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Lost Sphear isn’t off to such a great start in Japan. Combined sales of the Switch and PlayStation 4 versions are just over 13,000 copies. On Switch specifically, the RPG sold roughly 6,000 units in its first week.

Data from Dengeki further points to a lack of interest in Lost Sphear. According to its numbers, the game sold through just 20 percent of its initial shipment. Not only is Lost Sphear selling slowly so far, but Square Enix may have overestimated interest and there will likely be an overabundance of copies sitting on store shelves.

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Mario & Luigi: Superstar Saga + Bowser’s Minions is off to a slow start in Japan. During its first week, the game sold roughly 25,000 copies. Dengeki further adds that it had a sell-through rate of 45 percent.

Dengeki does say that Mario & Luigi games have gone on to sell over 400,000 copies. With that in mind, it’ll be interesting to see how this one does in the long run.

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The Super Famicom Mini sold over 350,000 units in its first week in Japan. Had Nintendo shipped more units, that number likely would have been higher.

Dengeki reports that the system sold through 90 percent of its initial shipment. Naturally, stores quickly ran out of stock.

Nintendo has pledged to restock the Super Famicom Mini as well as the SNES Classic Edition. The NES Classic Edition will also return next year.

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Fire Emblem Warriors debuted in Japan last week. On Switch, the game sold a little over 40,000 copies. The New 3DS version also moved just under 20,000 units. Dengeki further adds that Fire Emblem Warriors sold through 50 percent of its initial shipment.

The one somewhat comparison we have is Hyrule Warriors. On Wii U, the game sold a bit under 70,000 units with a 57 percent sell-through. Later on, Hyrule Warriors Legends sold about 56,000 copies with a 60 percent sell-through.

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Metroid: Samus Returns sold roughly 30,000 copies in its first week in Japan. That may not seem like a lot, but it doesn’t tell the full story.

Dengeki reports that Metroid: Samus Returns sold through 70 percent of its initial shipment. That number gives us an indication that Nintendo was smart with the amount of copies it sent out to retailers.

Metroid has never been a huge seller in Japan. However, Samus Returns did pretty well all things considered. Here’s how it stacks up to other entries in the series:

Dragon Ball Xenoverse 2 for Switch sold quite well in its first week in Japan. Between September 7 and September 10, it sold about 24,000 copies.

Dengeki adds that Dragon Ball Xenoverse 2 sold through 80 percent of its initial shipment. Indeed, that’s a high percentage. Bandai Namco previously said that the game was selling out in the country and more shipments will be carried out later in the month. The sell-through rate tells us that 30,000 copies were sent to stores for the initial batch.

Dragon Ball Xenoverse 2 will be out this coming week in North America and Europe. It’ll be interesting to see how the game does in the west.

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Etrian Mystery Dungeon 2 arrived in Japan on August 31. Up until September 3, Media Create reports that 30,000 copies were sold. The sales tracker doesn’t have any extra information, but Dengeki did come through on that front.

Dengeki reports that Etrian Mystery Dungeon 2 sold through about 45 percent of its initial shipment. The game had a much lower debut than its predecessor. The first Etrian Mystery Dungeon, which came out in 2015, sold 65,000 copies in its first week (95,000 total). Because of this, the sequel looks to be off to a somewhat slow start both in terms of sales and sell-through.

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The Snack World is what Level-5 is hoping will be its next big franchise. An anime has been running in Japan, and the 3DS companion game just debuted in Japan last week. Dengeki has more on the debut sales.

Depending on which sales tracker you go with, The Snack World sold between 85,000 and 100,000 copies in its first week. Dengeki says that it sold through 55 percent of its initial shipment.

Hey! Pikmin launched in Japan on July 13. Through July 16, the game sold around 65,000 copies. Dengeki has since reported that it sold through 45 percent of its initial shipment.

That might seem a bit low, but Hey! Pikmin isn’t a core Pikmin game. The series as a whole has also never been a massive seller. The first Pikmin and Pikmin 3 sold just over 100,000 copies in their first weeks, while Pikmin 2 debuted at a little over 150,000 units.

In other news, overall Japanese hardware sales were at 132,000 units between July 10 and July 16, which means 56,000 units more than last week (173.73 percent ratio). This is not only due to the New 2DS XL debuting at 43,000 units, but also existing consoles like Switch selling more. It’s been about two and a half months since overall hardware sales exceeded 100,000 units, the last time being in the first week of May.

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In its first week in Japan, The Alliance Alive sold around 25,000 – 30,000 copies. That may not seem like a lot, but FuRyu had realistic expectations. The RPG wasn’t overshipped as Dengeki reports that The Alliance Alive sold through 70 percent of its initial shipment.

The Legend of Legacy, FuRyu’s last 3DS RPG, saw first week sales of 53,974. It also sold through 83 percent of its initial shipment. The Alliance Alive has sold less so far, but it could have longer legs as the player reception has been more favorable this time around.

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