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Takashi Tezuka

Last month’s issue of GamesMaster contains an interview with well-known Nintendo developer Takashi Tezuka. There were a few interesting topics that we wanted to highlight.

First, here’s what Tezuka said when asked about why Mario resonates so well with people and the key to his longtime success:

“Personally, I think that even before people come to like Mario as a character, it’s the gameplay of Super Mario that really resonates with them. We created Super Mario Bros paying close attention to intuitive feelings – things that anyone in the world can relate to – which users feel through the gameplay; running is fun, jumping high is something you want to do, falling is scary and spikes hurt you if you touch them, etc.

I think it all started with how the gameplay resonated with players. From there it’s been how we’ve continued to make Mario games for so long, and all the work we have put into making sure that Mario is never used in an inappropriate way, that has allowed him to slowly become such a well-loved character.”

It was just last week that Rare shared brand new footage from the unreleased N64 game Twelve Tales: Conker 64. This is how Conker’s Bad Fur Day was originally imagined.

Following the recent footage, Rare has now posted a music track from the game. Give it a listen below.

Splatoon’s sixth North American Splatfest ended a short while ago. The results are in, and we can now say that the winning team was “car”.

For the latest Splatfest, players were asked to choose cars or planes as their preferred means of transportation. Despite a significant advantage in popularity for planes, Team Car was the winning side thanks to an edge in wins. The final score was 252 points for cars and 248 points for planes.

We also have the results for Japan’s sixth Splatfest. Squid sushi came out on top in terms of popularity, though the octopus team had a slightly higher percentage of battles won. In the end, squid sushi was the overall winner.

splatoon-splatfest-6-results-jp

>Source 1, Source 2

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Shift DX heading to 3DS

Posted on 9 years ago by (@NE_Brian) in 3DS, News | 6 Comments

Choice Provisions, Fishing Cactus, and Moragami are teaming up to create Shift DX for 3DS.

Shift 1 and 2 are a pair of classic puzzle-platforming games. The new title for 3DS, Shift DX, will feature levels from both versions along with 100 new ones. That’s on top of a new Shift Challenge gameplay mode, a level editor with shareable QR codes, “Pop-Art” and “Classic” visual modes, and unlockable playable avatars from indie games.

Shift DX is coming “soon” to 3DS physically and digitally. Read on below for a full overview.

Shift DX marks the return of the classic Shift series. The game will feature all of the levels contained in Shift 1 and 2, along with 100 all-new levels designed specially for this release.

Many have tried to emulate the gameplay of Shift since its first release in 2008, but none have managed to capture the frantic, mind-bending nature of the series. Players are tasked with making their way through a series of perplexing rooms, equipped with nothing more than their ability to “shift” the playing field. Is a wall blocking you from progressing? Flip that level upside down and turn that wall into a pit! 

Of course, that’s only the beginning of the challenges players will encounter in Shift DX. The road to victory is paved with mysterious items, complex environmental puzzles, and a variety of deadly traps.

Shift DX is coming soon to Nintendo 3DS. Both digital and physical releases are planned.

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Three new Pokemon distributions have been announced for Japan in this month’s issue of CoroCoro. These will begin weekly starting on October 29.

Below are details about each distribution:

Shiny Xerneas

– October 29
– Level 100
– Moves: Geomancy, Moonblast, Aromatherapy and Focus Blast

Shiny Yveltal

– November 5
– Level 100
– Moves Oblivion Wing, Sucker Punch, Dark Pulse and Foul Play

Zygarde

– November 12
– Level 100
– Moves: Land’s Wrath, Extreme Speed, Glare & Outrage

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A couple of days ago, Nintendo published a Zelda: Tri Force Heroes gameplay video with series producer Eiji Aonuma. We now have a video with much more extensive footage, which you can view below.

Aonuma was actually playing the game as the first online demo period went live in Japan. Nintendo is planning two more sessions next weekend.

If you’re in North America, the only way to purchase the Chibi-Robo amiibo is by picking up the new Zip Lash game bundle. Later this year though, it appears that the figure will be offered separately. This information comes from the official Chibi-Robo!: Zip Lash website, which states that it will be available this holiday.

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A demo for Project X Zone 2 hit the Japanese 3DS eShop yesterday. Check out an hour’s worth of footage from it below.

Back when the first Yo-kai Watch was nearing its launch in Japan, Level-5 released a demo on the Japanese 3DS eShop. It now looks like there are similar plans for the west.

Yesterday, a rating popped up on the Australian classification site for a Yo-kai Watch demo. Nintendo hasn’t said anything about this yet, but I suppose we’ll be hearing something soon!

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Europe’s sixth Splatfest in Splatoon is now confirmed for next weekend, though it may look familiar to some. The topic is cats vs. dogs, which was actually the very first Splatfest in North America.

Europe’s new Splatfest will begin at 7 PM in Europe / 6 PM in the UK on October 17. It will last for a full day.

Here’s the official news straight from Nintendo of Europe’s Twitter account:


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