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Toshihiro Nagoshi

Toshihiro Nagoshi has worked on many high-profile IPs throughout his time at SEGA. These days he’s known for the Yakuza series, but he also created Super Monkey Ball and was a producer on F-Zero GX.

In an interview with Famitsu, Nagoshi highlighted the differences between how Nintendo and SEGA make games. He also touched on what he feels was so amazing about Nintendo. Here’s the excerpt, courtesy of Siliconera:

Last year, Yakuza producer Daisuke Sato was asked about the possibility of having the franchise appear on Switch. Sato didn’t seem too enthusiastic about the possibility at the time. Unfortunately, series producer Toshihiro Nagoshi has issued a similar sentiment, telling IGN Japan that ports haven’t been considered for now.

You also probably won’t be seeing Kazuma Kiryu and Goro Majima in Super Smash Bros. Ultimate. Nagoshi joked around and said that director Masahiro Sakurai perhaps would not want them.

Sonic is one SEGA character you can play as in Smash Bros. SEGA also owns Atlus, and Joker from Persona 5 will soon be added to the roster as DLC as well.

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Toshihiro Nagoshi has been crucial to the company having directed the Super Monkey Ball and Yakuza franchises. He was also a producer on F-Zero GX on GameCube.

This month’s issue of EDGE has an interview with Nagoshi. There was some noteworthy talk about all of these franchises and games, with Nagoshi discussing Super Monkey Ball’s creation, managing to impress Nintendo with F-Zero GX, and having pitched Yakuza to Nintendo at one point.

Initial D Perfect Drift Online is SEGA’s first free-to-play game on 3DS. Apparently, it won’t be their last.

SEGA chief creative officer Toshihiro Nagoshi told Famitsu:

“We don’t intend to stop with this title, and after looking over its results, we’ll think about what to do next. However, unlike games for smartphones, I believe there’s a perfect shape of ways to do things, somewhere out there, for the Nintendo 3DS. I believe that finding it will be our challenge, and in many ways, Initial D will be our first step.”

“At the moment, I can say that we’ve been thinking about plenty of things. We have suggestions amongst ourselves like ‘wouldn’t this be a perfect game for a F2P title on Nintendo 3DS’ and many more. So when the time comes to talk about it… we’ll just leave it at that for now.”

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