Nintendo recently held a media event to showcase its upcoming holiday lineup for Wii U and 3DS. There were a few games on hand like Super Smash Bros. for Wii U and Pokemon Omega Ruby/Alpha Sapphire. Sonic Boom was also featured, complete with a presentation from SEGA.
There was one noteworthy tidbit shared during the Sonic Boom presentation. According to GameTrailers’ Kyle Bosman, the company revealed that players will be able to unlock an extreme difficulty mode after clearing the game once. However, what exactly makes the mode “extreme” is currently unknown.
SEGA did stress that it’s targeting the core audience with Sonic Boom, and there will be difficult portions of the game. There were also frequent mentions of Jak and Daxter. You won’t be running through levels too often, as Sonic Boom is primarily a slower-paced adventure experience. There will also be hub worlds that can be expanded over the course of the game.
Last week, the refurbished Wii U Deluxe with Nintendo Land bundle sold out on Nintendo’s website. The product has since returned however and can be ordered right here. You’ll need to fork over $200 for the bundle.
PlatinumGames has posted a new Bayonetta/Bayonetta 2 2 blog post covering the game’s collaboration costume designs.
First, check out a few excerpts below:
As I designed these costumes, I would think, when we have the player transforming into Peach, wouldn’t it be cool if we could change game play up somehow as well? Then, one day I thought, what about having Bowser’s punches and kicks be used for Bayonetta’s Wicked Weaves? I pitched the idea to Kamiya and he said “sounds good, do it.” The next idea I thought of was having Samus Bayonetta change to her Morph Ball. This, unfortunately, didn’t make it into Bayonetta Wii U, but… it did make it into Bayonetta 2! Thinking of these little extras is really one of the rewarding parts of working in games.
When I gave the designs to Nintendo to check, I was worried about how “kid-friendly” Bayonetta looked. Like, I didn’t think it’d be a good idea to show too much cleavage, you know… but when Nintendo looked at my Link design, they actually suggested to me to open up her top a little more… Wow.
And be sure to read the full thing here with lots of information and art.