be able to test Smash Bros on Switch at three real-world tournaments on June 17, 23/24 and July 16 in Makuhari Messe near Tokyo and on July 17 in Osaka. https://t.co/nLToSIqhVZ
— Dr. Serkan Toto / Kantan Games Inc. (@serkantoto) May 16, 2018
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Rumor: Nintendo software engineer indicates Bandai Namco working on Smash Bros. Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Tiago Sonobe worked at Bandai Namco between April 2014 and August 2016 as a software engineer and graphics programmer. That same month, he moved over to Nintendo – also as a software engineer.
Sonobe’s work history is notable due to an apparent tweet which has now been deleted (and his account as well). In his message, Sonobe mentions that he left Bandai Namco before the production on Smash Bros. Switch started. However, he further says he created the rendering engine it’s built on.
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Xbox boss still willing to let Banjo appear in Smash Bros.
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Back when Nintendo was producing DLC for Smash Bros. Wii U / 3DS, Xbox boss Phil Spencer said he’d like to see Banjo included. Now that Smash Bros. is returning on Switch, fans are once again asking about the possibility of Banjo appearing.
Nothing has changed with Spencer’s mindset over the past few years. When asked if he’s still willing to let Banjo – as well as Kazooie – show up in the new game, he shared a simple “Yep”.