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Nintendo is launching a pair of transparent 2DS systems in Europe tomorrow. It appears that there are plans to bring the same handheld to North America, but only in blue.

A leaked ad from Target confirms that the “2DS Crystal” will be available on November 16. You’ll be able to purchase it on release day for $100 ($30 in savings).

Although an official announcement about the new 2DS variation has yet to be made for North America, we’ll probably hear something within the next few days.

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Based on recent comments from Shigeru Miyamoto, it sounds like we can look forward to another Pikmin game in the future.

Last week, Miyamoto mentioned the Pikmin shorts and Pikmin 3 demo, which just released yesterday. He said that these types of campaigns “will lay the groundwork for the next iteration of ‘Pikmin’ in the future.”

Miyamoto stated:

If I am allowed to do a little bit of PR here, we released a series of short films called “Pikmin Short Movies” on October 25 at the Tokyo International Film Festival. If you have not seen it yet, I hope you will check out the information on the Internet. The short film is only about 20 minutes, but this is our very first animated movie that uses “Pikmin” as its theme. We’re planning to make this 3D movie available on Nintendo 3DS and make the HD version of the movie available on Wii U in the near future. At the same time, we have also prepared a demo version of “Pikmin 3” so anyone who hasn’t played Pikmin can experience its unique joy. Continually launching campaigns after the release of software will lay the groundwork for the next iteration of “Pikmin” in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.

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Nintendo president Satoru Iwata brought up the “Super Smash Bros. and Pokémon Ruby/Sapphire Same-Generation Hypothesis” at the company’s financial results briefing last week. Essentially, there is the thought that those who played Super Smash Bros. Melee and Pokemon Ruby/Sapphire back in the day will also be interested in Smash Bros. 3DS and Omega Ruby/Alpha Sapphire.

Nintendo president Satoru Iwata commented on this further during the Q&A portion of the latest financial briefing and brought up another interesting topic as well. Next year, Nintendo will attempt to launch some sort of feature with Nintendo Network IDs involving “options tailored to individual consumers based on the fact that they’ve played game A and game B, and so the probability they’ll enjoy game C is very high.”

Continue on below for Iwata’s full comments!

One person who attended Nintendo’s financial results briefing last week said that the company has been releasing games at a slower pace. The same person also inquired about development costs and Nintendo’s plans for architectural integration of future home console and handheld video game hardware. There’s a ton to check out here, so head past the break for responses from Satoru Iwata and Genyo Takeda.

Nintendo president Satoru Iwata, senior managing director Genyo Takeda, and Shigeru Miyamoto had plenty to say about judging the future of technology at the Big N’s financial results briefing last week. There was also a great deal of discussion about cultivating younger staff, which will be necessary when some of the higher-ups – like Shigeru Miyamoto – retire.

Head past the break for all of the comments from Iwata, Takeda, and Miyamoto. There’s definitely a lot here!

When the Wii U launched, there was a consistent focus on the console’s two screens. Gamers wondered about the new experiences that would be possible and potential asymmetric gameplay.

Even though it’s important to highlight the uniqueness of Wii U’s two screens, Shigeru Miyamoto admitted at Nintendo’s financial results briefing last week, “we might have focused too much on the unique uses of the two screens.” Miyamoto feels that the company “should have put more effort into using the NFC functionality much earlier”, though Nintendo is “now moving forward with projects that make use of NFC in a variety of unique ways.”

As previously mentioned, Nintendo is looking into amiibo cards. We’ll also be seeing “smaller and even more affordable amiibo figures in the future”.

Head past the break for Miyamoto’s full comments.

Nintendo was asked to comment on the capabilities of amiibo during the Q&A portion of its latest financial briefing.

President Satoru Iwata first addressed the topic and touched on how the Wii U’s NFC features have not been truly utilized until now. He also discussed the instantaneous speed of the read/write process for amiibo figures, and teased that Shigeru Miyamoto “has been considering multiple ways to use the GamePad, and using the NFC reader/writer function more aggressively is one area he has instructed his teams to focus on.” Nintendo could bring out some titles next year that focus on NFC functionality.

Head past the break for Iwata’s full comments.

This week’s North American Nintendo Downloads are as follows:

Wii U Retail

Disney Infinity 2.0
Planes Fire & Rescue (available Nov. 11)

Wii U Download

The Swapper
Pier Solar and the Great Architects
Sportsball
Shuttle Rush
SDK Paint
Flapp & Zegeta

Wii U Virtual Console

Super Mario Advance

3DS Retail

Planes Fire & Rescue (available Nov. 11)
nintendogs + cats: Golden Retriever
nintendogs + cats: French Bulldog
nintendogs + cats: Toy Poodle
* Get a free theme when you buy nintendogs + cats; supplies last and expire on Dec. 31, 2015

3DS Download

Kemonomix+
Safari Quest

3DS Virtual Console

Pokémon Puzzle Challenge

3DS Demos

Sonic Boom: Shattered Crystal

eShop Sale

Siesta Fiesta is more than 30 percent off (reduced from $5.99 to $3.99) until 8:59 a.m. PT on Nov. 13.

Price Reductions

Sonic Lost World for Wii U is now available for $29.95 (reduced from $49.99).
Sonic Lost World for Nintendo 3DS is now available for $29.95 (reduced from $39.99).
Sonic & All-Stars Racing Transformed for Wii U is now available for $29.95 (reduced from $39.99).
Flowerworks HD: Follie’s Adventure for Wii U is being reduced to $2 (from $4) starting on Nov. 7.

Other

PIKMIN Short Movies for Wii U and 3DS

Source: Nintendo PR

Yesterday, an official Japanese website for Xenoblade Chronicles X opened. Developer Monolith Soft left a message for fans on the game.

Here’s what was shared:

– Monolith Soft began by asking if you fans enjoyed the latest Nintendo Direct
– The game is in the final stages of development
– Staff are all in high spirits
– Nintendo’s own website for the game will need a bit more time to prepare
– Because of this, Monolith opened its own site
– It was something that was made in a hurry, but they were able to create the game’s main visual as seen on the top page of the website
– The folks at Monolith Soft initially feared that they would get in trouble after being told by Nintendo to wait a little longer for the site
– Nintendo simply responded with a “go ahead” and let them create the site
– Monolith isn’t sure if their website will become obsolete once Nintendo opens their own official website or if this one will manage to survive by having its own unique content, which they hope will be part of the fun as the release of the game gets nearer
– Either way, they’ll continue working with it and hope to establish a connection with the fans who check it out
– Fans thanked as well
– Can follow @XenobladeJP on Twitter

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Announcements on announcements on announcements! If today’s Direct wasn’t enough, Sakurai has another announcement that wasn’t previously announced at the Smash announcement:


But that’s not all:

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The mobiles are placed in different locations depending on the situation, and they tilt according to weight distribution. The stage also gets rearranged, so the ground may disappear temporarily during a remodel.


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