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Now that the Japanese holidays are over (specifically Golden Week), sales trackers aside from Famitsu have delivered sales numbers for the week of April 24. Both share more information about Mario Kart 8 Deluxe’s big launch.

According to Media Create, Mario Kart 8 Deluxe sold 285,000 copies up through April 30. That is down slightly from the original game on Wii U (released May 2014 at 326,000 copies first week). However, considering Wii U sold a total of 1,765,000 units as of the game’s release, when compared to Switch’s 777,000 units, there’s a difference of one million in the spread. Considering Mario Kart 8 Deluxe is a port of the Wii U version with added features, Media Create feels that the initial results are favorable.

Fire Emblem Echoes: Shadows of Valentia launched in Japan on April 20. During its first four days on the market, it sold about 132,000 copies. Media Create and Dengeki now have more information about the game’s performance.

Media Create points out that Fire Emblem Echoes: Shadows of Valentia sold less than half of Fates (304,000 from Birthright, Conquest, and the Special Edition combined), and sales are still not enough if compared to individual Fates SKUs. Therefore, Echoes is thought to be unable to include many of the new users coming from Fire Emblem Fates and Fire Emblem Heroes. However, when compared as a remake, New Mystery of the Emblem which came out for DS in July 2010 sold 136,000 copies in its first week, so it’s able to maintain the veteran fanbase.

As for Dengeki, the site says Fire Emblem Echoes: Shadows of Valentia sold through 80 percent of its initial shipment. The site says the title managed to cut through a favorable start.

Source 1, Source 2

Mario Sports Superstars arrived in Japan on March 30. Through April 2, it sold a little over 30,000 copies. Dengeki notes that it had a sell through rate of only 40 percent.

How Mario Sports Superstars does in the long run remains to be seen. It could be a bit of a slow burn, with more sales coming down the line.


In its first week, Dragon Quest Monsters: Joker 3 Professional sold around 125,000 copies in Japan. Dengeki now provides us with additional details about the game’s performance.

Joker 3 Professional sold less than DS’ Dragon Quest Monsters: Joker 2 Professional, which achieved first week sales of 164,000 copies and 638,000 units lifetime. However, it did manage to sell through 90 percent of its initial shipment.

The sales ratio between Joker 2 Professional and original Joker 2 (lifetime sales of 1.32 million) was 48.3 percent. Considering how the original Joker 3’s lifetime sales were 660,000, total sales for the new Professional version would be expected at 318,000 copies. The important point will be whether Square Enix can attract new users in addition to the existing players.


Data from Japan suggested that Super Mario Maker for 3DS sold about 150,000 copies in its first week in Japan. Dengeki now shares a bit of extra data about its performance.

Super Mario Maker for 3DS reportedly sold through 50 percent of its initial shipment. While that may seem low, it did manage to outdo the Wii U version’s first week sales of 137,000 copies.


Mario Party: Star Rush is off to a slow start in Japan. According to Media Create and Dengeki reports, it sold less than 30,000 units in its first week. Dengeki now further says that the game sold through just 20 percent of its initial shipment.

Prior to Star Rush, Mario Party: Island Tour hit 3DS. That one sold 133,000 copies in its first week before going on to move 553,000 units in total.


In its first week in Japan, Mega Man Legacy Collection sold 23,942 units as reported by Media Create, or 22,259 copies if you’re going with Dengeki. Based on information from the latter sales tracker, the game sold through 50 percent of its initial shipment. Mega Man Legacy Collection is a package of classic titles rather than a brand new release in the series, so it’s a bit tough to judge its performance.


Mario & Sonic at the Rio 2016 Olympic Games debuted on 3DS in Japan on February 18. During its first week (through February 21), the game moved about 44,000 copies. Dengeki also reports that Mario & Sonic at the Rio 2016 Olympic Games sold through 80 percent of its initial shipment.

How does that stack up to the series’ last entry? We don’t have a sell-through rate for that one, but Mario & Sonic at the London 2012 Olympic Games sold 45,000 units in its first week before going on to sell 267,000 copies total. Mario & Sonic at the Rio 2016 Olympic Games seems to be on a similar trajectory.


Media Create has shared a little extra¬†additional information about Fire Emblem Fates’ debut sales in Japan.

As mentioned earlier this week, the game managed to sell over 300,000 units. Birthright sold a bit more out of the two versions, with Media Create reporting that it moved 154,000 copies. On the other hand, Fire Emblem Fates: Conquest sold 107,000 units. The Fire Emblem Fates Special Edition chipped in with another 43,000 copies.

Fire Emblem Fates managed to outdo its predecessor, Fire Emblem: Awakening, in terms of first week sales – 304,000 units vs. 243,000 units. It’s also worth mentioning that lifetime sales of Awakening in Japan are at 492,000 copies sold.

Media Create didn’t provide a sell-through rate for Fire Emblem Fates, but Dengeki has come through with that information. According to the site, visible buzz surrounding the game allowed it to sell through 90 percent of its initial stock.

During its first week, Splatoon experienced one of the highest sell-through rates ever in Japan. That number came in at 97.33 percent, which was a sign that the game was almost impossible to find in all stores.

Splatoon has now been on the market for a second week and has yet to show any signs of slowing down. As stated in a Dengeki report, the shooter sold nearly 70,000 copies with a sell-through rate of 90 percent between June 1 and June 7. Media Create’s information will probably vary just slightly, but this is a sign that consumers are still very much interested in Splatoon.


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