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VoxelMaker’s new update, previously released in Europe, has now been sent out in North America as well. The update implements a bunch of features.

Here’s the full rundown via Nostatic Software’s Miiverse post:


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More footage of Tokyo Mirage Sessions #FE’s English build is in courtesy of GameSpot. View 10 minutes from the game below showing the opening cut-scene and combat.

The latest issue of Famitsu has shared a listing of the top 30 best-selling games in Japan for the month of March 2016. You can check out the full results below.

Update (4/29): Bumped to the top. Nintendo has updated the press site, which now simply shows “2017” instead of “March 2017”.

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Original (4/27): Nintendo made several announcements earlier today, including the news about the new Zelda game being delayed to 2017. However, the company didn’t say when the title will be launching specifically.

If Nintendo’s press site is anything to go by, we’ll be seeing the new Zelda next March. Since the NX version is launching simultaneously, that version would arrive at the same time. It’d definitely make sense to have Zelda out for NX’s launch – I feel like that’s the big point behind this latest delay.

Koji Igarashi posted a new update on the Bloodstained: Ritual of the Night Kickstarter page today. We have a look at a trio of minor enemy designs: Seama, Dullahammer, and Morte.

Here’s an overview of each one:

Seama

The demon parasite of the sea! Water monsters are always essential, but we wanted to do something unusual this time around—that’s why our sea monster influence was the humble jellyfish.

It worked out well. But it’s so jiggly… it looks kind of delicious.

Dullahammer

A headless knight that attacks by swinging its own head like a flail. I love the idea of really large minor enemies—the sheer size makes you feel like you’ve met a challenging opponent.

The uni, or sea-urchin-like substance inside Dullahammer’s armor is an accent. He looks kind of delicious, too…

Morte
A lesser demon that lacks a corporeal form, this mud-like creature can’t hold its shape. If it could talk, it would probably yell something like, “Give me a physical form!” By the way, it doesn’t drop any skills. It’s a lesser demon, after all…

Head on over to the Kickstarter update here for a work-in-progress animation of a Morte attempting to engulf Miriam.

Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Several hours ago, a surprise distribution began for Pokemon X, Y, Omega Ruby, and Alpha Sapphire in Europe. We heard that Zygarde was being offered in each one of these games.

In North America, the Zygarde distribution is now live as well. Simply select “Mystery Gift” on the main menu, choose “Receive Gift”, and then “Get via Internet”. Zygarde will then be yours!

Thanks to Jake for the tip.

Polygon has put up the latest video in its “Devs Make Mario” series. In today’s feature, Kill.Switch creator Chris Esaki makes a level in the game, which is playtested by Elite Beat Agents creator and Jumo co-founder Keiichi Yano. View it below.

Esaki’s Super Mario Maker level is located on the official bookmark site here.

This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta bring back the ‘Kno Yo Nintendo’ fan trivia at PAX East. Check it out below.

Fatal Frame: Maiden of Black Water

Limited Run Game has been receiving a bunch of attention as of late. The company has been giving digital titles a retail release that never made it out physically in small runs. However, their efforts have mainly been limited to PlayStation platforms thus far.

Some interesting news did surface on Limited Run Games’ Twitter account recently that could very well appeal to some Nintendo fans. In an interaction with a gamer on Twitter, it was mentioned that they are “trying to work towards a Fatal Frame 5 release” – Fatal Frame: Maiden of Black Water, in other words.

The tweet is as follows:


Fatal Frame: Maiden of Black Water did get a physical version in Europe, but North American players weren’t offered the same opportunity. If Limited Run Games does somehow manage to work with Nintendo on this, that’d be a huge win for the company as well as for fans of the series.

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