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Five minutes of off-screen footage has come in showing Fire Emblem Warriors’ demo at Japan Expo. Most of the gameplay consists of Lucina, but we also get a glimpse at Lissa, male Robin, and Frederick (as a boss). We’ve included the video below.

Details about these characters can be found in our previous post here.

Nintendo and Koei Tecmo prepared a new Fire Emblem Warriors trailer for Japan Expo earlier in the week. At the actual event in France, a fresh build of the game is on display with the latest characters included.

As far as the story goes, the twins live peacefully in their kingdom until a dragon attacks. When that happens, the two are forced to leave. They’ll need to ask help from heroes of other worlds in order to reclaim their kingdom.

Male Robin, Lissa, and Lucina (plus Female Corrin who we’ve already seen) are playable at Japan Expo. New details are in for each.

Here’s the rundown on Robin as relayed by FuranSuwa:

A new interview has appeared with Level-5’s CEO. Glixel recently spoke with the company’s Akihiro Hino.

Hino had plenty to say about the Layton series, including its success in the west, continued popularity today, and how it came to be in the first place. He also commented on other topics as well. These include how Level-5 is different from other developers and how it has changed as a company, and more.

You can read up on notable excerpts from the interview below. Head on over here for the full interview.

Coming out of E3, Paste published an interview with Doug Bowser, head of marketing at Nintendo of America. Much of the discussion focused on the handheld market.

During the talk, Bowser was asked about the future of handhelds, whether 3DS game development is continuing, and more. He also took on questions about the durability of Switch’s screen and whether there will be a crossover between 3DS and Switch features.

For a roundup of notable excerpts, continue on below. Paste’s full interview with Bowser is located here.

Nintendo has unveiled a new aspect of ARMS’ major update. With version 2.0, Nintendo will be adding in records.

Players will be able to access all sorts of information with records. You’ll be able to see the frequency of ARMS used, hit rate, the winning percentage of the last 100 matches, and more.

Here’s a quick look:


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A new month is here! We just entered July last week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Have you given Ever Oasis a shot? Or maybe you’re trying something on Switch like ARMS or the new Zelda DLC. Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Zelda: Breath of the Wild – The Master Trials impressions

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Xenoblade Chronicles X

If the big interview we translated with Monolith Soft’s Tetsuya Takahashi wasn’t enough, TIME also has a discussion with the Xenoblade Chronicles 2 director. The latest discussion covers Switch vs. Wii U development, how the collaboration with Tetsuya Nomura came to be for certain character designs, and a possible Switch version of Xenoblade Chronicles X.

These excerpts and a few other notable ones have been posted below. You can read the full interview here.

French website Gamekult recently published a new interview with Xenoblade Chronicles 2 director Tetsuya Takahashi. Unlike some of the interviews coming out of E3, this one is almost entirely focused on the game itself. Takahashi commented on the visual style and approach to character design, exploration, multiplayer, side quests, and much more. He also commented on the Baten Kaitos DS project that never came to be, though he didn’t have much to say.

We’ve prepared a full translation of Gamekult’s interview. Continue on below to see what Takahashi had to say about all things Xenoblade Chronicles 2.

At Japan Expo this week, GameReactor caught up with Zelda producer Eiji Aonuma. The discussion included talk about Breath of the Wild and Zelda in general.

Regarding Breath of the Wild, Aonuma reflected on the game’s reaction and those who say that the final boss was too easy. He also spoke in (very) vague terms about the next main Zelda – wanting to include HD Rumble, but it’s a long way off. Also, Aonuma basically said that Link is ambidextrous.

We’ve included what we feel are the more notable comments from Aonuma below. The full interview is on GameReactor here.

ARMS’ next big update goes live next week. It’s highlighted by the addition of Max Brass, a new playable character. Max will also be bringing along his own ARMS and the new Sky Arena stage.

Here’s the full lowdown from Nintendo:

Get pumped, fighting fans! A new challenger is joining ARMS on Nintendo Switch as part of a free update coming July 12th. But just who is this new contender? Let’s take a look!

Max Brass – “The Commish”

Anyone who’s made it through the ARMS Grand Prix will know that this is the one and only Max Brass, head honcho of the ARMS League and reignihttp://nintendoeverything.com/wp-admin/themes.phpng champ! When Max Brass charges up, he can pump up his beefy body to maximum buffness – so much so that he barely feels punches!

That’s not all! When his health drops below a certain point, Max’s punches will stay charged up. Hang on a second…doesn’t that sound just like Spring Man?!

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