[Let’s Talk] Super Mario Bros. Wonder Direct reactions
Posted on 1 year ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
Nintendo aired its Super Mario Bros. Direct this week with an extensive look at the game. The 15-minute overview delved into numerous aspects about the game, much of which we didn’t know about previously.
The Direct was broken down into a few different segments. We got confirmation on playable characters, new enemies, power-ups, support for online features, badges, and more. A brief mention was also given for the new Switch OLED – Mario Red Edition. You can catch up on the full recap here.
Now that we’re a few days removed from the Direct, how did you feel about the presentation? Did it make you more excited for the October launch? Let us know in the comments.
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Reflecting on Pikmin 4, one month later
Posted on 1 year ago by Dawn in Features, Switch | 0 comments
The wait for Pikmin 4 was unexpectedly long. When the game was first revealed by Miyamoto in 2015 it was said to be “close to completion” but after this it wouldn’t be until eight years later that we would finally see the game released on Switch.
Now that we’ve all had time to venture out into the world of PNF-404, let’s take a closer look at the latest installment in the Pikmin franchise, what it brings to the series, and what this could mean for the future.
Baten Kaitos I & II HD Remaster dev on graphical updates and challenges
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
In an interview with Nintendo Everything, Baten Kaitos I & II HD Remaster producer Koji Nakajima spoke about the process of updating the GameCube graphics for Switch and challenges involved with the project.
Nakajima told us that the main characters, battle backgrounds, and bosses were either “re-modeled or brushed up from the original models, and the towns and dungeons which are expressed in 2D, have been remade in a higher resolution so that they can be displayed beautifully on the Nintendo Switch while keeping the original art materials.” He also stressed that the team wanted to ensure that it did not “destroy the atmosphere and image of the original game. ”
Super Mario Bros. Wonder will let you turn off Talking Flowers voice
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has confirmed that players will be able to turn off the voices for the Talking Flowers in Super Mario Bros. Wonder.
This is a new mechanic for the game, although it’s a bit of a small one. Nintendo previously said that the flowers are in to make the adventure a bit more lively – plus they may give you hints or even coins. However, not everyone will be interested in hearing them talk, and it’s a never a bad thing to have options.
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Borderlands 3 coming to Switch
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Original: Borderlands 3 is finally making the jump to Switch in a new Ultimate Edition, 2K just revealed. The game will launch on October 6, 2023.
Borderlands 3 is the latest mainline action RPG shooter from Gearbox that originally came out in 2019. Learn more about the game in the following overview:
More: 2K Games, Borderlands 3, Gearbox Software, top
Super Mario Bros. Wonder devs on Miyamoto’s involvement, wasn’t a fan of initial Elephant Mario design
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
When it comes to the big Nintendo franchises like Mario, many fans tend to be curious as to how much Shigeru Miyamoto is involved. Miyamoto is one of the most important people at the company as the creator of various characters and franchises. Even if he’s not quite as hands-on as he used to be, he still contributes to some projects.
As for Super Mario Bros. Wonder, producer Takashi Tezuka said Miyamoto would “give some opinions” and “make comments here and there”. Tezuka said in an interview with IGN:
Nickelodeon All-Star Brawl 2 reveals El Tigre
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Original (8/30): El Tigre is joining Nickelodeon All-Star Brawl 2, it’s been revealed. GameMill, Ludosity, and Fair Play Labs made the announcement in a new trailer today.
Other new characters include Plankton and Squidward from SpongeBob SquarePants, Raphael and Donatello from Teenage Mutant Ninja Turtles, and Jimmy Neutron. A number of fighters from the original game are returning as well.
Super Mario Bros. Wonder team wasn’t given deadline during prototype development
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Game development often includes deadlines, but at least early on, that’s something the Super Mario Bros. Wonder development team didn’t need to worry about. In an interview with Wired, producer Takashi Tezuka revealed that the game wasn’t given a due date while prototyping was going on.
Tezuka said: “I wanted to prevent people from saying, ‘We won’t make that deadline, so that’s why we didn’t do it – we can’t do it.'”
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Pokemon Scarlet and Violet DLC leak reveals new Pokemon form, new creature
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
New leaks for Pokemon Scarlet and Pokemon Violet have started to come online, and thus far big news is floating around regarding a new Pokemon form and a new creature entirely. Twitter users Kaphotics and ElChicoEevee have been sharing information on social media. If you’re looking to be left in the dark or are waiting for official announcements, keep that in mind before proceeding below.
More: Game Freak, Pokemon Scarlet, Pokemon Violet, top
Retro-style beat ’em up game G.I. Joe: Wrath of Cobra revealed for Switch
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
G.I. Joe: Wrath of Cobra is in development and will land on Switch, publisher Freedom Games and developer Maple Powered Games announced today. It will be available in Q1 2024.
G.I. Joe Wrath of Cobra is a retro-style beat ‘em up game featuring franchise favorites like Duke, Scarlett, and Snake Eyes. Players will look to thwart Cobra Commander in battles set at iconic locales like Cobra Island and the Pit.
A bunch of additional details can be found in the following overview: