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Splatoon took the fifth spot in the June 2015 NPD charts. But how much did the game actually sell?

GameSpot received information from Nintendo which reveals that Splatoon sold another 290,000 copies in the United States during the month of June. Combined with sales from May, there are now 455,000 gamers out there with a copy of the title.

Aside from Splatoon, we also have a small update regarding Mario Kart 8. Nintendo says that it has sold over 2 million units in the U.S. since launching last May.

Source

Nintendo has issued a statement to the June 2015 NPD report.

In the U.S., Nintendo says that combined Wii U and 3DS hardware sales in 2014 thus far have risen by over 20 percent year-over-year. The company added that 3DS hardware on its own has increased by more than 40 percent compared to sales obtained during the same point last year.

The full statement reads:

“Through the first six months of 2015, combined sales of Wii U and Nintendo 3DS systems have increased by more than 20 percent over the same time frame in 2014. Much of this growth can be attributed to Nintendo 3DS and the new momentum created by the launch of New Nintendo 3DS XL on Feb. 13. So far this year, sales of Nintendo 3DS hardware have increased by more than 40 percent over sales at the same point last year.”

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NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of June 2015. The results can be found below.

1. Batman: Arkham Knight (PS4, Xbox One, PC)
2. The Elder Scrolls Online: Tamriel Unlimited (Xbox One, PS4, PC)
3. Lego: Jurassic World (360, Xbox One, PS4, PS3, 3DS, Wii U, Vita)
4. The Witcher 3: Wild Hunt (PS4, Xbox One, PC)
5. Splatoon (Wii U)
6. Minecraft (360, PS3, Xbox One, PS4)
7. Grand Theft Auto V (Xbox One, PS4, 360, PS3, PC)
8. Mortal Kombat X (PS4, Xbox One)
9. NBA 2K15 (360, PS4, Xbox One, PS3, PC)
10. Call of Duty: Advanced Warfare (Xbox One, PS4, 360, PS3, PC)

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Nintendo eShop

This week’s North American Nintendo Downloads are as follows:

Wii U Download

Tiny Galaxy – $5.99

Wii U Virtual Console

Blaster Master – $4.99

3DS Download

I am an Air Traffic Controller Airport Hero Narita – $19.99
I Love My Dogs – $24.99

3DS Demo

Etrian Odyssey 2 Untold: The Fafnir Knight

3DS Themes

DSiWare

G.G Series VECTOR – $1.99
G.G Series SCORE ATTACKER – $1.99

eShop Sales

Source: Nintendo PR

This week’s European Nintendo Downloads are as follows:

Wii Download for Wii U

PokePark Wii – €19.99

Wii U Virtual Console

Final Fight One – €6.99
Mario & Luigi: Partners in Time – €9.99
Super Street Fighter II Turbo Revival – €6.99

3DS Download

Epic Word Search Collection – €7.99
I Love My Dogs – €24.99
Samurai Defender – €2.99

Source

Update: Winners are in! Congratulations to Vinicius, Fernando Machado, Pedro Capello, and Link Floyd. Codes will be going out tomorrow!


We’re kicking off a new giveaway for the Wii U eShop game Life of Pixel (thanks Max Criden!). In the comments below, tell us about your favorite game made before 1990 for a chance to win. It’ll fit in with the retro theme we have going on.

This giveaway will run through Monday, and we’ll be picking four winners. Please note that the codes are only redeemable on North American Wii U consoles.

Good luck!

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Story of Seasons has sold over 100,000 copies in North America, XSEED Games has announced. It’s the company’s fastest-selling title. It beat out Rune Factory 4 for the latter record, which has gone on to sell more than 160,000 copies in North America.

“We are truly humbled by the outpouring of support for Story of Seasons,” XSEED Games executive vice president Ken Berry said. “We hope to give back to our fans by continuing the magic of Story of Seasons with the recently announced Return to PopoloCrois: A Story of Seasons Fairytale, which features a heartwarming story based on the Japanese PopoloCrois Story manga series alongside the tried-and-true farming and life simulation elements of Story of Seasons.”

Story of Seasons has seen just under four months of sales. XSEED published the title in North America on March 31.

Source: XSEED Games PR

The latest Japanese hardware sales from Media Create are as follows:

New 3DS LL – 21,069
PS4 – 15,779
Vita – 13,632
Wii U – 10,780
New 3DS – 5,551
PS3 – 2,979
3DS – 1,184
3DS LL – 899
Vita TV – 613
Xbox One – 149

For comparison’s sake, here are the hardware numbers from last week:

New 3DS LL – 19,475
PS4 – 18,171
Vita – 14,067
Wii U – 12,781
New 3DS – 5,506
PS3 – 3,102
3DS – 1,394
3DS LL – 861
Vita TV – 741
Xbox One – 235

And here are the software charts:

1. [3DS] Yo-Kai Watch Busters – 693,538 / NEW
2. [3DS] The Great Ace Attorney – 135,690 / NEW
3. [PSV] Taiko No Tatsujin V Version – 46,101 / NEW
4. [3DS] Fire Emblem Fates – 29,682 / 345,253
5. [WIU] Splatoon – 26,136 / 408,312
6. [3DS] Rhythm Heaven: The Best Plus – 24,650 / 325,844
7. [3DS] Cho Tousouchuu Atsumare Saikyou no Tousousya Tachi – 13,571 / NEW
8. [PSV] Minecraft: PlayStation Vita Edition – 10,898 / 243,428
9. [WIU] Mario Kart 8 – 6,708 / 1,060,442
10. [3DS] Dragon Ball Z: Extreme Butoden – 4,642 / 110,087
11. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 4,608 / 2,657,661
12. [PSV] Persona 4: Dancing All Night – 4,449 / 111,513
13. [3DS] Animal Crossing: New Leaf – 4,232 / 3,996,960
14. [3DS] Girls Mode 3 – 2,891 / 164,436
15. [PS4] The Witcher 3: Wild Hunt – 2,847 / 128,414
16. [PS4] Devil May Cry 4 Special Edition – 2,772 / 50,017
17. [3DS] Return to PopoloCrois: A Story of Seasons Fairytale – 2,757 / 63,524
18. [3DS] Super Smash Bros. for 3DS – 2,746 / 2,256,326
19. [WIU] Super Smash Bros. for Wii U – 2,218 / 653,783
20. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 1,901 / 274,678

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Famitsu provides an update on Devil’s Third this week. Along with the magazine’s report, there’s also an interview with creator Tomonobu Itagaki.

First, here’s what Itagaki had to say about multiplayer:

“There are things like diplomacy chat that only clan leaders can use, so you can have conferences with other clans. I’m a military enthusiast so there are also many political elements in the game.”

Famitsu then asks about being able to enjoy just the multiplayer:

“Of course. You can [enjoy the multiplayer] even without playing the single-player game. Even so, the single-player is packed with Itagaki-like things, so I’d like you to try it. In order to make both the multiplayer side of the game and the single player side of the game enjoyable, each of them required an amount of quantity, quality and scope. There are these two parts of Devil’s Third. That’s why it took time [to make the game].”

A few weeks ago, the status of Devil’s Third in North America was entirely unclear. Nintendo of Europe and Japan had both announced a late August release date for the game, but there hadn’t been a peep about what was happening in North America.

Rumors eventually surfaced that Nintendo had dropped Devil’s Third in North America, though another publisher could step in. That was followed up by a recent report from Siliconera (a site with a reliable track record) indicating that a separate company had indeed picked up the title, and there were strong signs that the mystery publisher was none other than XSEED – a partner Nintendo had worked with for the launches of The Last Story and Pandora’s Tower in the states.

We mentioned that Siliconera had heard about Nintendo not handling Devil’s Third in North America. This is something that Nintendo Enthusiast previously reported on previously as well, in which they wrote:

At E3, we spoke with a very high level figure in Nintendo of America about Devil’s Third, who will remain anonymous. Their quote on the matter? “We aren’t handling that game”. At first, I didn’t know exactly what that meant, but the more I thought about it, the more damning it felt. In simple terms, it appears that Nintendo of America will NOT be publishing the game here.

Siliconera and Nintendo Enthusiast weren’t the only outlets that had received similar information. We’re also aware of a writer from a well-known gaming website who was also under the same impression regarding the fate of Devil’s Third in North America.

Well before the drama surrounding the game escalated, one person who obtained knowledge about the situation – who wishes to remain anonymous – reached out to a top developer at Nintendo. This developer works with Nintendo of America on a daily basis, and said that the company wouldn’t be publishing Devil’s Third in North America. He compared it to a potential Disaster: Day of Crisis situation. That Wii game did release in Europe and Japan, but never made its way to North America.

It did truly seem as though Nintendo wouldn’t be in charge of Devil’s Third in North America, and there were plenty of signs that pointed in this direction. It was strange, then, that Nintendo responded to the speculation – something the company rarely does – this past weekend and stated that they are “excited to bring the game to Wii U and will have more to share soon.” So what happened?

We’ve heard that concerns about the quality of Devil’s Third caused Nintendo to initially drop the game in North America. While it was initially thought that the title had moved to XSEED, things supposedly changed following backlash from gamers. Nintendo had been receiving a great deal of flack when rumors about the company not distributing Devil’s Third in North American began to pick up steam. Because of what transpired, Nintendo is now looking into publishing and backing Devil’s Third once again.

I can’t say that I know for certain what is happening inside Nintendo. However, all of the information that’s out there – as well as what I’ve heard personally – suggests that the original plan was to have XSEED handle Devil’s Third in North America. In the end, perhaps it doesn’t matter as we now have absolute confirmation that Devil’s Third will be launching in all major territories.


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