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Inti Creates has made two Azure Striker Gunvolt titles thus far. Speaking with Nintendo Everything, the studio revealed that the team is very much interested in continuing the series.

Director Yoshihisa Tsuda told us that he very much wants to make a title “that continues the series with Gunvolt at the helm as the main protagonist.” It’s something he believes can happen so long as the fan support is there. He also has “a rough idea for what I would want the potential sequel to be”.

German magazine N-Zone recently caught up with two of the primary developers behind Pokemon Sun/Moon: director Shigeru Ohmori and producer Junichi Masuda. Primarily, it was Ohmori who answered the questions. He commented on Poke Ride, the time difference, side quests, coming up with ideas for new Pokemon ideas, and more.

We’ve gone ahead and translated the interview in full. Head past the break for Ohmori’s comments.

This week certainly turned out to be much more interesting in the world of Nintendo than most would have expected. It took Nintendo about 1.5 years, but we finally got a first look at the company’s brand new system on Thursday.

The way in which Nintendo decided to unveil Switch was certainly interesting. It was a more-focused approach for sure. Many people expected that Nintendo would come out in full-force with details, but instead we received a brief three-minute trailer. Still, in that time, you’ll find a lot packed in.

First, “NX” is now a thing of the past. We have an official, final name: Switch. The “Wii” brand is completely gone, and shows that Nintendo is ready to move on. Many rumors were also proven true: notably the hybrid theory, use of cartridges, and detachable controllers. Plus, it’s still on track for a March 2017 launch!

Another important aspect to point out is the amount of partners on board. The expected and previous-known partners such as Square Enix, Capcom, and Ubisoft are pledging support, but there are a few big surprises as well like Bethesda and FromSoftware. Heck, even EA seems to be giving things a shot as well. The Wii U had its fair share of third-party support when the console was first announced, but the number is certainly higher this time around, and more varied as well.

Even though there’s still plenty to learn about Switch, this is a good start. We apparently won’t be hearing much about it for the rest of the year, though Nintendo will likely hold an event in January for a proper blowout.

With that introduction out of the way, we want to hear from all of you about Switch. What are your initial impressions? Are you pleased with what Nintendo has shown so far, or are you disappointed. If you have any comments at all, share them with us below!

Highlights from last week’s topic: What are you playing? – October 2016

Whatever you want to call it – an anniversary, a birthday, or anything else – Nintendo Everything has been around for nine years! We fully set up shop on October 22, 2007… and haven’t looked back since. We’ve gone through a couple of designs and a more focused approach to how we deliver the news, but on the whole, not too much has changed since then.

I don’t often get a chance to do this, but I really want to take a moment to thank each and every person who stops by Nintendo Everything. Whether you’re a one-time visitor or a regular news tipper, know that you’re extremely appreciated. It goes without saying that Nintendo Everything wouldn’t be what it is without you all. As corny as it sounds, it absolutely holds true.

I also have to give a massive thanks to all of the different contributors who have helped out on the site – both past and present. Matt and Jake have been brilliant with the night shift, and we recently brought in Zack, who is sparing me a few hours here and there and has been great as well. Dennis, Vincent, Phil, Jakob, and Patrick have also been on point with their reviews.

It’s an exciting time ahead. Nintendo just revealed Switch a couple of days ago, and the company’s future looks bright. I’m really looking forward to the years ahead and reporting/talking about it all here on the site.

So, that’s that. Another year in the books. One more year to go until we’re in double digits!

(By the way, we’re probably going to need to update our logo sometime soon with Switch on the way. I’ll try and see what I can do about that, but I’m no graphic artist!)

Nintendo may have formally revealed the Switch yesterday, but there are still a ton of questions surrounding the system. That means there is plenty of room for rumors to surface leading up to launch in March.

Laura Kate Dale, who shared numerous pieces of correct information about Switch prior to yesterday’s video announcement, has been providing new unconfirmed information on Twitter. One source who she’s spoken to at Ubisoft states that the system will have a maximum battery life of three hours. Dale commented on a few other aspects as well.

After an incredibly long wait, Nintendo finally lifted the curtain on Switch. Unfortunately, we won’t be receiving any official announcements about games or specs (such as whether or not there’s region-locking) this year. The Wall Street Journal’s Takashi Mochizuki passed along that information from Nintendo via Twitter.


This shouldn’t come as a major surprise, but Unreal Engine 4 support is officially confirmed for Switch. Epic Games, the engine’s creator, was listed as one of the system’s partners by Nintendo earlier today.

Over on Twitter, the official Unreal Engine account posted:


The Elder Scrolls V: Skyrim had a heavy presence in the Switch trailer Nintendo put out earlier today. That being said, Bethesda isn’t ready to officially confirm the game for the upcoming system just yet.

In a statement provided to GamesIndustry, a spokesperson noted that Bethesda isn’t “confirming any specific titles at this time”. However, the publisher intends to talk about “specific games and details in the future.”

The full statement is as follows:

“We’re happy to have had the opportunity to collaborate with Nintendo on the video. While we are not confirming any specific titles at this time, we are pleased to announce our partnership with Nintendo and support of the Switch. We look forward to revealing specific games and details in the future.”


In today’s Nintendo Switch trailer, amiibo figures were spotted during one of the scenes. Surely that means the new system will have support for the functionality, right? Well, that’s absolutely correct.

A Nintendo representative told IGN the following when asked about amiibo support:

“If a Nintendo Switch game supports amiibo then the Nintendo Switch home gaming system will as well.”

Next, Nintendo had this to say about the Nintendo Switch Dock:

With the Switch having been announced earlier today, it might be easy for some to forget about Nintendo’s two current gaming platforms: Wii U and 3DS. With Switch, Nintendo told Polygon that it’s “a home gaming system first and foremost.” They also shared a few words about Wii U and 3DS.

With 3DS, Nintendo noted that “there’s still a huge hunger for new games”, and “many more games” are on the way. As for Wii U, it’ll become “harder to find” at retail.

The full statement reads:

“Nintendo Switch is a home gaming system first and foremost. We have made no announcement regarding the future of Nintendo 3DS. Obviously with sales of almost 60 million 3DS portables worldwide, there’s still a huge hunger for new games, such as Pokémon Sun and Pokémon Moon. There are many more games in the pipeline.

We have nothing to announce about the production status of Wii U. We announced in April 2016 that as we prepare for the launch of Nintendo Switch in March of 2017, Nintendo will ship 800,000 Wii U hardware units to the global market for this fiscal year. As a result, the inventory of Wii U hardware at retail will become harder to find. We encourage anyone who wants Wii U to communicate with their preferred retail outlet to monitor availability.”


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