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Suikoden 1 2 HD Remaster Nintendo Switch 2

April 4: Konami will release Suikoden 1 & 2 HD Remaster Gate Rune and Dunan Unification Wars on Nintendo Switch 2, apparently.

As of now there’s only been news shared for Asia – it’s not clear if there any plans for the west. However, the collection should be out for the console’s launch on June 5, 2025. Additionally, it’s been confirmed that it will be included on a proper game cartridge. Play-Asia says it confirmed the details with the regional publisher.

Nintendo Switch 2 Edition physical

April 5: Based on new information from Nintendo UK customer support, we seem to have new information about how the physical Switch 2 Editions work at retail.

In case you missed it, these versions are Switch 1 games with extras. These could come in the form of technical upgrades, new content, and more.


Mouse Work

Nitrome is planning Mouse Work for Nintendo Switch 2, the developer has revealed. No confirmed release window was provided.

Mouse Work is a party game made by the same studio behind Shovel Knight Dig. As a game that aims to take advantage of Nintendo Switch 2’s mouse feature, you’ll play mini-games by picking up various jobs.

Further details can be found in the following overview:

Animal Crossing New Horizons Nintendo Switch 2 island transfer

Nintendo has shared a key detail about Animal Crossing: New Horizons and plans for Switch 2, confirming that your island can transfer straight to the new console.

Those that have been playing on Switch 1 can already move their island with a couple of different methods. With the first one, you could save it to the cloud and redownload it, which came in handy if you lost or broke your system, but also involved contacting Nintendo. The other option was using the Animal Crossing: New Horizons Island Transfer Tool.


Nintendo has again commented on AI with the latest remarks coming from Nintendo of America president Doug Bowser.

The tech is being used more and more with each passing day, including in the gaming industry for development. However, it doesn’t appear that we’ll be seeing Nintendo making great use of it while working on projects anytime soon.


Capcom Fighting Collection 2 Project Justice, Plasma Sword

As we approach the launch of Capcom Fighting Collection 2, we’re getting game-specific spotlights starting with Project Justice and Plasma Sword: Nightmare of Bilstein.

Both of these titles are 3D fighters. Project Justice first debuted in 2000 (2001 in the west). Plasma Sword actually came out early in 1998, and acts as a sequel to Star Gladiator.

Learn more about both in the following rundown:

Nintendo Switch 2 cartridge bad taste

Just like its predecessor, Nintendo Switch 2 will feature cartridges that taste bad.

Early on in the Nintendo Switch 1’s lifecycle, there was a brief phase in which system users tried tasting their physical games. Very quickly, the consensus was that the coating on the cartridges wasn’t something you’d want to try more than once, if that.

More: ,

Hakuoki SSL: Sweet School Life

Today, Eastasiasoft that it’s picked up Hakuoki SSL: Sweet School Life for western publishing. The game will be available in later 2025.

Hakuoki SSL: Sweet School Life, a visual novel adventure, features heroine Chizuru Yukimura and the legendary warriors of the Shinsengumi. For this standalone entry, characters are depicted as members of a school in modern Japan.

Here’s some additional information:

Nintendo Switch 2 friend codes

Nintendo Switch 2 will be bringing back friend codes, but they’ll just be one way in which you’ll be able to connect with others.

Those that own the current Nintendo Switch will find that the friends list system will act similarly on the new console. In fact, you’ll be able to transfer it over to Switch 2.


Nintendo Switch 2 achievements eShop music

Nintendo has confirmed a couple of things that won’t be included with Switch 2 – specifically system-wide achievements and eShop music.

For achievements (or trophies in the case of PlayStation), that’s something seen on rival platforms for a few generations now. However, Nintendo has not fully embraced that feature. We do see it in some games here and there, but it’s most definitely a case-by-case basis.



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