Latest Nintendo release schedule, million sellers list
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 31 Comments
Nintendo posted supplementary information about its latest financial results just a few minutes ago. We have an updated release schedule, plus a new million sellers list. View the gallery above for all of this information.
3DS update version 9.2.0-20 out now, improves stability
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Nintendo has prepared a new system update for 3DS – version 9.2.0-20. Unfortunately, it’s not quite as exciting as the last firmware, which added theme functionality.
Today’s update only has one purpose. Nintendo’s complete patch notes are as follows:
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience
Nothing more to the update than that! As usual, you’ll need the latest update before you can access the eShop.
More: system update, top
Smash Bros. 3DS getting a dual pack release in Japan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Nintendo has revealed a new Super Smash Bros. 3DS dual pack release which is coming to Japan next month. It’s due out on December 11.
The package, containing two copies of the game, is priced at 9,800 yen. It will come with a decorative present sleeve and stickers. Limited numbers will be available.
More: Japan, Super Smash Bros. for 3DS
Off-screen Ultimate NES Remix footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 1 Comment
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Japanese eShop update (10/29/14)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s Japanese eShop update is as follows:
3DS
Downloadable Titles
Simple DL Series Vol. 33 The Nekketsu! Hon? no Ramen-ya – 520 yen
AiRace: X – 250 yen
Mushi Monster Light Super Battle – 500 yen
Dokopon Choice: Super Mario-kun Vol. 3 21 – 30-kan Pack – 4,400 yen
Nurugurumi no Kêkiya-san Mini Mah? no Patissiere – 500 yen
Osawari Tantei Ozawa Rina Nameko Rhythm Demo – FREE
Virtual Console
NA (no titles since 5/7)
Wii U
Downloadable Titles
Armillo the Armadillo (Armillo) – 800 yen
Art of Balance – 800 yen
Virtual Console
Gomoku Narabe Renju (Famicom) – 514 yen
Super Nobunaga no Yab? Zenkoku-ban (Nobunaga’s Ambition, Super Famicom) – 823 yen
Final Fight Tough (Final Fight 3, Super Famicom) – 823 yen
More: eShop update, Japan
13AM Games wants Runbow to support as many controllers as possible
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Runbow is probably going to end up supporting a whole bunch of control inputs. On Twitter, developer 13AM Games stated that the team intends to “use every kind of controller we can get the API for.” That could even mean support for GameCube controllers!
@jimmyelgringito were planning to use every kind of controller we can get the API for.
— 13AM Games (@13amgames) October 29, 2014
More: 13AM Games, indie, Runbow
Shantae and the Pirate’s Curse update 1.01 out now, fixes issues
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
WayForward released a first patch for Shantae and the Pirate’s Curse today. By heading on over to the eShop, you can download update 1.01. This addresses “a couple of reported issues, including the Travel Brochure bug.”
WayForward shared the update news on Twitter a short while ago:
#Shantae and the Pirate's Curse 3DS update 01.01 is live on the eShop! Fixes a couple of reported issues, including the Travel Brochure bug.
— WayForward (@WayForward) October 29, 2014
The Legend of Korra: A New Era Begins footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 4 Comments
Even more amiibo photos
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images, Wii U | 15 Comments
More: Amiibo
Runbow ended up on Wii U thanks to the system’s control schemes
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Runbow could have ended up on any platform, but 13AM eventually settled on Wii U. Wondering how the studio settled on that decision? It all came down to the Wii U’s ability to handle a wide array of control schemes.
13AM co-founder Tom McCall told Gamasutra:
“We looked at Xbox, PlayStation, PC, all those things, and we just kind of did a tally of how many controllers we could link up. And when we got to Wii, we found out… We found out that if you tether a Wii Remote to a Wii controller four times, and then add in the Wii U tablet controller on top of it, you can get up to nine players. We’d never seen anything like that before.”
McCall also mentioned that he and other members of the team had a good relationship with Nintendo, as one of them started communicating with the company as part of his thesis project.
“There was never a giant pitch; we just kept them in the loop from day one and they’ve been very supportive the whole way. I guess we’ve been very lucky!”