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Japanese business publication Toyo Keizai published an interview with Capcom president and COO Haruhiro Tsujimoto today (thanks to NeoGAF users CalmMind and zeromcd73 for the translation) . Among other things, the interview was about the Switch. Tsujimoto praised the system and its unique selling point – he talked about how his primary school-age daughter, who has never wanted a home console before, now wants a Switch. He also said that developing games that users want to play is crucial – in the DS & Wii era, third party developers were initially struggling with making compelling games that make use of a system’s unique features. Nintendo had to lead the way, essentially, and show other developers how to make games that fit the hardware.

Tsujimoto also briefly talked about Ultra Street Fighter II: The Final Challengers on the Switch. He stated that Capcom will think of how to support the Switch while observing how Ultra Street Fighter II does on the system. Of course, this could be interpreted in a lot of ways, though one would hope that the sales of a remake won’t be the only factor Capcom takes into consideration for their future support of the system.

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Accessory maker HORI has revealed the release dates for two major additions to its Switch line-up: both the Pro Controller and the arcade stick will be released in July this year.

The arcade stick is pretty standard fare and will cost 16,178 Yen. The Pro Controller, which will cost 3,218 Yen, is a bit more interesting. It’s quite a bit cheaper than the official Nintendo Switch Pro Controller, but that comes at the cost of losing some key features, such as the gyro sensor, HD rumble and the NFC scanner. It’s also not a wireless controller. However, one notable feature is its d-pad. You will have the ability to choose between a traditional d-pad and four separate directional buttons, like on the Joy-Con. The one you’re not using can be detached and stored on the back of the controller.

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As can be expected from a game combining the Etrian Odyssey and the Mystery Dungeon series, Etrian Mystery Dungeon 2 offers some pretty in-depth customization options. The latest issue of Jump magazine revealed another such example – the subclass feature (thanks to Siliconera for the translation).

In addition to the primary class each character has, you will also be able to assign them a “subclass”.  This allows them to use skills from that class and gives them stat buffs. This can be used to enhance a character’s strength or compensate for their weaknesses. Jump magazine lists two examples: first up, a Landsknecht is a close-range combat specialist. However, by giving him the Runemaster subclass, he can now attack from range with a variety of elemental spells. The other example is a Hexer with a Paladin subclass. Hexers debuff enemies, but are normally pretty frail. However, thanks to the Paladin subclass, they can take a few more hits and are able to wield shields.

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Once again, some new Dragon Quest XI features have been revealed via Jump magazine (thanks to Siliconera for the translation). This time, it’s stuff you’ll be able to do to take your mind off all the monster-slaying and dungeon-diving. There’s a casino in the game where you can gamble and play all kinds of games – from slots and roulette to horse racing.

You will actually get to ride the horses yourself instead of just betting on them. Navigate through an obstacle-ridden course and you might be able to earn fantastic prizes. Naturally, there are also more traditional casino games like poker, roulette and slots. Special tokens won at these games can also be exchanged for prizes.

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Magikarp Jump is now out in Japan, and as such, a release trailer for the game has been published, which gives a brief overview of its gameplay and features. Check it out:

Koji Igarashi has talked about his upcoming Kickstarter project Bloodstained: Ritual of the Night at the recent BitSummit event in Kyoto. He revealed that development of the game is roughly 20 to 30% complete and he has acknowledged that he needs to “increase his pace” if he wants to complete the game by its intended release date of 2018. Igarashi also stated that the reason the Wii U version was cancelled was because the Wii U would not be a relevant system anymore in 2018. Since the game is using the Unreal engine and is being ported from PC, developing the Switch version is a lot easier. Finally, he’s thinking about showcasing the game at E3 since there are a lot of North American backers (although it is not clear if he meant this year’s E3 or next year’s).

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As we reported yesterday, Magikarp Jump is now available on the Japanese Google Play and iOS stores. However, what’s noteworthy is that this release came with a new patch for the game, which brings it to version 1.0.1. This version includes language support for English, French, German, Spanish, Japanese, Korean and Traditional Chinese. If you can access the Japanese web stores, you can now play the game in the language of your choosing. Even if you can’t do that though, it shouldn’t be too much longer until the game is properly released in more countries.

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The release of Magikarp Jump, the latest Pokemon mobile spin-off, has been weird, to say the least. After its initial reveal, there had been near-total radio silence on the game – until the game was suddenly released last week, but only on Italian mobile storefronts, for some reason. It seems like the game’s international roll-out is now slowly picking up steam. The game will be released on Japanese Google Play and iOS stores tomorrow, May 23rd. Releases in other countries haven’t been confirmed yet, though it likely won’t be too much longer until the game is out in most major countries.

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The official Splatoon 2 Twitter account has given us another look at the infamous unicycle-riding Octarian that first appeared in the recent trailer. Judging by these new screenshots, it seems like he can use his giant Roller in a variety of ways – he can swing it like a sword or use it like a steamroller to chase after you. The Twitter post doesn’t confirm this, but the fact that you’re fighting him in a circular arena seems to suggest that he will be one of the bosses in Hero Mode, or at the very least a mini boss. His Japanese name could roughly be translated as “octopus samurai”.

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This week’s Switch/ Wii U/3DS-specific UK software sales are as follows:

Switch

1. Mario Kart 8 Deluxe – Nintendo
2. The Legend of Zelda: Breath of the Wild – Nintendo
3. 1-2-Switch – Nintendo
4. Lego City Undercover – Warner Bros. Interactive
5. Super Bomberman R – Konami
6. Puyo Puyo Tetris – SEGA
7. Just Dance 2017 – Ubisoft
8. Skylanders Imaginators – Activision Blizzard

Wii U

1. Minecraft: Wii U Edition – Nintendo
2. Super Mario 3D World – Nintendo
3. Mario Kart 8 – Nintendo
4. The Legend of Zelda: Breath of the Wild – Nintendo
5. Super Smash Bros for Wii U – Nintendo
6. Mario Party 10 – Nintendo
7. Just Dance 2017 – Ubisoft
8. The Legend of Zelda: The Wind Waker HD – Nintendo
9. Skylanders Imaginators – Activision Blizzard
10. New Super Mario Bros. U + New Super Luigi U – Nintendo

3DS

1. Fire Emblem Echoes: Shadows of Valentia – Nintendo
2. Pokemon Sun – Nintendo
3. Mario Kart 7 – Nintendo
4. New Super Mario Bros. 2 – Nintendo
5. Pokemon Moon – Nintendo
6. Tomodachi Life – Nintendo
7. Super Mario Maker – Nintendo
8. The Legend of Zelda: Ocarina of Time 3D – Nintendo
9. Mario Party: Island Tour – Nintendo
10. Pokemon Omega Ruby – Nintendo

Source: Chart-Track


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