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Strike Force Foxx is nearing release. The game is done, and according to developer Big John Games, is now in Nintendo’s lot check.

The studio tweeted earlier today:


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The folks over at Nintendo-Online recently examined the amount of employees working at Nintendo EAD Tokyo. You can get an estimated look at how the staff count changed over the years based on how many direct developers are named in the credits of the studio’s games.

– The studio started in 2003 with about 30 employees.
– Donkey Kong: Jungle Beat (2004): ~ 30 EAD Tokyo developers
– Super Mario Galaxy (2007): ~ 55-60 EAD Tokyo developers
– Super Mario Galaxy 2 (2010): ~ 40 EAD Tokyo developers
– Super Mario 3D Land (2011): ~ 50 EAD Tokyo developers
– Super Mario 3D World (2013): nearly 100 EAD Tokyo developers
– Conclusion: The studio grew gradually bigger over time, but in the last two years, its staff nearly doubled.
– This is supported by a Miyamoto interview from June 2013 in which he revealed that he was working with Yoshiaki Koizumi, the studio’s producer, on increasing the staff.

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Nintendo has submitted an FCC filing in the United States for the approval of model FTR-001_-01. As it turns out, the Big N is looking to tweak the standard 2DS unit in order to adjust a security function within the CPU. Nintendo sent in its submission in late April, though some documents were only just made pubic.

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The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 31,979
Vita – 23,030
PS4 – 11,486
PS3 – 9,252
Wii U – 8,079
3DS – 7,644
PSP – 2,321
Vita TV – 1,687
Xbox 360 – 278

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 27,914
Vita – 22,394
PS4 – 12,712
PS3 – 6,726
3DS – 6,073
Wii U – 5,710
PSP – 1,957
Vita TV – 1,548
Xbox 360 – 242

 

This week’s Japanese software sales are as follows:

01./03. [3DS] Yo-kai Watch (Level 5) {2013.07.11} (¥4.800) – 62.777 / 860.824 (+46%)
02./00. [3DS] Mario Golf: World Tour (Nintendo) {2014.05.01} (¥4.937) – 49.889 / NEW
03./01. [PSV] Sword Art Online: Hollow Fragment # (Bandai Namco Games) {2014.04.24} (¥6.664) – 32.512 / 177.541 (-78%)
04./02. [3DS] Theatrhythm Final Fantasy: Curtain Call # (Square Enix) {2014.04.24} (¥6.264) – 24.908 / 105.431 (-69%)
05./04. [3DS] Mario Party: Island Tour (Nintendo) {2014.03.20} (¥4.800) – 22.581 / 343.071 (+44%)
06./11. [3DS] Kirby Triple Deluxe (Nintendo) {2014.01.11} (¥4.800) – 10.046 / 569.949 (+59%)
07./12. [3DS] Pokemon X / Y # (Pokemon Co.) {2013.10.12} (¥4.800) – 8.512 / 4.049.142 (+42%)
08./06. [WIU] Famicom Remix 1+2 (Nintendo) {2014.04.24} (¥3.086) – 8.216 / 19.295 (-26%)
09./00. [3DS] Touch Detective: Ozawa Rina Rising 3 – Nameko wa Banana no Yume o Miru ka? (Success) {2014.05.01} (¥5.184) – 8.190 / NEW
10./00. [PS4] Child of Light (Ubisoft) {2014.05.01} (¥2.138) – 7.807 / NEW
11./13. [3DS] Style Savvy: Trendsetters – Tokimeki Up! (Nintendo) {2014.04.17} (¥4.936) – 7.708 / 25.949 (+30%)
12./05. [PS3] 3rd Super Robot Wars Z: Jigoku-Hen (Bandai Namco Games) {2014.04.10} (¥8.715) – 7.000 / 193.396 (-43%)
13./10. [PS3] Metal Gear Solid V: Ground Zeroes (Konami) {2014.03.20} (¥2.980) – 6.964 / 211.462 (+8%)
14./08. [PSV] 3rd Super Robot Wars Z: Jigoku-Hen (Bandai Namco Games) {2014.04.10} (¥7.689) – 6.173 / 160.842 (-29%)
15./27. [3DS] Fossil Fighters: Infinite Gear (Nintendo) {2014.02.27} (¥4.800) – 5.905 / 149.703 (+63%)
16./20. [WIU] Just Dance Wii U (Nintendo) {2014.04.03} (¥6.156) – 5.246 / 39.180 (+31%)
17./14. [PS3] Samurai Warriors 4 # (Koei Tecmo) {2014.03.20} (¥7.560) – 4.963 / 222.974 (-8%)
18./23. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 4.925 / 3.726.695
19./40. [WIU] Super Mario 3D World (Nintendo) {2013.11.21} (¥5.985) – 4.851 / 537.274
20./22. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 4.596 / 3.268.963 (+16%)

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If you’ve seen the teaser trailer for Pokemon Omega Ruby/Alpha Sapphire, you may have noticed a small notice tucked away in the bottom left corner towards the video’s end. It states, “Game in 2D. Some areas also playable in 3D.”

You may remember that Pokemon X and Pokemon Y featured some stereoscopic 3D, though some areas such as the overworld did not. It sounds like we have a similar case here with Omega Ruby/Alpha Sapphire.

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