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We found out via today’s European Nintendo Downloads that Squids Odyssey is the first cross-buy title on Nintendo platforms. If you buy the game on 3DS later this week, you’ll also get the Wii U version free.

Unfortunately, it turns out that this offer only applies to Europe at the moment. The Game Bakers’ Emeric Thoa explained:

“We are very excited by this promotion as it’s the first time this happens – as far as I know. It’s a proof that Nintendo is making efforts in giving more control to the developer on its pricing and promotions. I’m glad that our players will be able to play on 3DS and WiiU for the price of one game. It’s a shame that it’s only in Europe yet but hopefully this cross buy operation will be appreciated and the technical contraints that prevented it to happen in the US will be fixed.”

Source

Yu-Gi-Oh! Zexal World Duel Carnival launched in Europe just a few days ago. Now that the western version is out, we’re hearing that Konami dropped a whole bunch of content.

For the English release, the device and database modes have been removed. There are additionally no duelist profiles, photos, ending pictures, and you can’t play music when you wish.

The Japanese version of Yu-Gi-Oh! Zexal World Duel Carnival features 40 playable characters. In the localized edition, there are only 12:

– Yuma
– Astral
– ZEXAL
– Tori
– Reginald
– Kite
– Dr. Faker
– Vetrix
– Trey
– Quattro
– Alito
– Konami-kun (aka Hat Guy)

Finally, all mats and sleeves are automatically unlocked in the game from the get go.

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Last week, we heard that Shigeru Miyamoto would be attending the Japan Expo in France. Those plans have sadly since been scrapped.

Nintendo of France announced on Twitter that Miyamoto won’t be at the expo for person reasons. Specifically, his absence is due to the health of his father.

We regret to announce that Mr Miyamoto will not present at Japan Expo for personal reasons related to the health of his father.

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Being a developer that works with Nintendo has, in the past, been considered something of a novelty for independent companies. Before WiiWare existed on Wii there wasn’t much of a way to get your game published on a Nintendo platform without a “proper” publisher, and even with Nintendo’s digital offerings on Wii and DSi things remained relatively closed off.

Now, with Wii U and 3DS, game development is open and independent developers have brought out masses of titles to the two platforms. But what’s it like to work with Nintendo? Is there any hint of their shielded past nowadays, or have things loosened up so much that such a past is indistinguishable?

“Willing to help” seems to be the common theme across all three of our entries in this week’s ‘Developer Musings’ series. Of course, there does seem to be some of that traditional red tape still involved– head past the break for comments from Dakko Dakko (Scram Kitty), Ludosity (Ittle Dew), and Nyamyam (Tengami).

(Unsure as to what Developer Musings is about? Check out our first entry here for an explanation.)

Nintendo eShop

The Wii U and 3DS eShops will be affected by maintenance on Monday. Between 4 PM ET and 8 PM ET (1 PM PT and 5 PM PT), both stores will be inaccessible, as will the Wii Shop Channel and DSi Shop.

We’ll also mention quickly that all of Nintendo’s online shops have been experiencing issues since 5:59 PM ET / 3:59 PM PT. The company is working on the situation and hopes to have all services completely restored soon.

Source

Earlier this month, Nintendo launched something called “Nintendo News” on its Japanese website. Think of it as a weekly online magazine in a way.

The latest issue, posted a few days ago, features some comments from Zelda producer Eiji Aonuma who reflected on the series. Aonuma spoke in one part about how discovering treasure is one of Zelda’s most enjoyable aspects.

On the topic of finding things when you go on an adventure, Aonuma said:

My son is in elementary school, and he asked, “What is so fun about Zelda anyway?” I tell him, “Finding treasure is the most fun!” Even if it is only one rupee inside the treasure chest, I think (laughs). Whenever you find a treasure chest, there is always a “Yes! I found it!”-sense of accomplishment, and when you open it, it is just so fun to hear. To discover a new item, I think I find pleasure in both the surprise and the opening.

GEOM footage

Posted on 10 years ago by (@NE_Brian) in Videos, Wii U eShop | 0 comments

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