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When Azure Striker Gunvolt 2 heads to Japan on August 25, Inti Creates will be offering a special package version with the first game included. Although we did hear about interest in having it available in the west as well, there wasn’t anything too concrete to go on… until now.

Azure Striker Gunvolt: Striker Pack has now been rated in Australia. Even more interesting is that Shovel Knight creator Yacht Club Games is listed as publisher. Now that the Australian listing has surfaced, hopefully we’ll see an announcement soon!

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We previously mentioned that a launch stream was held for Mighty No. 9 today. Creator Keiji Inafune was naturally in attendance, as was translator Ben Judd.

Kotaku has since picked out a few notable quotes from the stream. One of the big takeaways was Inafune essentially taking responsibility for any problems associated with the game while also commenting on topics like the Kickstarter budget, the difficulty in making a ton of versions at once, and more.

Head past the break for a recap of Inafune’s comments. Note that Judd mixed in the translations with some of his own commentary, which Kotaku tries to point out.

The Legend of Zelda: Breath of the Wild’s E3 trailer last week showcased voice acting. Producer Eiji Aonuma has since elaborated on that aspect of the game, in which he told Polygon:

“It’s really difficult to leave an impression on players with just text. It’s not that I made everything voiced. But I have these moments where I want to leave impressions on users. I add voice there.”

“If Link said something the user doesn’t agree with, that relationship between the user and Link would be lost. That’s why I chose not to go with that.”

During his interview, Aonuma spoke about a moment early in development when he first heard a character with “actual human voice.” That moment “touched [his] heart” and “was really striking emotions.”

At E3 last week, Game Informer chatted with Shigeru Miyamoto and Nintendo’s Bill Trinen about The Legend of Zelda: Breath of the Wild. Miyamoto touched on the gameplay, why he’s conflicted about hunting, and why these games are so hard to create. The full interview is below.

Yacht Club Games posted a new blog today that covers the upcoming Specter Knight campaign from Shovel Knight in-depth. You can see some animated images and a rundown of the character’s different moves here.

As for when the Specter Knight campaign is launching, that’s still unknown at this point. Yacht Club is currently working on all campaigns at once – Specter Knight and King Knight – plus Body Swap and Battle Mode features.

Here’s the rundown from Yacht Club:

When Shovel Knight originally kicked off we focused entirely on making the original Shovel Knight campaign the absolute best! It’s the game we originally pitched and knew we wanted to spend all of our efforts and energy polishing the core campaign. After release, we gathered everyone’s impressions before cracking open the game once more to brew up Plague of Shadows! Plague Knight was a chance to build upon and deliver all new story, characters, and playstyle. We made many iterations (threw out a lot of ideas), and learned some great lessons on how best to extend and change up the existing Shovel Knight game world.

With that experience fresh in our minds, the team here is now working on all remaining campaigns and updates at once! That means Specter Knight, King Knight, Body Swap, and Battle Mode (for PC and consoles). That’s a lot more game — and it should arrive sooner than the wait between Shovel Knight and Plague Knight. Creating these updates simultaneously will allow us to plan more cohesively. How levels change between the two characters, how much time is needed for new mechanics/systems, stories interweaving, and so on. Once we’re nearing completion on one set of updates, we’ll be switching our focus to a single campaign to make sure it’s polished for release. Then we’ll be doing the same by switching to the next campaign! Here are some answers to the most frequent questions:

Through publisher FuRyu, a new Beyblade game is on the way to 3DS. Beyblade Burst will be released in Japan on November 10 for 5,780 yen. An official teaser site is located here.

Beyblade Burst is based on the anime and comic of the same name. According to an Amazon Japan listing, it follows the plot of the show since you encounter and battle the same characters. There are over 25 characters from the anime, six of which are playable.

Battles probably play out like the other games. You can move your Beyblade around and unleash flashy special attacks. When you’re not battling, Beyblade Burst lets you explore the city and challenge other Bladers.

Ultimately, the goal is to collect parts and become the strongest Blader. You can customize your Beyblade with different parts – apparently there are 3,000 possible combinations, stretching to 10,000 if you include different colors. You’ll also be able to battle others locally, and a “gacha” StreetPass mode will be included.

The very first trailer for One Piece: Great Pirate Colosseum is now online. Get a look at the game in motion below.

The Metroid Prime: Federation Force updates continue, as we now have a 10-minute Japanese introduction for the game. See it below.

It was clear that Metroid Prime: Federation Force would have some sort of amiibo support thanks to the game’s boxart. Nintendo has now shared first details about what’s actually included.

In Metroid Prime: Federation Force, you can scan different amiibo to add a paint job to your Mech in Blast Ball matches. You can see what Mario and Bowser bring to the table in this post.

metroid-prime-federation-force-amiibo-bowser

Samus and Zero Suit Samus also have a specific use. You can tape either of the two for “helpful in-game upgrades.”


Here’s a new Japanese video showing off Samus and Zero Suit Samus amiibo support in Federation Force:

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Three Pokemon Mystery Dungeon games are arriving on the North American Wii U Virtual Console this week. Today, Nintendo confirmed that Pokemon Mystery Dungeon: Red Rescue Team, Pokemon Mystery Dungeon: Blue Rescue Team, and Pokemon Mystery Dungeon: Explorers of Sky are all slated for Thursday.

Below are overviews of the different titles:

Pokémon Mystery Dungeon: Red Rescue Team & Pokémon Mystery Dungeon: Blue Rescue Team

What if you woke up one day, and you were a Pokémon? What if all of a sudden you find yourself in a NEW world, where you can speak and interact with other Pokémon? The adventure begins when you and your partner Pokémon set out on rescue missions in a world ravaged by natural disasters. But, what is your true purpose and destiny in this Pokémon world? That’s the REAL mystery…

Pokémon Mystery Dungeon: Explorers of Sky

Become a Pokémon and Save the World! In the Pokémon Mystery Dungeon: Explorers of Sky game, players become a Pokémon and team up with a partner Pokémon. Together the two set out on an adventure of exploration and discovery, ultimately saving the world from destruction. This game is a great starting point for players to enter the world of Pokémon Mystery Dungeon and for returning players to discover even more secrets.

Nintendo also mentioned in its announcement that fans should be on the lookout for more Pokemon Virtual Console releases this summer.

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