Rumor: A look into what happened with MercurySteam’s Metroid pitch for Wii U and 3DS
Posted 3 days ago by Brian in 3DS, General Nintendo, Rumors, Wii U | 58 Comments
It was rumored a couple of years ago that MercurySteam attempted to pitch a Metroid game for Wii U and 3DS. Then in 2016, the studio denied that report. What makes things really interesting is that, last week, Nintendo and MercurySteam announced Metroid: Samus Returns for 3DS.
So what happened here? Liam Robertson, who reported on the rumor originally, shared his latest findings in a new video.
Switch sales surpass one million units in Japan
Posted 3 days ago by Brian in News, Switch | 49 Comments
Depending on which sales tracker you go with, Switch has now surpassed one million units sold in Japan. Media Create has it just under that amount for the week ending June 18, though it’s surely gone past that mark by now. Dengeki also officially says sales are over one million.
Switch took sixteen weeks to reach one million, according to Dengeki’s data. Sales for Wii and Wii U were at 1.85 million and 820,000 units respectively at the same point.
Reggie – more Switch announcements to come, Animal Crossing mobile talk, lack of indies at E3, shutting down AM2R, more
Posted 3 days ago by Brian in Mobile, News, Switch | 136 Comments
Yet another interview with Nintendo of America president Reggie Fils-Aime was posted today. This time, Waypoint published its own conversation with the executive. While the two sides were speaking, Reggie touched on Switch’s lineup and somewhat teased future announcements, Animal Crossing for mobile, why indies weren’t showcased at E3, shutting down AM2R, and more.
We’ve shared some of the comments from Reggie below. Waypoint has the full interview here.
Ever Oasis director on choosing 3DS over Switch, Mana inspirations, lack of multiplayer
Posted 3 days ago by Brian in 3DS, News, Switch | 7 Comments
USgamer was able to send out some questions to Ever Oasis director Koichi Ishii. Among the topics talked about include choosing 3DS over Switch, inspirations taken from working on the Mana series, and the game’s lack of multiplayer.
Read up on Ishii’s responses to these areas below. Find the full interview on USgamer here.
Saber Interactive explains the holdup for NBA Playgrounds’ patch on Switch, Nintendo guidelines causing issues
Posted 3 days ago by Brian in News, Switch eShop | 27 Comments
It’s been a long wait for NBA Playgrounds’ first update on Switch. The game is still missing key features on Nintendo’s platform such as online play. And unfortunately, we’re still without a definitive date for the update.
Saber Interactive Matthew Karch did at least offer up some comments as to why things have taken so long. He says that online play “has been functional for weeks” and he’s “at wits end”.
As for the holdup specifically, it sounds like Nintendo guidelines are getting in the way. Karch had this to say about the situation:
Takahashi on Xenoblade Chronicles 2 themes and going all out, interested in smaller projects, more
Posted 3 days ago by Brian in News, Switch | 44 Comments
GameSpot has joined other outlets with its own interview with Monolith Soft co-founder and president Tetsuya Takahashi. The discussion features talk about Xenoblade Chronicles 2, including the game’s theme and how it’s a culmination of all Takahashi has done and wanted to do in the past with previous titles. Some general industry topics are tackled here as well, including interest in working on smaller projects in the future if there’s an opportunity.
Continue on below for some notable excerpts from the interview. Head on over to GameSpot for the full discussion.