Washington D.C. bar redecorates as World 1-1 from Super Mario Bros. for Cherry Blossom Festival
Posted on 5 days ago by Zack in General Nintendo | 5 Comments | 0 Likes
The Cherry Blossom Pub, a popular bar in Washington D.C., has recently been redecorated to the theme of World 1-1 from Super Mario Bros. for the upcoming Cherry Blossom Festival. While Drink Company, the owners of the bar in question and several others in D.C., went with classic Cherry Blossom decorations for their other locations, the Super Mario pub was an idea that they couldn’t resist. Matt Fox, the special projects manager for Drink Company, had this to say during an interview with Polygon.
“The big thing that always happens in D.C. that brings in a lot of people in and is really indicative of the city is the Cherry Blossom Festival. So, what we wanted to do is bring that feeling and that look into the bar. We also wanted to do something a little bit above and beyond that, something a little bit more special and fun. We were sitting brainstorming about what else can we do along with the cherry tree, and thinking about what just speaks to us as Americans looking at Japan. Pretty much all of us grew up playing Nintendo and Super Nintendo and N64. We all grew up playing Mario. Everybody around the table, their eyes lit up and they were like, ‘Yes! This makes sense. This will be awesome. Let’s see where we can roll with that.’”
Complete with Bob-ombs, warp pipes, animatronic piranha plants and other iconic goodies hanging from the ceiling, the bar is a site to behold for any Nintendo fan. According to the project coordinator, Éamonn Fetherston, the centerpiece of the decorations is the Star Power button.
“You hit that, it triggers basically anything that’s light-up at all to start flashing in a programmed sequence. The Mario Star Power music plays, and we have a foot-tall Golden Mario that pops out of a green pipe in the ceiling. Basically, if you want to turn a room full of adults into just slack-jawed children staring up at the ceiling, that’s a good way to do it.”
You can find more pictures of the bar in the gallery below, and you can check out the full article from Polygon here.
Gunman Clive creator shows videos for new 3D action-platformer, future unclear
Posted on 5 days ago by Brian(@NE_Brian) in General Nintendo, News | 15 Comments | 0 Likes
Gunman Clive creator Bertil Hörberg has been working on an interesting-looking project for quite some time, but its future status is unclear.
Hörberg shared a couple of videos yesterday showing his new 3D action game made in a custom engine. The second video is from last February, and there’s been “very little progress” since that point. Hörberg said he’s “been thinking of scrapping it several times,” though “whenever I try come up with something else I feel like I’d actually rather do this project”. While Hörberg feels that its scope is too large and “has a lot of unsolved problems,” it may be “this or nothing at all.”
The two videos are as follows:
Both Gunman Clive games are on Nintendo platforms, so Hörberg would likely target something such as Switch if this project ever comes to fruition. If nothing else, it has a very unique style.
Nintendo Treehouse Log opens on Tumblr
Posted on 5 days ago by Brian(@NE_Brian) in General Nintendo, News | 161 Comments | 0 Likes
In the past, Nintendo of America’s Treehouse group was well-known for being closed off. But that started to change in recent years thanks to somewhat regular live streams, beginning with hours of video content during E3.
Things have now been taken one step further. Today, the Nintendo Treehouse Log opened on Tumblr.
What is this all about anyway? Here’s a quick overview from Nintendo’s Bill Trinen:
“I realize that we can’t yet really say with certainty what exactly the Nintendo Treehouse Log will become. What I can say is that it will be a place where we’ll post content periodically, rather than on a set schedule. The content will offer insight into games and franchises you love, presented from a unique Treehouse perspective. We may not cover every game or every IP, and we won’t pull the curtain all the way back, but our hope is that the Nintendo Treehouse Log will evolve into something fans will enjoy”.
And below is the first full entry:
Former SEGA America CEO on Japan headquarters resenting original changes to Sonic
Posted on 6 days ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments | 0 Likes
Sonic the Hedgehog wasn’t always the character that we know of today. Originally, series artist Naoto Ohshima came up with a design and concept that was more dark and aggressive.
SEGA America ended up pushing for a change over concerns about Sonic being unable to connect with a global audience. Because of this, Sonic lost his fangs, his girlfriend Madonna, and his band. However, SEGA Japan was apparently dissatisfied with Sonic’s updated design and pushed back when possible.
Speaking with Polygon,
“[I] think they resented the fact that we changed him from being aggressive, and having fangs and [a] very sharp personality – and to some degree a menacing personality – to being soft and friendly. I think they resented that. But I don’t know [if] I’d carry it so far as to why they didn’t do the things that should have been done. I think it might have been part of it, however.”
Nintendo Australia selling the Japanese Qbby amiibo on its eBay store this Friday
Posted on 6 days ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment | 0 Likes
Bye-Bye BoxBoy! is releasing in PAL regions tomorrow. However, Nintendo hasn’t said anything about the special Qbby amiibo that came out in Japan this year.
Unfortunately, it’s looking like the figure won’t officially be made available in the west, meaning you won’t be able to find it at retailers. But on the bright side, Nintendo Australia put out a tweet stating that the Japanese version will be sold on its eBay store this Friday.
Qbby amiibo (Japanese version) available exclusive to Official Nintendo AU/NZ eBay Store, March 24
— Nintendo AU NZ (@NintendoAUNZ) March 22, 2017
On another note, the release date for Bye-Bye BoxBoy! in North America is up in the air. Nintendo of America ended up deleting its tweet from March 3 about the game launching in the states today. Even if it doesn’t debut today, you can bet that it will be arriving soon.
My Nintendo adds new Kid Icarus rewards in North America
Posted on 6 days ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 28 Comments | 0 Likes
Update: Kid Icarus – Of Myths and Monsters (3DS) is also 30% off for 10 Gold Coins.
Original: New rewards centering around Kid Icarus have been added to My Nintendo in North America.
First, the three special Kid Icarus animated shorts that originally premiered a few years ago are out now. You can redeem these downloadable videos on 3DS for 100 Platinum Points each.
A trio of Kid Icarus discounts are also available. They’re as follows:
– 30% off Kid Icarus: Uprising (3DS) – 80 Gold Points
– 30% off 3D Classics: Kid Icarus (3DS) – 20 Gold Points
– 30% off Kid Icarus (Wii U) – 20 Gold Points
You can find all of these rewards on My Nintendo here.
Thanks to Jason K for the tip.
Atlus refreshes Japanese website
Posted on 1 week ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments | 0 Likes
Corrin amiibo is still happening
Posted on 1 week ago by Brian(@NE_Brian) in General Nintendo, News | 10 Comments | 0 Likes
Corrin is among the Smash Bros. amiibo we’re still waiting on. Despite the silence surrounding the figure, it’s still on the way. Nintendo briefly mentioned it in today’s announcement for the Fire Emblem Echoes Limited Edition. Corrin, along with other Fire Emblem amiibo from the Smash Bros. series, can be used to summon an illusory hero of that character.
Corrin was one of the final characters added to Smash Bros. Wii U / 3DS. Cloud and Bayonetta amiibo have not yet released as well.
Pre-orders for Fire Emblem Echoes amiibo live at GameStop
Posted on 1 week ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments | 0 Likes
GameStop has now opened pre-orders for the new Fire Emblem Echoes amiibo. Reserve the upcoming double pack here. The figures launch on May 19.
Player comes up with new combos in Street Fighter II: The World Warrior after 26 years
Posted on 1 week ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments | 0 Likes
It’s been 26 years since Street Fighter II: The World Warrior originally launched, but one player – going by the name Desk – has managed to find some new combos in the game.
Desk takes the game’s Vega restand glitch to a new level. He’s basically discovered that you can continue to hit Vega (Claw) when he has been knocked down by a sweep. The glitch itself isn’t new, but Desk found an original way of working with it and pushed its limits.
Here’s a look: